LOL!
Interesting, I didn't realize it was possible to be funny without
being offensive.
"Bruce Kennewell" <[email hidden]> wrote in message
news:[email hidden]...
Reaction to NASCAR 4 dropping specific 3dfx Glide support
News that NASCAR Racing 4 would use only Direct3D and OpenGL upset owners of Voodoo cards bought for GPL and NASCAR 3. Some criticised Papyrus for repeatedly switching graphics APIs, from Rendition to Glide and A3D, while others said Glide was dying and D3D was the sensible choice. Side debates covered whether 32-bit color mattered and why GPL's OpenGL rasteriser was so slow.
Automated summary.
Well, for the game that I'm spending 2 hours per day *competing* in, I
wanted the best possible video quality. The V3 image is a little
better than the V2's gave me. For games I boot occasionally for fun,
I'll accept less than the best.
At the time, I thought I had "completed" GPL, so I wouldn't miss the
Thriller card. Then along came that darn David Noonan character, with
his track converters, that make GPL play a lot more like N4 than N3
does.
So now I go back and forth between N3 and GPL, for hours at a time,
and wish I still had my Rendition card. BUT, that will all change
after May 25th when I get my V5, FSAA baby, no going back to rendition
after that! <G>
"Cliff Roman" <[email hidden]> wrote in message
news:u50S4.1374$[email hidden]...
Quoted text (15 lines)
> Then why not use the V2s for Nascar 3? > > > "Tracey Miller" <[email hidden]> wrote in message > news:CQ_R4.1690$[email hidden]... > > That's what I had my V2's for... > > > > "Cliff Roman" wrote > > > > > I like to play other games as well :) > > > > > > > >Quoted text (10 lines)
> >On Tue, 9 May 2000 13:07:47 -0500, "Tracey Miller" ><[email hidden]> wrote: > > >>A better question is how many people still would be using Rendition if N3 >>had supported it. I never would have bought my V3 if N3 had supported my >>Thriller card, and GPL looked better in Rendition. >> >same here>
>Of course, a lot of people said that when they realized that dropped
>native support for Rendition. It just might be that papy is better at
>predicting the future than we are. Who here is still using a Rendition
>card for sim racing?
Many of my friends and teamates still use their Rendition cards to race!!!!!
Chuck Kandler ([email hidden]) wrote:
: Pops wrote:
: > Or...
: >
: > Does my new Voodoo 3 card also support Direct3D?
: > I see that my DirectX Diagnosis program says that my Direct3D is showing "No
: > problems".
: >
: > Pops...
: No. Your Voodoo3 will do D3D also. But, as F1 2000 shows, D3D is not
: as good as Glide. I can see where they wouldn't want to tie themselves
: down with just one rasterizer. BUT, it should at least be one of the
: options available. With all the Voodoo cards out there in people's
: machines, it's not as though they would be putting in support for some
: dinosaur card. Big, BIG mistake, Papy.....
Actually, Voodoo IS a dinosaur card. No support for textures larger than 256x256, no
hardware support for compressed textures, no hardware T&L, .... They cannot compete
graphically if they continue to target their games for the Voodoo archictecture.
Whether or not you see D3D not as good as Glide varies on the revision of D3D. Direct3D 8
will support shading at the pixel level, a feature which will be hardware supported in the
Geforce2 GTS and the ATI Radeon. This is something Voodoo5 will not have. Therefore, Glide
will not support this. Therefore, Glide is technically inferior than D3D.
GM
In article <H8XR4.23908$[email hidden]>, "Marc Collins" <[email hidden]> wrote:
I'd honestly say it's about time the boys at Papy showed some sense over 3D
choice.
Why devote the time to one specific renderer?
Z.
Please remove my_pants when replying.
Quoted text (15 lines)
>Quote from Eric Busch in post above: > > >Actually it will be Direct3D and OpenGL only. > >Eric > >----------------------------------------------------------- > >Given the response to the dropping of Rendition in N3, I don't think this >will be pretty. Most Papy fanatics bought 3dfx to run GPL and N3. Times >change, but how difficult would it be to include a 3dfx renderer as well?? > >Marc.Marc Collins <[email hidden]> wrote in message
news:H8XR4.23908$[email hidden]...
>
> Actually it will be Direct3D and OpenGL only.
>
> Eric
So what you're saying is that the bucks I just spent on a new Voodoo 3 was
just a waste of money?
What do I go buy now?
Or...
Does my new Voodoo 3 card also support Direct3D?
I see that my DirectX Diagnosis program says that my Direct3D is showing "No
problems".
Pops...
Hi Pops,
Your Voodoo3 card is DirectX compatible. No need to buy a new video card unless
N4 is shown to run superbly on a different card.
Jason.
Pops wrote:
--
Jason Monds
http://www.proracingclub.com - Pro Racing Club! (N3, GPL)
http://members.home.net/stuff.mondsj/csp - Car Sim Project
(Please remove 'no extra spork' when replying)
Quoted text (20 lines)
> Marc Collins <[email hidden]> wrote in message > news:H8XR4.23908$[email hidden]... > > > > > Actually it will be Direct3D and OpenGL only. > > > > Eric > > So what you're saying is that the bucks I just spent on a new Voodoo 3 was > just a waste of money? > > What do I go buy now? > > Or... > > Does my new Voodoo 3 card also support Direct3D? > I see that my DirectX Diagnosis program says that my Direct3D is showing "No > problems". > > Pops...
Jason Monds <[email hidden]> wrote in message
news:[email hidden]...
> Hi Pops,
>
> Your Voodoo3 card is DirectX compatible. No need to buy a new video cardunless
> N4 is shown to run superbly on a different card.
>
> Jason.
>
Thanks Jason...
I feel better now.
Pops...
Thanks Jason...
I feel better now.
Pops...
Nevermind... msitake :)
Quoted text (38 lines)
> It will support Glide... What do you think Direct3D is? > > >> Hi Pops, > > >> Your Voodoo3 card is DirectX compatible. No need to buy a > > >> new video card unless N4 is shown to run superbly on a > > >> different card. > > >Thanks Jason... > > >I feel better now. > > Pops, I would still plan on upgrading your video card when N4 comes out. > > It will support 32-bit color and will not have Glide support, both of > > which means your Voodoo3 card will be pretty much worthless at that > > point (if you want the eye cnady, that is). > > -- > > ========================================================= > > Redneck Techno-Biker (Zerex12) > > http://www.members.home.net/jms1/index.html > > Barbarian Diecast Collector (420+ cars and counting) > > http://members.home.net/jsimm/diecast_index.html > > DeMONS Scheduler for N3 and NL > > http://www.paddedwall.org/demons > > If you want to send me email, go to the first URL shown > > above & click "Send Me Mail" in the contents frame. > > =========================================================Of course it supports D3D, and OpenGL !!! :)
That's what I had my V2's for...
"Cliff Roman" wrote
Then why not use the V2s for Nascar 3?
Quote from Eric Busch in post above:
Actually it will be Direct3D and OpenGL only.
Eric
"Simon Brown" <[email hidden]> wrote in message
news:SiHR4.10017$[email hidden]...
> I agree in general that the GeForce 2 GTS is the faster card, but N4will
> support Glide (just like GPL), which means it will get an extra 10%speed
> boost on a V5. Plus, what did hardware T&L ever do for frame ratesin Quake
> 3?
-----------------------------------------------------------
Given the response to the dropping of Rendition in N3, I don't think this
will be pretty. Most Papy fanatics bought 3dfx to run GPL and N3. Times
change, but how difficult would it be to include a 3dfx renderer as well??
Marc.
--
****************************************************************************
Marc Collins
[email hidden]
Computers will never equal humans until they make mistakes and
blame them on other computers.
