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Hardware / Graphics cards

Rendition Vérité

discussed in 5,587 posts, 1996-2012 · overall tone positive

Posts per month

1996: 2 posts19960 posts0 posts0 posts5 posts5 posts11 posts12 posts43 posts181 posts189 posts515 posts1997: 166 posts1997169 posts138 posts115 posts182 posts129 posts75 posts92 posts143 posts129 posts220 posts176 posts1998: 194 posts199860 posts144 posts127 posts68 posts36 posts56 posts86 posts181 posts388 posts173 posts139 posts1999: 144 posts1999144 posts74 posts47 posts73 posts71 posts62 posts83 posts74 posts24 posts22 posts24 posts2000: 19 posts200015 posts47 posts63 posts38 posts23 posts8 posts15 posts4 posts0 posts13 posts20 posts2001: 1 posts20019 posts11 posts5 posts13 posts0 posts2 posts1 posts1 posts13 posts3 posts3 posts2002: 6 posts20029 posts4 posts6 posts3 posts4 posts1 posts0 posts0 posts5 posts4 posts0 posts2003: 4 posts20031 posts1 posts0 posts0 posts0 posts0 posts2 posts0 posts2 posts1 posts0 posts2004: 0 posts20040 posts0 posts0 posts2 posts0 posts3 posts3 posts0 posts0 posts0 posts0 posts2005: 0 posts20051 posts2 posts0 posts0 posts0 posts0 posts1 posts0 posts0 posts0 posts0 posts2006: 0 posts20060 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts1 posts2007: 0 posts20070 posts0 posts1 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2008: 0 posts20081 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2009: 0 posts20090 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2010: 0 posts20100 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2011: 0 posts20110 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2012: 1 posts2012

