I would like to know the best video card to run gp2 on a p5-133
--
Best video card for Grand Prix 2 on a P133
A user asked which video card best ran GP2 on a Pentium 133, and the Hercules Dynamite 128 was recommended for pure DOS speed. Rendition owners reported low GP2 frame-rate estimates, and others explained that GP2 bases its estimate on the card's slow VGA mode while the fast VESA performance is what matters in play.
hardware: PC/graphicsGrand Prix 2
Automated summary.
> I would like to know the best video card to run gp2 on a p5-133
> --
Hercules Dynamite 128/Video 4mb MDRAM working at 99mhz.
Hercules Dynamite 128, its currently the fastest 2d Dos card,
here the url http://www.hercules.com/presale/specs/d128.htm
Gregory Alferov ~~_____~~
http://www.sure.net/~tifosi/ [__]=[_(-)_]=[__]
>>I would like to know the best video card to run gp2 on a p5-133
>Hercules Dynamite 128, its currently the fastest 2d Dos card,
>here the url http://www.hercules.com/presale/specs/d128.htm
If you're *only* a GP2 fan, good advice.
If you enjoy ICR2 or NASCAR2, look into the Rendition Verite-based
cards such as the Intergraph Reactor or Sierra Screamin' 3D (the
Creative Labs 3D Blaster PCI is also a Verite card, but it doesn't
include the Rendition version of ICR2 in its bundle). You'll get
enhanced appearance and faster frame rates in games written for the
Verite and performance close to the Dynamite 128 for GP2.
Check out: http://www.intergraph.com/ics/reactor
Pick one or more: Model Rockets (competition-NERCB) / PCs (even Atari!) /
Papyrus ICR-ICR2-NCR / Who needs a life when you have multiple non-lives?
This is absolutely not true, Intergraph will run GP2, much much
slower, because it is only optimized for 3d, and in 2d it is
very slow.
But if you are only running Nascar2, Indycar2, Quake( i think)
integraph is ok. Yet Verite chip set video cards, are slower in 3d
then Voodoo, chip set video card.
I dont know, why papyrus decided ( maybe Sierra ordered them to) to
make a games for Verite cards, but if they made it for Voodoo, we
would probably get 35fps, constantly (on p90).
__
Gregory Alferov ~~_____~~
http://www.sure.net/~tifosi/ [__]=[_(-)_]=[__]
Quoted text (28 lines)
> >>Hercules Dynamite 128, its currently the fastest 2d Dos card, > >>here the url http://www.hercules.com/presale/specs/d128.htm > > If you're *only* a GP2 fan, good advice. > > If you enjoy ICR2 or NASCAR2, look into the Rendition Verite-based > >cards such as the Intergraph Reactor or Sierra Screamin' 3D (the > >Creative Labs 3D Blaster PCI is also a Verite card, but it doesn't > >include the Rendition version of ICR2 in its bundle). You'll get > >enhanced appearance and faster frame rates in games written for the > >Verite and performance close to the Dynamite 128 for GP2. > This is absolutely not true, Intergraph will run GP2, much much > slower, because it is only optimized for 3d, and in 2d it is > very slow. > But if you are only running Nascar2, Indycar2, Quake( i think) > integraph is ok. Yet Verite chip set video cards, are slower in 3d > then Voodoo, chip set video card. > I dont know, why papyrus decided ( maybe Sierra ordered them to) to > make a games for Verite cards, but if they made it for Voodoo, we > would probably get 35fps, constantly (on p90). > __ > Gregory Alferov ~~_____~~This is untrue. The Reactor has a very slow VGA core, which is what
GP2 uses to estimate framerates. It's VESA speeds are right on par
with the fastest DOS performers, the ET-6000 based cards.
--
Emory University Graduate School of Arts & Sciences
The IWCCCARS Project: Q & A Representative
Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
Hogwash. The rendition cards have excellent VESA performance, just a
tad slower than the ET6000 chipset cards. They are very slow in VGA,
but since GP2 supports VESA modes, it should run very well on a
Rendition card.
David
*** You're only young once, but you can stay immature forever ***
Quoted text (10 lines)
>> If you enjoy ICR2 or NASCAR2, look into the Rendition Verite-based >>cards such as the Intergraph Reactor or Sierra Screamin' 3D (the >>Creative Labs 3D Blaster PCI is also a Verite card, but it doesn't >>include the Rendition version of ICR2 in its bundle). You'll get >>enhanced appearance and faster frame rates in games written for the >>Verite and performance close to the Dynamite 128 for GP2. >This is absolutely not true, Intergraph will run GP2, much much >slower, because it is only optimized for 3d, and in 2d it is >very slow.Hi Guys,
I have a P100 using an Intergraph card, and GP2 is significantly faster
than when I was running with my Diamond Stealth 64 2Mb DRAM (video).
I can run with medium detail at most tracks, with only trackside objects,
fences, and cars w/ track and curbs in the mirrors with an OCC between
95-150%, and when detail is set to low OCC is between 65-95%.