****************************************************************************
Pops wrote:
No. Your Voodoo3 will do D3D also. But, as F1 2000 shows, D3D is not
as good as Glide. I can see where they wouldn't want to tie themselves
down with just one rasterizer. BUT, it should at least be one of the
options available. With all the Voodoo cards out there in people's
machines, it's not as though they would be putting in support for some
dinosaur card. Big, BIG mistake, Papy.....
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
Quoted text (7 lines)
> Or... > > Does my new Voodoo 3 card also support Direct3D? > I see that my DirectX Diagnosis program says that my Direct3D is showing "No > problems". > > Pops...V3 will do opengl as well
Though I always thought of the 3, d3d, OpenGl, and Glide, that glide is
the simplest to program for
Md
Chuck Kandler wrote:
Quoted text (28 lines)
> > Pops wrote: > > Or... > > > > Does my new Voodoo 3 card also support Direct3D? > > I see that my DirectX Diagnosis program says that my Direct3D is showing "No > > problems". > > > > Pops... > > No. Your Voodoo3 will do D3D also. But, as F1 2000 shows, D3D is not > as good as Glide. I can see where they wouldn't want to tie themselves > down with just one rasterizer. BUT, it should at least be one of the > options available. With all the Voodoo cards out there in people's > machines, it's not as though they would be putting in support for some > dinosaur card. Big, BIG mistake, Papy..... > > -- > Chuck Kandler #70 > K&S Racing > http://www.fortunecity.com/silverstone/thepits/195 > > Competitor in the TopGear MGPRS2 league at: > http://topgear.dhs.org/ Come on & join the fun! > > They'll call you names > And spit in your face, > But legends never die. --Gene Simmons"Marc Collins" wrote
> Given the response to the dropping of Rendition in N3, I don't think this
> will be pretty. Most Papy fanatics bought 3dfx to run GPL and N3. Times
> change, but how difficult would it be to include a 3dfx renderer as well??
This shouldn't be a big surprise, since even 3Dfx has conceded that they
won't be concentrating on Glide in the future. Some of the new T-buffer
features in the V5 cards won't be available through Glide.
Hardcore Papy sim fanatics will be upgrading from the V3's they bought to
run GPL and N3 anyway, by the time N4 comes out, to get 32 bit color. Those
less hardcore probably couldn't tell much difference between a D3D or Glide
version regardless.
In article <[email hidden]>, [email hidden] says...
Pops, I would still plan on upgrading your video card when N4 comes out.
It will support 32-bit color and will not have Glide support, both of
which means your Voodoo3 card will be pretty much worthless at that
point (if you want the eye cnady, that is).
--
=========================================================
Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
Barbarian Diecast Collector (420+ cars and counting)
http://members.home.net/jsimm/diecast_index.html
DeMONS Scheduler for N3 and NL
http://www.paddedwall.org/demons
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (14 lines)
> >Jason Monds <[email hidden]> wrote in message >news:[email hidden]... > >> Hi Pops, >> >> Your Voodoo3 card is DirectX compatible. No need to buy a >> new video card unless N4 is shown to run superbly on a >> different card. > >Thanks Jason... > >I feel better now. >In article <[email hidden]>, [email hidden] says...
>Big, BIG mistake, Papy.....
Of course, a lot of people said that when they realized that dropped
native support for Rendition. It just might be that papy is better at
predicting the future than we are. Who here is still using a Rendition
card for sim racing?
--
=========================================================
Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
Barbarian Diecast Collector (420+ cars and counting)
http://members.home.net/jsimm/diecast_index.html
DeMONS Scheduler for N3 and NL
http://www.paddedwall.org/demons
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
"John Simmons" wrote
> Of course, a lot of people said that when they realized that dropped
> native support for Rendition. It just might be that papy is better at
> predicting the future than we are. Who here is still using a Rendition
> card for sim racing?
A better question is how many people still would be using Rendition if N3
had supported it. I never would have bought my V3 if N3 had supported my
Thriller card, and GPL looked better in Rendition.
I agree it's time for Papy to move on, but their jumping back and forth
between proprietary API's doesn't impress me as being proof that they
predict the future worth a crap. They chose A3D rather than EAX/DirectX
which will end up costing me some more money, since Aureal is now extinct.
In article <UsYR4.1678$[email hidden]>,
[email hidden] says...
> I agree it's time for Papy to move on, but their jumping back and forth
> between proprietary API's doesn't impress me as being proof that they
> predict the future worth a crap. They chose A3D rather than EAX/DirectX
> which will end up costing me some more money, since Aureal is now extinct.
>
D3D (loosely defined) and OpenGL aren't proprietary.
--
=========================================================
Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
Barbarian Diecast Collector (420+ cars and counting)
http://members.home.net/jsimm/diecast_index.html
DeMONS Scheduler for N3 and NL
http://www.paddedwall.org/demons
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
It will support Glide... What do you think Direct3D is?
John Simmons <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (33 lines)
> In article <[email hidden]>, [email hidden] says... > > > >Jason Monds <[email hidden]> wrote in message > >news:[email hidden]... > > > >> Hi Pops, > >> > >> Your Voodoo3 card is DirectX compatible. No need to buy a > >> new video card unless N4 is shown to run superbly on a > >> different card. > > > >Thanks Jason... > > > >I feel better now. > > > > Pops, I would still plan on upgrading your video card when N4 comes out. > It will support 32-bit color and will not have Glide support, both of > which means your Voodoo3 card will be pretty much worthless at that > point (if you want the eye cnady, that is). > > -- > ========================================================= > Redneck Techno-Biker (Zerex12) > http://www.members.home.net/jms1/index.html > Barbarian Diecast Collector (420+ cars and counting) > http://members.home.net/jsimm/diecast_index.html > DeMONS Scheduler for N3 and NL > http://www.paddedwall.org/demons > > If you want to send me email, go to the first URL shown > above & click "Send Me Mail" in the contents frame. > =========================================================Nevermind... msitake :)
Sjon Stigter <[email hidden]> wrote in message
news:8f9ks1$6al$[email hidden]...
Quoted text (41 lines)
> It will support Glide... What do you think Direct3D is? > > > > John Simmons <[email hidden]> wrote in message > news:[email hidden]... > > In article <[email hidden]>, [email hidden] says... > > > > > >Jason Monds <[email hidden]> wrote in message > > >news:[email hidden]... > > > > > >> Hi Pops, > > >> > > >> Your Voodoo3 card is DirectX compatible. No need to buy a > > >> new video card unless N4 is shown to run superbly on a > > >> different card. > > > > > >Thanks Jason... > > > > > >I feel better now. > > > > > > > Pops, I would still plan on upgrading your video card when N4 comes out. > > It will support 32-bit color and will not have Glide support, both of > > which means your Voodoo3 card will be pretty much worthless at that > > point (if you want the eye cnady, that is). > > > > -- > > ========================================================= > > Redneck Techno-Biker (Zerex12) > > http://www.members.home.net/jms1/index.html > > Barbarian Diecast Collector (420+ cars and counting) > > http://members.home.net/jsimm/diecast_index.html > > DeMONS Scheduler for N3 and NL > > http://www.paddedwall.org/demons > > > > If you want to send me email, go to the first URL shown > > above & click "Send Me Mail" in the contents frame. > > ========================================================= > >
"John Simmons" <[email hidden]> wrote in message
> D3D (loosely defined) and OpenGL aren't proprietary.
I know that, I was referring to their jump from Rendition, then back to
Glide, prior to finally going D3D/OpenGL. Every technology Papy ever latched
on to ends up extinct. I wouldn't go to these guys for stock tips, from
Rendition, Glide, A3D, to TEN, your best bet would be to pick exactly the
opposite of what ever direction Papy went.