Key threads

  • Delay of the NASCAR Racing 2 3Dfx patch 1998-01-20 · 172 posts
    A poster asked why Papyrus's promised 3Dfx patch for NASCAR Racing 2 was taking so long. Joe McGinn quoted a December Papyrus email promising a release date, and others said 3Dfx had done the port with Sierra holding it back. The thread grew into a 172-post argument about Papyrus's communication, Rendition versus 3Dfx and patch quality.
  • Availability and bundles of Rendition-based 3D cards 1996-10-05 · 37 posts
    Users asked when Creative's 3D Blaster PCI would ship and compared the three Rendition cards from Creative, Intergraph and Sierra. Intergraph's Reactor shipped first, from October 14, bundled with a Rendition-ready IndyCar Racing II, and Sierra's Screamin' 3D also included ICR2. Creative Labs' Mike Carrothers said his company's card would arrive at the end of October.
  • Requests for an anti-aliasing patch for NASCAR 2 Rendition 1997-04-29 · 35 posts
    Rendition card owners complained that NASCAR Racing 2's 3D version lacked the anti-aliasing that made IndyCar Racing II look so good, and many said they had bought the card only for N2. Posters reported that Sierra had said there were no plans for anti-aliasing and urged others to lobby for it. Some hoped instead for a 3Dfx Voodoo version or better support in NASCAR 3.
  • Reaction to NASCAR 4 dropping specific 3dfx Glide support 2000-05-09 · 94 posts
    News that NASCAR Racing 4 would use only Direct3D and OpenGL upset owners of Voodoo cards bought for GPL and NASCAR 3. Some criticised Papyrus for repeatedly switching graphics APIs, from Rendition to Glide and A3D, while others said Glide was dying and D3D was the sensible choice. Side debates covered whether 32-bit color mattered and why GPL's OpenGL rasteriser was so slow.
  • What the Rendition Verite 3D chip means for racing sims 1996-09-27 · 57 posts
    Users asked about the Rendition 3D chip on cards from Creative Labs, Intergraph and Sierra, and Eric Busch explained Verite versus 3Dfx Voodoo and Direct3D support. David Sparks reported that Papyrus had announced Verite support for IndyCar Racing II and NASCAR Racing 2. The thread was sidetracked by heated arguments over VHS versus Beta and OS/2 versus Windows 95.
  • Which 3D card to buy for Grand Prix Legends 1998-09-03 · 34 posts
    A player with a Matrox Mystique asked what hardware GPL needed. Replies agreed a 3dfx or Rendition card was essential, and beta tester John Wallace recommended the Rendition V2200 Hercules Thriller 3D as faster than Voodoo2 in GPL. Others preferred Voodoo image quality and debated memory size for replays.
  • GPL hardware requirements: Rendition vs Voodoo, Celeron cache 1998-09-05 · 63 posts
    Following Alison Hine's hardware guide, posters asked about Rendition V2200 resolution, image quality versus Voodoo2, and whether cacheless Celerons could run GPL. Hine clarified that Celerons ran it well despite lacking L2 cache, and users compared card image quality. A long side argument developed between John Wallace and Bruce Kennewell over whether 3dfx's larger user base meant better visuals on average.
  • Rendition graphics cards for GPL turn into crossposting flame 1999-02-16 · 42 posts
    A question about Rendition Verite cards for GPL got useful answers about the Diamond Stealth S220 and Hercules Thriller 3D and their native RRedline support in Papyrus sims. The thread then degenerated into a flame war over the original poster's crossposting to several unrelated newsgroups.
  • IndyCar Racing II Rendition version impressions and fixes 1996-10-24 · 28 posts
    Users discussed the Rendition-accelerated IndyCar Racing II bundled with the Intergraph Reactor and Sierra boards. Rendition's Mike Boich said all tracks gained anti-aliasing, filtering and 30 fps, while five tracks also got high-color artwork. Intergraph's David Anderson said a race-length bug caused by Papyrus's code had been fixed, along with Cyrix compatibility problems.
  • NASCAR Racing 2 Rendition version underwhelms compared with ICR2 1996-12-04 · 35 posts
    Owners compared NASCAR Racing 2's Rendition mode with Rendition ICR2 and found it lacking anti-aliasing, transparent smoke and scenery in the mirrors, with choppy frame rates on some tracks. Rendition's Mike Boich said an anti-aliased version was expected and recommended the DMA batch file. Users also advised against automatic detail settings.
  • Best video card for Grand Prix 2 on a P133 1996-12-08 · 20 posts
    A user asked which video card best ran GP2 on a Pentium 133, and the Hercules Dynamite 128 was recommended for pure DOS speed. Rendition owners reported low GP2 frame-rate estimates, and others explained that GP2 bases its estimate on the card's slow VGA mode while the fast VESA performance is what matters in play.
  • Will Rendition cards work on NRO, and do they help? 1997-05-01 · 51 posts
    A question about whether Rendition-accelerated NASCAR 2 would run on TEN for NASCAR Racing Online turned into a debate over whether higher frame rates give an online advantage. Most agreed that frame rate matters but can be gained by reducing detail, and someone suggested renaming the executable to get past TEN's launcher. Papyrus's Charlie Heath explained that physics and joystick input run at a fixed rate regardless of display frame rate, but a slower display gives the driver less information.
  • NASCAR 2000 details: no native Rendition support 1999-05-27 · 24 posts
    Toni Lassila reposted official Papyrus answers about NASCAR 2000 and NASCAR Legends, including that native Rendition support would be dropped in favour of Direct3D. A poster in all caps raged about his Rendition card, and others replied that Rendition cards still run D3D, that newer cards outclass them, and explained the history of Papyrus's Rendition ports. Eric Busch noted SB Live owners would still get DirectSound3D positional audio.
  • Stealth II or Pure3D as stopgap before Voodoo2 1998-01-08 · 60 posts
    A buyer asked which card to get while waiting for Voodoo2. Voodoo supporters stressed its broad Glide game support, while others defended the Rendition Verite 2100-based Stealth II as cheap and capable, including native OpenGL for Quake II. An argument broke out over whether NHL 98 was a Glide-only or Direct3D game.
  • NASCAR Racing 2 track loading error on Intergraph Reactor 1996-12-05 · 25 posts
    A Reactor owner got a 'could not load complete track description' error in NASCAR Racing 2's Rendition mode. Suggestions included RAM requirements, DOS installs and BIOS versions, and Adam Levesque suggested running from a Windows 95 DOS box. Reinstalling the Reactor drivers and the game fixed it. Others complained that direct orders from Sierra arrived after stores had stock.

Sentiment by year

Each post that discussed it was rated from −2 (very negative) to +2 (very positive).

YearPostsPositiveNegativeTone
199696334483positive (+0.35)
19971,734540149positive (+0.29)
19981,652650176positive (+0.37)
1999842309133positive (+0.29)
20002655633mixed (+0.10)
2001621612mixed (+0.06)
200242151positive (+0.31)
20031142mixed (+0.09)
2004830positive (+0.38)
2005410positive (+0.25)
2006100mixed (+0.00)
2007100mixed (+0.00)
2008100mixed (+0.00)
2012100mixed (+0.00)

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