Perhaps it's the motherboard that's the bottle neck on other systems?
BTW, I get 110fps+ (no detail<g>) with frame-limiter removed. ~:P
Best Regards,
Marc J. Nelson
Sim Racing News
Quoted text (7 lines)
>>> This is absolutely not true, Intergraph will run GP2, much much >>> slower, because it is only optimized for 3d, and in 2d it is >>> very slow. >Hogwash. The rendition cards have excellent VESA performance, just a >tad slower than the ET6000 chipset cards. They are very slow in VGA, >but since GP2 supports VESA modes, it should run very well on a >Rendition card.Quoted text (14 lines)
>>>> This is absolutely not true, Intergraph will run GP2, much much >>>> slower, because it is only optimized for 3d, and in 2d it is >>>> very slow. >>Hogwash. The rendition cards have excellent VESA performance, just a >>tad slower than the ET6000 chipset cards. They are very slow in VGA, >>but since GP2 supports VESA modes, it should run very well on a >>Rendition card. >I'm not speaking for all Reactor owners, but I for one get horrible >fps with this card and GP2, with all textures off in SVGA I have an >estimated 12 fps...this is with a P133 w/32 megs of ram. If anyone >else has figured out how to get this thing to work with GP2, please >let me know.>I'm not speaking for all Reactor owners, but I for one get horrible
>fps with this card and GP2, with all textures off in SVGA I have an
>estimated 12 fps...this is with a P133 w/32 megs of ram. If anyone
>else has figured out how to get this thing to work with GP2, please
>let me know.
Me too. With the same settings for graphics in GP2 that I used with
the old Diamond Stealth 64, I dropped from an estimated 19 FPS to 10.
Although it SEEMS faster than that. Could the estimated frame rate be
wrong with the Reactor?
-=Don=-
Yes GP2 incorrectly uses the Reactor's slow VGA core to estimate
framerates. It's SVGA speed is well above what the program thinks it
should be.
--
Emory University Graduate School of Arts & Sciences
The IWCCCARS Project: Q & A Representative
Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
Does anyone know if there are any plans to port GP2's to the Rendition
chipset? This is one of my favorite simulators and it's a shame I can't
use the Reactor with it.
Ryan
--
"Live to own a Ferrari."
Hi Marc!
What you doing here? :) Nice to have you around.
Cheers!
John
_________________________________
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\ :| |::| :| Team WW Racing TSW | |::| | /
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[link lost in import: /~harmon/simnews]
Thanks Eric. I thought I was crazy. After all the games I've played
where framerate is important, I though I had a pretty good grasp of
what is jerky and when it tranisions to smooth. Like in GP2, just when
the framerate gets high enough, the ground seems to turn into a real
sheet of asphalt, smoothly passing underneath the car. Any lower and
the feeling goes away. Just quick images of the ground flashing by.
BTW, Thank you also for recommending me NOT to get the Sierra, and to
go for the Reactor. I couldn't be happier! -=Don=-
I said:
BTW, Thank you also for recommending me NOT to get the Sierra, and to
Make that NOT to get the 3D Blaster. That was the only one available
in the stores, and I did not want to wait. Little did I know that I
Intergraph used FeEx exclusively. Cool. Sorry about the error re:
Sierra. -=Don=-
>What you doing here? :)
Hangin' TEN...<g>
Nice to be here...Have you been on the homepage yet?
It's at:
http://members.aol.com/simracing/index.htm
Joined just to get the connection, and then come to find
that the phone lines are swamped with knuckle-heads
playin' Air Warrior. :(
See ya' soon...BTW, I got the info on E3 next June. Steve
Smith is flying down from NY to join us, and I was also
thinking of getting a few others in on it. If you can make it,
will Rika be comin' along?...If so, I guess I'll have to bring
my other half... :(
Oh, well...there goes the idea of turnin' Atlanta on its ear!! ;)
Best Regards,
Marc
Marc J. Nelson
Sim Racing News
http://members.aol.com/simracing/index.htm
http://sneezy.dcn.ed.ac.uk/simnews/index.htm
>> What you doing here? :)
sac> Hangin' TEN...<g>
>> Nice to have you around.
sac> Nice to be here...Have you been on the homepage yet? It's at:
sac> http://members.aol.com/simracing/index.htm
sac> Joined just to get the connection, and then come to find that the pho=
ne
sac> lines are swamped with knuckle-heads playin' Air Warrior. :(
sac> See ya' soon...BTW, I got the info on E3 next June. Steve Smith is
sac> flying down from NY to join us, and I was also thinking of getting a
sac> few others in on it. If you can make it, will Rika be comin'
sac> along?...If so, I guess I'll have to bring my other half... :(
sac> Oh, well...there goes the idea of turnin' Atlanta on its ear!! ;)
sac> Best Regards,
sac> Marc
sac> Marc J. Nelson
sac> Sim Racing News
Man, that was *immensely* interesting for all of us. Thanks for sharing...
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Henrik Hjortnaes
AMIGA
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