On Tue, 9 May 2000 13:07:47 -0500, "Tracey Miller"
<[email hidden]> wrote:
>A better question is how many people still would be using Rendition if N3
>had supported it. I never would have bought my V3 if N3 had supported my
>Thriller card, and GPL looked better in Rendition.
>same here
Havent yall heard Glide is DEAD!!!!!
With upcoming graphics cards Direct 3d and opengl are going to be far
superior than glide. Glide is gone, they made the right choice, Especially
since the geforce blows away the voodoo 5 6 on the benchmarks
Your Voodoo3 will work, but it will not use all that N4 is capable of
showing. Just like with N3 when Payrus chose the A3d sound format.
Those with A3d compatible cards got nifty 3d sound and reflections of
the sound. Those who had just sunk a big pile of cash into the SB Live
cards..(very very good cards but no A3d) were left with MOST of the 3d
sounds but not the reflections.
So soon N4 is comming out. Your V3 will run N4, but only in 16 bit
color. AND what everyone has missed in this thread so far....N4 will
support Transform and Lighting(t&l) which "should" reduce the workload
on the main cpu. Unfortunately, your V3 does not have T&L as a hardware
accelerated feature. It can do some of that in software, but that just
adds to the system's workload again.
Furthmore, N4 will feature 32 bit color in addition to T&L. So once
again your V3 will be shortchanging you. The new V5 5500's can do 32bit
color, but still will be without t&l. The V5's have the nifty
fullscreen Anti-Alias(fsaa) feature that will really clean up the
screen. But looking at N4's graphics...they don't seem to 'need' much
cleaning up.
Where does that leave you and your V3? Well probably the biggest
question will be...where does that leave you and your CPU? If you are
running a slower cpu now...no video card in existence is gonna speed up
N4.
If you have plenty of other D3d games then any of the GEForce cards
will probably do quite nicely...BUT don't run out tomorrow and buy one.
The GEforce2 is just becomming available...we need to see just how well
that runs. The V5 6000 may be such a brute we won't NEED t&l to speed
up N4. But if your a Papy fan....you also may drive GPL. The perfect
card for gpl, bar none, is a V3 3500. The only card that could supplant
that is the V5's. The newest GeForce can be made to run gpl very well,
but that takes work and a few compromises.
So here's the deal...WAIT. Save your money..be prepared spend lots
but don't run out now for a product that is still 6 months away. We
could see 2 different memory types shakout, and cpu's should take a huge
jump in performance before the year is out.
dave hath spoken..
dave henrie ...spokane wa.
Pops wrote:
Quoted text (18 lines)
> > Jason Monds <[email hidden]> wrote in message > news:[email hidden]... > > > Hi Pops, > > > > Your Voodoo3 card is DirectX compatible. No need to buy a new video card > unless > > N4 is shown to run superbly on a different card. > > > > Jason. > > > > Thanks Jason... > > I feel better now. > > Pops...Even if N3 supported Rendition, I would not own one.
I like to play other games as well :)
"TRUSRS85" <[email hidden]> wrote in message
news:[email hidden]...
> >
> >On Tue, 9 May 2000 13:07:47 -0500, "Tracey Miller"
> ><[email hidden]> wrote:
> >
> >
> >>A better question is how many people still would be using Rendition ifN3
games.
> I miss Rendition.
Quoted text (9 lines)
> >>had supported it. I never would have bought my V3 if N3 had supported my > >>Thriller card, and GPL looked better in Rendition. > >> > >same here > > ditto > > Rendition was the greatest card I ever had!!!! > I only bought my V3 because Rendition couldn't run N3 , and some otherThat's what I had my V2's for...
"Cliff Roman" wrote
> I like to play other games as well :)
Supporting Glide as well as D3D and OpenGL isn't as much work as you might
think. All three API's are quite similar.
Of course it supports D3D, and OpenGL !!! :)
Then why not use the V2s for Nascar 3?
"Tracey Miller" <[email hidden]> wrote in message
news:CQ_R4.1690$[email hidden]...
Quoted text (8 lines)
> That's what I had my V2's for... > > "Cliff Roman" wrote > > > I like to play other games as well :) > > >I agree...it's the jumping back and forth that is the biggest problem.
Marc.
"Tracey Miller" <[email hidden]> wrote in message
news:UsYR4.1678$[email hidden]...
Quoted text (17 lines)
> "John Simmons" wrote > > Of course, a lot of people said that when they realized that dropped > > native support for Rendition. It just might be that papy is better at > > predicting the future than we are. Who here is still using a Rendition > > card for sim racing? > > A better question is how many people still would be using Rendition if N3 > had supported it. I never would have bought my V3 if N3 had supported my > Thriller card, and GPL looked better in Rendition. > > I agree it's time for Papy to move on, but their jumping back and forth > between proprietary API's doesn't impress me as being proof that they > predict the future worth a crap. They chose A3D rather than EAX/DirectX > which will end up costing me some more money, since Aureal is now extinct. > > >For GPL? I can't afford a separate computer to run GPL and another one for
N4. And GPL is useless without 98th percentile or higher frame rates. N4
very well may be the same.
Marc.
"G_Major" <[email hidden]> wrote in message
news:JeZR4.45023$[email hidden]...
Quoted text (7 lines)
> Havent yall heard Glide is DEAD!!!!! > > With upcoming graphics cards Direct 3d and opengl are going to be far > superior than glide. Glide is gone, they made the right choice, Especially > since the geforce blows away the voodoo 5 6 on the benchmarks > >32bit colour....
Well ya know.. I used to own a TNT card, and oops there are alot of
games that support 32bit colour, but I could not see the difference in
game enough to justify the performance hit. I'd be willing to bet alot
of you will resort to good old 16 bit colour to increase your frame
rates.
Md
Marc Collins wrote:
Quoted text (16 lines)
> > For GPL? I can't afford a separate computer to run GPL and another one for > N4. And GPL is useless without 98th percentile or higher frame rates. N4 > very well may be the same. > > Marc. > > "G_Major" <[email hidden]> wrote in message > news:JeZR4.45023$[email hidden]... > > Havent yall heard Glide is DEAD!!!!! > > > > With upcoming graphics cards Direct 3d and opengl are going to be far > > superior than glide. Glide is gone, they made the right choice, Especially > > since the geforce blows away the voodoo 5 6 on the benchmarks > > > >How do you know?
<G>
"Eric Busch" wrote
> Err... no.
On Wed, 10 May 2000 22:32:38 GMT, "Michael E. Carver"
[email hidden] wrote:
>Wrong answer..... Rendition was chosen before Sierra got into the video
>card business..... Set your wayback-machine (via www.deja.com) and find
>the truth.... They chose Rendition at the time because if fit the
>bill... However, it is possible that the quality of the Papyrus efforts
>with Rendition and ICRII convinced Sierra to push the chipset.
No need. I'll take your word for it.
That leaves it as just a plain old mistake, since the V1000's 2D
performance was lousy (especially VGA), and the 3D performance was
mediocre.
Tim
On Wed, 10 May 2000 15:15:18 GMT, "Michael E. Carver"
[email hidden] wrote:
>However, their choices were not made based on what hardware, etc. would
>make the most money, but which provided the best features, performance,
>etc.... In my book they made the right choices, and the majority of the
>buying public made the wrong choices.....
Sierra was marketing a Rendition card. That's why the NASCAR games and
SODA had Rendition-native graphics. They finally relented with the N2
Beta 3Dfx patch. Too bad we never got the one that was promised for
SODA.
I had a Screamin' 3D and a Monster 3D. I bought the Rendition first,
then bought the Monster because it smoked the Rendition at everything.
Glide was superior, and the Rendition ran D3D about 30% slower.
The V1000 also had some funky D3D artifacting with some games, so I
don't really thing the image quality argument fully stands on it's
own.
I agree with the original poster that Papyrus has usually made the
wrong choices, and not the public, basically being a step behind from
hardware that was best supported.
N3 finally caught up. I'd like to see Glide support in N4, but I'll
also admit that D3D has come a very long way and is pretty good now.
Tim
> both of which means your Voodoo3 card will be pretty much worthless
> at that point (if you want the eye cnady, that is).
No, no, no, no, no! (NO! :-) 32-bit is nice but it always comes at a
slight price and the difference is only noticeable in large graduated
fills...skies usually. I've had a V3 and a TNT2 in my PC and there really
is a lot of rubbish talked about the 16/32-bit thing. For general gaming
the V3 is a *great* D3D card, often beating the TNT2. A GeForce is a bit
faster, but at that price it bl**dy well should be :-)
I'm sure nobody with a V3 needs to worry about N4. I'd like to see N4 with
a glide option, but time is money and the lack of D3D was, and still is, a
problem for GPL.
Andrew McP
It was too bad for Rendition, they really did it to themselves. It was great
technology, and I think most would agree the picture quality was better.
--
Don Burnette
Dburn in N3 and Legends
"Cliff Roman" <[email hidden]> wrote in message
news:IM_R4.1367$[email hidden]...
> Even if N3 supported Rendition, I would not own one.
>
> I like to play other games as well :)
>
>
> "TRUSRS85" <[email hidden]> wrote in message
> news:[email hidden]...
> > >
> > >On Tue, 9 May 2000 13:07:47 -0500, "Tracey Miller"
> > ><[email hidden]> wrote:
> > >
> > >
> > >>A better question is how many people still would be using Rendition if
> N3
> > >>had supported it. I never would have bought my V3 if N3 had supported
my
> > >>Thriller card, and GPL looked better in Rendition.
> > >>
> > >same here
> >
> > ditto
> >
> > Rendition was the greatest card I ever had!!!!
> > I only bought my V3 because Rendition couldn't run N3 , and some other
> games.
> > I miss Rendition.
>
>
[email hidden] (Zonky) wrote:
>I'd honestly say it's about time the boys at Papy showed some sense over 3D
>choice.
Even though I'm a Voodoo fan, I agree. 3DFX is not the dominant force
it once was (and it's entirely there own fault - recent product delays
have been attrocious).
Joe McGinn
_____________________
Radical Entertainment
John Simmons wrote:
One difference...they aren't MADE anymore. The Voodoo definitely is.
And as any *Papy made* GPL fan can tell you, works great. Now they drop
support? It's as though they're making us choose between our GPL that
we know & love, or N4 which is yet to come. There is very little
(comparatively speaking) extra effort to be spent to add a Glide
rasterizer to go along with it's D3D and OGL rasterizers. The suit that
made this decision needs a course in marketing reality. As an aside,
maybe the non-Voodoo GPL fans can also get an improved OGL rasterizer
for GPL out of all this.
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
Quoted text (10 lines)
> > In article <[email hidden]>, [email hidden] says... > > >Big, BIG mistake, Papy..... > > Of course, a lot of people said that when they realized that dropped > native support for Rendition. It just might be that papy is better at > predicting the future than we are. Who here is still using a Rendition > card for sim racing? >G_Major wrote:
>
> Havent yall heard Glide is DEAD!!!!!
>
> With upcoming graphics cards Direct 3d and opengl are going to be far
> superior than glide. Glide is gone, they made the right choice, Especially
> since the geforce blows away the voodoo 5 6 on the benchmarks
Benchmarks ain't worth a shit. Drive anything with mirrors, and they
fall on their frickin face without a bunch of tweaks! To me, the terms
"dead" & "a dinosaur" would refer to a chipset no longer in production.
Last I checked, the Voodoo's are alive & well. And kickin major ass in
GPL. All we're asking for is *options*, not a single-sighted dedication
to one specific API. Geeez...
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
I've been reading articles lately dealing with D3D and OpenGL and they say
that OpenGL doesn't update very often but DirectX updates all the time.
After seeing that N4 will only Support these two it seems that D3D is
starting to finally begin to become a standard thanks to DirectX and Nvidia.
Nvidia is clearly in front when it comes to video cards. You can already
pick up a Gforce2 at some stores according to a few articles I've been
reading on the net and I have yet to even see a Voodoo5 anywhere which in my
view is 1 generation behind the Gforce2. I have a Voodoo3 and love it (I
also have my Voodoo2 card in the closet and will never throw it away since
it's an add-on card). However when N4 comes out I will definitely buy an
Nvidia card which at the current rate of production should be on the next
generation of card after the Gforce2 where as Voodoo will still be putting
out Voodoo6's.
Vintook
"Tracey A Miller" <[email hidden]> wrote in message
news:3918bbf5$0$[email hidden]...
Quoted text (35 lines)
> Well, for the game that I'm spending 2 hours per day *competing* in, I > wanted the best possible video quality. The V3 image is a little > better than the V2's gave me. For games I boot occasionally for fun, > I'll accept less than the best. > > At the time, I thought I had "completed" GPL, so I wouldn't miss the > Thriller card. Then along came that darn David Noonan character, with > his track converters, that make GPL play a lot more like N4 than N3 > does. > > So now I go back and forth between N3 and GPL, for hours at a time, > and wish I still had my Rendition card. BUT, that will all change > after May 25th when I get my V5, FSAA baby, no going back to rendition > after that! <G> > > > "Cliff Roman" <[email hidden]> wrote in message > news:u50S4.1374$[email hidden]... > > Then why not use the V2s for Nascar 3? > > > > > > "Tracey Miller" <[email hidden]> wrote in message > > news:CQ_R4.1690$[email hidden]... > > > That's what I had my V2's for... > > > > > > "Cliff Roman" wrote > > > > > > > I like to play other games as well :) > > > > > > > > > > > > > > >I think it's important to remember that nVidia cards were always faster than
their 3Dfx counterparts in D3D. But... if a game supported both Glide and
D3D, the 3Dfx cards usually had better frame rates running it in Glide than
the nVidia run in D3D. Also, new 3Dfx drivers usually mean a performance
increase while nVidia's recent history shows that their new drivers
*usually* mean a performance hit to make the cards more stable. At any rate,
N4 won't be out for 6 months, so the new offerings by 3Dfx and nVidia don't
really matter because they'll both be releasing new cards again in 6 months.
Personally, I'll try to be strong and refrain from buying a new card now,
and wait for the next generation in 6 months. I'll try, but it won't be
easy.
--
Slot
www.slottweak.com
Tweaks & Reviews
"G_Major" <[email hidden]> wrote in message
news:JeZR4.45023$[email hidden]...
> Havent yall heard Glide is DEAD!!!!!
>
> With upcoming graphics cards Direct 3d and opengl are going to be far
> superior than glide. Glide is gone, they made the right choice, Especially
> since the geforce blows away the voodoo 5 6 on the benchmarks
>
>
Your money is almost always better spent upgrading your CPU. For the price
of a GeForce, you can buy a Celeron566 and overclock that puppy to 850+.
S.
Andrew MacPherson <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (17 lines)
> > > both of which means your Voodoo3 card will be pretty much worthless > > at that point (if you want the eye cnady, that is). > > No, no, no, no, no! (NO! :-) 32-bit is nice but it always comes at a > slight price and the difference is only noticeable in large graduated > fills...skies usually. I've had a V3 and a TNT2 in my PC and there really > is a lot of rubbish talked about the 16/32-bit thing. For general gaming > the V3 is a *great* D3D card, often beating the TNT2. A GeForce is a bit > faster, but at that price it bl**dy well should be :-) > > I'm sure nobody with a V3 needs to worry about N4. I'd like to see N4 with > a glide option, but time is money and the lack of D3D was, and still is, a > problem for GPL. > > Andrew McP >In article <8f9ks1$6al$[email hidden]>, [email hidden]
says...
>It will support Glide... What do you think Direct3D is?
No, N4 will *NOT* be supporting glide. Don't you pay any attention to
what the Papy guys say in this newsgroup? D3D and OpenGL are the only
two API's it will be using.
Direct3D is *NOT* a proprietary (chipset specific) API. Since Glide only
works on 3dfx cards, it can be defined as a proprietary (chipset
specific) API.
--
=========================================================
Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
Barbarian Diecast Collector (420+ cars and counting)
http://members.home.net/jsimm/diecast_index.html
DeMONS Scheduler for N3 and NL
http://www.paddedwall.org/demons
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
"Seinfeld" has a lot to blame for!
--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------
> LOL!
> Interesting, I didn't realize it was possible to be funny without
> being offensive.
> > Isn't that called the "Costanza Effect"?
> > --
> > Regards,
> > Bruce Kennewell,
> > Canberra, Australia.
> > ---------------------------
> > your best bet would be to pick exactly the
> > > opposite of what ever direction Papy went.
Err... no.
Eric
it?)...
How do you know?
<G>
"Eric Busch" wrote
Isn't that called the "Costanza Effect"?
--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------
Tracey Miller <[email hidden]> wrote in message
news:RSYR4.1679$[email hidden]...
>
your best bet would be to pick exactly the
> opposite of what ever direction Papy went.
>
I'll probably be switching again by the time N4 comes out too, or shortly
after, ATI has a hot new card coming, as well as Matrox. It's hard to say
what the "best" will be in November or December, but right now - for
simulations - the V5 is clearly the way to go.
"Vintook" <[email hidden]> wrote in message
news:Ek4S4.13903$[email hidden]...
> I've been reading articles lately dealing with D3D and OpenGL and they say
> that OpenGL doesn't update very often but DirectX updates all the time.
> After seeing that N4 will only Support these two it seems that D3D is
> starting to finally begin to become a standard thanks to DirectX andNvidia.
> Nvidia is clearly in front when it comes to video cards. You can already
> pick up a Gforce2 at some stores according to a few articles I've been
> reading on the net and I have yet to even see a Voodoo5 anywhere which inmy
Quoted text (48 lines)
> view is 1 generation behind the Gforce2. I have a Voodoo3 and love it (I > also have my Voodoo2 card in the closet and will never throw it away since > it's an add-on card). However when N4 comes out I will definitely buy an > Nvidia card which at the current rate of production should be on the next > generation of card after the Gforce2 where as Voodoo will still be putting > out Voodoo6's. > > Vintook > > "Tracey A Miller" <[email hidden]> wrote in message > news:3918bbf5$0$[email hidden]... > > Well, for the game that I'm spending 2 hours per day *competing* in, I > > wanted the best possible video quality. The V3 image is a little > > better than the V2's gave me. For games I boot occasionally for fun, > > I'll accept less than the best. > > > > At the time, I thought I had "completed" GPL, so I wouldn't miss the > > Thriller card. Then along came that darn David Noonan character, with > > his track converters, that make GPL play a lot more like N4 than N3 > > does. > > > > So now I go back and forth between N3 and GPL, for hours at a time, > > and wish I still had my Rendition card. BUT, that will all change > > after May 25th when I get my V5, FSAA baby, no going back to rendition > > after that! <G> > > > > > > "Cliff Roman" <[email hidden]> wrote in message > > news:u50S4.1374$[email hidden]... > > > Then why not use the V2s for Nascar 3? > > > > > > > > > "Tracey Miller" <[email hidden]> wrote in message > > > news:CQ_R4.1690$[email hidden]... > > > > That's what I had my V2's for... > > > > > > > > "Cliff Roman" wrote > > > > > > > > > I like to play other games as well :) > > > > > > > > > > > > > > > > > > > > > > > >Tracey A Miller wrote:
The day I installed N99 and found that the 3Dfx version was just as good
as the Rendition version was the day I with joy dumped my Hercules
Thriller card, it's the 2nd worst card I've owned, beaten only by the
Stingray 128 in crappiness, so no, I don't miss my Rendition card :-)
Having said that, I haven't been impressed with the Riva cards either,
although the GEForce isn't half bad, the only cards I've bee really
pleased with in 2D are made by ATI, too bad they're not the hottest
thing for gaming, or my vid card "problems" would have been solved long
time ago, but hey, that's why we have V2's right ? :-)
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
Quoted text (15 lines)
> > Well, for the game that I'm spending 2 hours per day *competing* in, I > wanted the best possible video quality. The V3 image is a little > better than the V2's gave me. For games I boot occasionally for fun, > I'll accept less than the best. > > At the time, I thought I had "completed" GPL, so I wouldn't miss the > Thriller card. Then along came that darn David Noonan character, with > his track converters, that make GPL play a lot more like N4 than N3 > does. > > So now I go back and forth between N3 and GPL, for hours at a time, > and wish I still had my Rendition card. BUT, that will all change > after May 25th when I get my V5, FSAA baby, no going back to rendition > after that! <G>Chuck Kandler wrote:
..and then there's this thing called V2, with or without SLI :-))),
still runs GPL almost as good as most anything else.....
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
Quoted text (10 lines)
> > One difference...they aren't MADE anymore. The Voodoo definitely is. > And as any *Papy made* GPL fan can tell you, works great. Now they drop > support? It's as though they're making us choose between our GPL that > we know & love, or N4 which is yet to come. There is very little > (comparatively speaking) extra effort to be spent to add a Glide > rasterizer to go along with it's D3D and OGL rasterizers. The suit that > made this decision needs a course in marketing reality. As an aside, > maybe the non-Voodoo GPL fans can also get an improved OGL rasterizer > for GPL out of all this.
"Goy Larsen wrote
> Having said that, I haven't been impressed with the Riva cards either,
> although the GEForce isn't half bad, the only cards I've bee really
> pleased with in 2D are made by ATI, too bad they're not the hottest
> thing for gaming, or my vid card "problems" would have been solved long
> time ago, but hey, that's why we have V2's right ? :-)
Oh man, I'd completely forgotten what a nightmare the Thriller was in 2D. I
guess I only remember the stuff I miss, like more vibrant color in GPL. Oh
well, 15 days and counting to FSAA. <G>
On Tue, 09 May 2000 20:22:22 GMT Dave Henrie <[email hidden]> wrote:
<snip>
% So soon N4 is comming out. Your V3 will run N4, but only in 16 bit
% color. AND what everyone has missed in this thread so far....N4 will
% support Transform and Lighting(t&l) which "should" reduce the workload
% on the main cpu. Unfortunately, your V3 does not have T&L as a hardware
% accelerated feature. It can do some of that in software, but that just
% adds to the system's workload again.
I haven't been following all of the video card developments, so I am
trying to figure out how you "know" N4 will support T&L.... Papy said
D3D and OpenGL, but I never saw them say T&L or supporting any specific
video chip...
% Furthmore, N4 will feature 32 bit color in addition to T&L. So once
% again your V3 will be shortchanging you. The new V5 5500's can do 32bit
% color, but still will be without t&l. The V5's have the nifty
% fullscreen Anti-Alias(fsaa) feature that will really clean up the
% screen. But looking at N4's graphics...they don't seem to 'need' much
% cleaning up.
You are also seeing a "compressed" screenshot...... Pure speculation?
% Where does that leave you and your V3? Well probably the biggest
% question will be...where does that leave you and your CPU? If you are
% running a slower cpu now...no video card in existence is gonna speed up
% N4.
Not true, I thought that video cards with on board processing and things
like onboard T&L help relieve the load on the CPU....
<snip>
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
[email hidden] http://www.teleport.com/~mcarver
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
On Tue, 09 May 2000 17:18:31 GMT Chuck Kandler <[email hidden]> wrote:
% No. Your Voodoo3 will do D3D also. But, as F1 2000 shows, D3D is not
% as good as Glide. I can see where they wouldn't want to tie themselves
% down with just one rasterizer. BUT, it should at least be one of the
% options available. With all the Voodoo cards out there in people's
% machines, it's not as though they would be putting in support for some
% dinosaur card. Big, BIG mistake, Papy.....
If programmed correctly D3D can come very close to Glide (see NFS:PU for
proof -- not F1 2000).
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
[email hidden] http://www.teleport.com/~mcarver
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tracey Miller wrote:
>
> Oh man, I'd completely forgotten what a nightmare the Thriller was in 2D. I
> guess I only remember the stuff I miss, like more vibrant color in GPL. Oh
> well, 15 days and counting to FSAA. <G>
LOL, nightmare doesn't even cover it
Looking forward to see some user reviews on the V5's.....but I have a
feeling I may be going with ATI next time, the one's I've had so far has
been so user friendly compared to most other cards, messing around with
computers all the day in the shop, doing the same when I come home when
all I want to do is race, isn't my idea of fun really, that's why I
hardly ever OC anymore either, I just wanna race :-)
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
On Tue, 9 May 2000 13:07:47 -0500 Tracey Miller <[email hidden]> wrote:
% I agree it's time for Papy to move on, but their jumping back and forth
% between proprietary API's doesn't impress me as being proof that they
% predict the future worth a crap. They chose A3D rather than EAX/DirectX
% which will end up costing me some more money, since Aureal is now extinct.
Which is why it makes sense to support D3D and OpenGL with N4.... No
chip specific hardcoded support. If coded properly and effeciently,
with faster CPU's and video cards, they made the correct choice.
Especially since you point out that Papy has usually chosen the correct
hardware to support (for features and speed, etc.), but end up backing
the dinosaur hardware in the end (Rendition, A3d, etc.)....
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
[email hidden] http://www.teleport.com/~mcarver
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
On Tue, 9 May 2000 13:35:28 -0500 Tracey Miller <[email hidden]> wrote:
% I know that, I was referring to their jump from Rendition, then back to
% Glide, prior to finally going D3D/OpenGL. Every technology Papy ever latched
% on to ends up extinct. I wouldn't go to these guys for stock tips, from
% Rendition, Glide, A3D, to TEN, your best bet would be to pick exactly the
% opposite of what ever direction Papy went.
However, their choices were not made based on what hardware, etc. would
make the most money, but which provided the best features, performance,
etc.... In my book they made the right choices, and the majority of the
buying public made the wrong choices.....
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
[email hidden] http://www.teleport.com/~mcarver
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
"\"Michael E. Carver\" mcarver"@teleport.com wrote:
>
> However, their choices were not made based on what hardware, etc. would
> make the most money, but which provided the best features, performance,
> etc.... In my book they made the right choices, and the majority of the
> buying public made the wrong choices.....
Lemme guess, you have a Beta VCR stashed somewhere ? :-)))
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
True, I support their decision to finally drop the proprietary API's. The
point of my post was that it is revisionist history to say that Papy has
been expert prognosticators of the future, because they finally dropped
Rendition support after Rendition had already gone under.
Papy has a long history of going with the best technology, which almost
never ends up being the winning technology in the marketplace, as Microsoft
has proven time and time again.
"Michael E. Carver" <[email hidden]> wrote in message
news:50fS4.7648$[email hidden]...
> On Tue, 9 May 2000 13:07:47 -0500 Tracey Miller <[email hidden]>wrote:
>
> % I agree it's time for Papy to move on, but their jumping back and forth
> % between proprietary API's doesn't impress me as being proof that they
> % predict the future worth a crap. They chose A3D rather than EAX/DirectX
> % which will end up costing me some more money, since Aureal is nowextinct.
Quoted text (13 lines)
> > Which is why it makes sense to support D3D and OpenGL with N4.... No > chip specific hardcoded support. If coded properly and effeciently, > with faster CPU's and video cards, they made the correct choice. > Especially since you point out that Papy has usually chosen the correct > hardware to support (for features and speed, etc.), but end up backing > the dinosaur hardware in the end (Rendition, A3d, etc.).... > > -- > **************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. > [email hidden] http://www.teleport.com/~mcarver > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-="\"Michael E. Carver\" mcarver"@teleport.com wrote:
<Snip>
> In my book they made the right choices, and the majority of the
> buying public made the wrong choices.....
>
Hmmmm...I thought that intelligent producers made products based upon
what the public had/wanted. Guess I was wrong. ;-)
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
Hi MEC
I got the info about T&L from Eric Busch. Either here or on Jacob's
N3 server.
Yes, most of my post is complete and utter PURE SPECULATION. Looking
at what Papyrus has released...I don't see FSAA making a big impact, if
there is NOT an AA in the screenshots, I don't think they need
it.....but....The big 'leap of faith' here is trying to find out what
kind of system Papyrus is using to capture these images.
Since I and I asume almost everyone but perhaps the BlackHole
Motorsports guys, probably doesn't know what Papy is using for these
screen shots, we can't do anything more than guess at what kind of
system specs we will need to run this thing.
I'm thinking CPU power will play a huge part in how well N4 runs,
based mainly on our experience with GPL. That is where I came up with
the last part of my statement. If you have an older PII or worse, then
the latest greatest vid cards won't have enough juice to speed up N4 to
a reasonable level. This looks like a double upgrade year, cpu AND
vidcard.(faster memory willprobably also be nice...)
dave henrie
"\"Michael E. Carver\" mcarver"@teleport.com wrote:
Quoted text (39 lines)
> > On Tue, 09 May 2000 20:22:22 GMT Dave Henrie <[email hidden]> wrote: > <snip> > % So soon N4 is comming out. Your V3 will run N4, but only in 16 bit > % color. AND what everyone has missed in this thread so far....N4 will > % support Transform and Lighting(t&l) which "should" reduce the workload > % on the main cpu. Unfortunately, your V3 does not have T&L as a hardware > % accelerated feature. It can do some of that in software, but that just > % adds to the system's workload again. > > I haven't been following all of the video card developments, so I am > trying to figure out how you "know" N4 will support T&L.... Papy said > D3D and OpenGL, but I never saw them say T&L or supporting any specific > video chip... > > % Furthmore, N4 will feature 32 bit color in addition to T&L. So once > % again your V3 will be shortchanging you. The new V5 5500's can do 32bit > % color, but still will be without t&l. The V5's have the nifty > % fullscreen Anti-Alias(fsaa) feature that will really clean up the > % screen. But looking at N4's graphics...they don't seem to 'need' much > % cleaning up. > > You are also seeing a "compressed" screenshot...... Pure speculation? > > % Where does that leave you and your V3? Well probably the biggest > % question will be...where does that leave you and your CPU? If you are > % running a slower cpu now...no video card in existence is gonna speed up > % N4. > > Not true, I thought that video cards with on board processing and things > like onboard T&L help relieve the load on the CPU.... > > <snip> > > -- > **************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. > [email hidden] http://www.teleport.com/~mcarver > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=3 LETTERS!!
AOL
Md
Chuck Kandler wrote:
Quoted text (22 lines)
> > "\"Michael E. Carver\" mcarver"@teleport.com wrote: > > <Snip> > > In my book they made the right choices, and the majority of the > > buying public made the wrong choices..... > > > > Hmmmm...I thought that intelligent producers made products based upon > what the public had/wanted. Guess I was wrong. ;-) > > -- > Chuck Kandler #70 > K&S Racing > http://www.fortunecity.com/silverstone/thepits/195 > > Competitor in the TopGear MGPRS2 league at: > http://topgear.dhs.org/ Come on & join the fun! > > They'll call you names > And spit in your face, > But legends never die. --Gene SimmonsWas a big mistake on 3Dfx's part dropping the Addon cards IMO
They would be selling addon cards to all the tnt geforce owners out
there for their old glide games and F1 2000
My thots...
Md
"\"Michael E. Carver\" mcarver"@teleport.com wrote:
Quoted text (18 lines)
> > On Tue, 09 May 2000 17:18:31 GMT Chuck Kandler <[email hidden]> wrote: > > % No. Your Voodoo3 will do D3D also. But, as F1 2000 shows, D3D is not > % as good as Glide. I can see where they wouldn't want to tie themselves > % down with just one rasterizer. BUT, it should at least be one of the > % options available. With all the Voodoo cards out there in people's > % machines, it's not as though they would be putting in support for some > % dinosaur card. Big, BIG mistake, Papy..... > > If programmed correctly D3D can come very close to Glide (see NFS:PU for > proof -- not F1 2000). > > -- > **************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. > [email hidden] http://www.teleport.com/~mcarver > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=Wouldn't it (in theory) be possible just to tweak the GPL 3dFX rasterizer
and dump it into the N4 directory (and possibly the other way around for the
D3D rasterizer?), maybe just needing tweaks for colors (or would it?)...
--
Kirk Lane
[email hidden]
ICQ: 28171652
AIM: Kirker64
"The time has come for me to kill this game
Now open wide and say my name"
- "Space Lord", Monster Magnet
Zonky <[email hidden]> wrote in message
news:8f9f3r$839$[email hidden]...
> In article <H8XR4.23908$[email hidden]>, "Marc Collins"
<[email hidden]> wrote:
>
> >Quote from Eric Busch in post above:
> >
> >
> >Actually it will be Direct3D and OpenGL only.
> >
> >Eric
> >
>
> >-----------------------------------------------------------
> >
> >Given the response to the dropping of Rendition in N3, I don't think this
> >will be pretty. Most Papy fanatics bought 3dfx to run GPL and N3. Times
> >change, but how difficult would it be to include a 3dfx renderer as
well??
> >
> >Marc.
>
> I'd honestly say it's about time the boys at Papy showed some sense over
3D
> choice.
>
> Why devote the time to one specific renderer?
>
> Z.
>
>
> Please remove my_pants when replying.
On Wed, 10 May 2000 13:30:32 -0400 Tim O. <[email hidden]> wrote:
Wrong answer..... Rendition was chosen before Sierra got into the video
card business..... Set your wayback-machine (via www.deja.com) and find
the truth.... They chose Rendition at the time because if fit the
bill... However, it is possible that the quality of the Papyrus efforts
with Rendition and ICRII convinced Sierra to push the chipset.
% Sierra was marketing a Rendition card. That's why the NASCAR games and
% SODA had Rendition-native graphics. They finally relented with the N2
% Beta 3Dfx patch. Too bad we never got the one that was promised for
% SODA.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
[email hidden] http://www.teleport.com/~mcarver
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Err... no.
Eric
"Kirk Lane" <[email hidden]> wrote in message
news:8fcnu8$mh7$[email hidden]...
> Wouldn't it (in theory) be possible just to tweak the GPL 3dFXrasterizer
> and dump it into the N4 directory (and possibly the other way aroundfor the
> D3D rasterizer?), maybe just needing tweaks for colors (or wouldit?)...
On Thu, 11 May 2000 15:29:48 -0700, "Kirk Lane"
<[email hidden]> wrote:
The V1000 was the first Rendition card, Kirk.
3Dfx didn't use designations like that back then. They didn't even
market their cards.
Tim
Quoted text (9 lines)
>> That leaves it as just a plain old mistake, since the V1000's 2D >> performance was lousy (especially VGA), and the 3D performance was >> mediocre. > >V1000? 2D? The V1000 had no 2D!!! Just like the V2, it was a drop-in card >that sat next to your old video card! My guess is you must be thinking >about that POS combo card they made for a while, sorta like the >Banshee...what was it, the Rush? That reeked to high heaven. The first >good combo Voodoo card was the Voodoo3."\"Michael E. Carver\" mcarver"@teleport.com wrote:
Considering how many
if (3dcard_XY)
{
...
}
else
{
...
}
blocks are contained in current D3D code because of bugs in D3D drivers,
additionally implementing a clean Glide version of a game is still a
good
thing, esp. considering the number of 3dfx cards out there.
--
l8er
ronny
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Quoted text (14 lines)
> > On Tue, 9 May 2000 13:07:47 -0500 Tracey Miller <[email hidden]> wrote: > > % I agree it's time for Papy to move on, but their jumping back and forth > % between proprietary API's doesn't impress me as being proof that they > % predict the future worth a crap. They chose A3D rather than EAX/DirectX > % which will end up costing me some more money, since Aureal is now extinct. > > Which is why it makes sense to support D3D and OpenGL with N4.... No > chip specific hardcoded support. If coded properly and effeciently, > with faster CPU's and video cards, they made the correct choice. > Especially since you point out that Papy has usually chosen the correct > hardware to support (for features and speed, etc.), but end up backing > the dinosaur hardware in the end (Rendition, A3d, etc.)....
Tracey A Miller wrote:
>
> How do you know?
>
> <G> <VBG>
dh
>
> "Eric Busch" wrote
> > Err... no.
ROFLMAO!
On Wed, 10 May 2000 20:24:38 -0500, "Tracey A Miller"
<[email hidden]> wrote:
Quoted text (10 lines)
>How do you know? > > ><G> > > >"Eric Busch" wrote >> Err... no. > >"Seinfeld" has a lot to blame for!
--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------
Tracey A Miller <[email hidden]> wrote in message
news:3918bc3d$0$[email hidden]...
> LOL!
>
> Interesting, I didn't realize it was possible to be funny without
> being offensive.
>
>
> "Bruce Kennewell" <[email hidden]> wrote in message
> news:[email hidden]...
> > Isn't that called the "Costanza Effect"?
> >
> > --
> > Regards,
> > Bruce Kennewell,
> > Canberra, Australia.
> > ---------------------------
> >
> > Tracey Miller <[email hidden]> wrote in message
> > news:RSYR4.1679$[email hidden]...
> > >
> > your best bet would be to pick exactly the
> > > opposite of what ever direction Papy went.
> > >
> >
> >
> >
>
>
Tracey A Miller wrote:
Ouch...:-)))
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
Quoted text (7 lines)
> > How do you know? > > <G> > > "Eric Busch" wrote > > Err... no.> How do you know?
> <G>
<VBG>
dh
Perhaps it's because he works for Papy ;)
--
Ian Parker
==
Goy Larsen <[email hidden]> wrote in message
news:[email hidden]...
> Tracey A Miller wrote:
> >
> > How do you know?
> >
> > <G>
> >
> > "Eric Busch" wrote
> > > Err... no.
>
> Ouch...:-)))
>
>
> Beers and cheers
> (uncle) Goy
>
>
> That leaves it as just a plain old mistake, since the V1000's 2D
> performance was lousy (especially VGA), and the 3D performance was
> mediocre.
V1000? 2D? The V1000 had no 2D!!! Just like the V2, it was a drop-in card
that sat next to your old video card! My guess is you must be thinking
about that POS combo card they made for a while, sorta like the
Banshee...what was it, the Rush? That reeked to high heaven. The first
good combo Voodoo card was the Voodoo3.
--
Kirk Lane
[email hidden]
ICQ: 28171652
AIM: Kirker64
"The time has come for me to kill this game
Now open wide and say my name"
- "Space Lord", Monster Magnet
Tim O. <[email hidden]> wrote in message
news:[email hidden]...
In message <dD_R4.11126$[email hidden]>
"Simon Brown" <[email hidden]> wrote:
> Supporting Glide as well as D3D and OpenGL isn't as much work as you
> might think. All three API's are quite similar.
So why does the Grand Prix Legends OpenGL rasterizer run like a blocked
drain when compared to the Voodoo and Rendition rasterizers?
--
Richard.
"I've got to admit it's getting better."
In message <[email hidden]>
Chuck Kandler <[email hidden]> wrote:
I disagree. F1 2000 runs slowly because it is poorly programmed.
> I can see where they wouldn't want to tie themselves down with just one
> rasterizer. BUT, it should at least be one of the options available.
> With all the Voodoo cards out there in people's machines, it's not as
> though they would be putting in support for some dinosaur card. Big, BIG
> mistake, Papy.....
The Direct3D API is what 99.9% of new games aim for, and what 99.9%
of reasonable 3D accelerators support. The main OSs, Win 9x and 2000 also
support Direct3D.
Do developers have any choice? No.
Papy will have learned from GPL that it is a mistake to go for a
proprietary system (e.g. Glide) and so they need to keep things as open as
possible.
--
Richard.
"I wanna hold your hand, I wanna hold your hand."
Quoted text (7 lines)
> Pops wrote: > > > > Does my new Voodoo 3 card also support Direct3D? I see that my DirectX > > Diagnosis program says that my Direct3D is showing "No problems". > > No. Your Voodoo3 will do D3D also. But, as F1 2000 shows, D3D is not > as good as Glide.Organization: San Francisco State University
Distribution:
X-Newsreader: TIN [version 1.2 PL2.csus01]
Kirk Lane ([email hidden]) wrote:
: > That leaves it as just a plain old mistake, since the V1000's 2D
: > performance was lousy (especially VGA), and the 3D performance was
: > mediocre.
: V1000? 2D? The V1000 had no 2D!!! Just like the V2, it was a drop-in card
: that sat next to your old video card! My guess is you must be thinking
: about that POS combo card they made for a while, sorta like the
: Banshee...what was it, the Rush? That reeked to high heaven. The first
: good combo Voodoo card was the Voodoo3.
You must have mistakened the V1000 for the Voodoo. The V1000 is the internal name of
Rendition's first Verite chip, much like NV4 is TNT.
GM
Well my V1000 from Rendition had 2D and it's 3D was the best there was for a
short while before the Voodoo 1 cards came out.
Steve
"Kirk Lane" <[email hidden]> wrote in message
news:8ffc6f$gog$[email hidden]...
> > That leaves it as just a plain old mistake, since the V1000's 2D
> > performance was lousy (especially VGA), and the 3D performance was
> > mediocre.
>
> V1000? 2D? The V1000 had no 2D!!! Just like the V2, it was a drop-incard
Quoted text (18 lines)
> that sat next to your old video card! My guess is you must be thinking > about that POS combo card they made for a while, sorta like the > Banshee...what was it, the Rush? That reeked to high heaven. The first > good combo Voodoo card was the Voodoo3. > > -- > Kirk Lane > [email hidden] > ICQ: 28171652 > AIM: Kirker64 > > "The time has come for me to kill this game > Now open wide and say my name" > - "Space Lord", Monster Magnet > Tim O. <[email hidden]> wrote in message > news:[email hidden]... > >Richard Walker wrote:
> I disagree. F1 2000 runs slowly because it is poorly programmed.
We could argue this, but there'd be no benefit. Suffice it to say that
with a Glide patch, it'd run faster than it does now. Disagree?
Agreed. There is no reason for a company to tie themselves solely to
any proprietary API. But to not include it as one *option*, they are
then in a way turning their backs on legions of their faithful
followers, many of whom own Voodoo3 cards. And as many other posts here
tonight show, there are a lot of these same Voodoo3 owners drooling at
the prospect of upgrading to the V5. From a PR standpoint, I still say
their poised with a woody in their hands. ;-) Not many here are looking
for Glide-only. Are we unreasonable in asking for D3D, OpenGL AND
Glide?
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
Quoted text (16 lines)
> > > I can see where they wouldn't want to tie themselves down with just one > > rasterizer. BUT, it should at least be one of the options available. > > With all the Voodoo cards out there in people's machines, it's not as > > though they would be putting in support for some dinosaur card. Big, BIG > > mistake, Papy..... > > The Direct3D API is what 99.9% of new games aim for, and what 99.9% > of reasonable 3D accelerators support. The main OSs, Win 9x and 2000 also > support Direct3D. > > Do developers have any choice? No. > > Papy will have learned from GPL that it is a mistake to go for a > proprietary system (e.g. Glide) and so they need to keep things as open as > possible.In message <[email hidden]>
Chuck Kandler <[email hidden]> wrote:
> Richard Walker wrote:
>
> > I disagree. F1 2000 runs slowly because it is poorly programmed.
>
> We could argue this, but there'd be no benefit. Suffice it to say that
> with a Glide patch, it'd run faster than it does now. Disagree?
It *may* run *slightly* faster. Of course, since F1 2000 seems to be so
poorly programmed w.r.t. graphics, who says they could produce a good Glide
rasterizer?! They could make one which is worse than the D3D one! :-)
Technically, Glide will be slightly faster, simply because of the way the
APIs work:
Glide goes through less hardware abstraction code than Direct3D or OpenGL,
hence the possibility of a slight speed advantage. Of course, as Direct3D
software *and* hardware improves, this is reduced. Don't the NVidia boards
out-perform 3dfx ones with D3D? Wouldn't that make the difference?
> > Papy will have learned from GPL that it is a mistake to go for a
> > proprietary system (e.g. Glide) and so they need to keep things as open
> > as possible.
>
> Agreed. There is no reason for a company to tie themselves solely to
> any proprietary API.
Absolutely.
> But to not include it as one *option*, they are then in a way turning
> their backs on legions of their faithful followers, many of whom own
> Voodoo3 cards.
Bot they are not turning their backs on you. Your Voodoo cards will run
the Direct3D version without problems.
> Are we unreasonable in asking for D3D, OpenGL AND Glide?
As far as a developer will see things, yes, you are.
They can have 100% compatibility with Direct3D, since any graphics card on
the market today supports Direct3D.
With Glide, and to a lesser extent OpenGL, the figures are not 100%, so why
should they pour all this extra effort in?
*If* 3dfx cards were Glide-only (no Direct3D) and they shared the market,
say, 50% with all the D3D-cards (NVidia, Matrox, ATI...) then a developer
would certainly have to produce Glide and D3D versions, but at the moment,
they can just do a D3D version, and catch 100% of the market.
--
Richard.
"I'm back in the U.S.S.R. You don't know how lucky you are boy."
Quoted text (13 lines)
|-------------------|--------------------|--------------------| | | | | | Direct3D | OpenGL | | | | | | |-------------------|--------------------| Glide | | | | | Microsoft DirectX abstraction layer | | | | | |----------------------------------------|--------------------| | | | The 3D hardware | | | |-------------------------------------------------------------|HE IS talking about the Voodoo 3 - 1000
Which IS a combo card
Ash
Kirk Lane <[email hidden]> wrote in message
news:8ffc6f$gog$[email hidden]...
| > That leaves it as just a plain old mistake, since the V1000's 2D
| > performance was lousy (especially VGA), and the 3D performance was
| > mediocre.
|
| V1000? 2D? The V1000 had no 2D!!! Just like the V2, it was a drop-incard
Quoted text (18 lines)
| that sat next to your old video card! My guess is you must be thinking | about that POS combo card they made for a while, sorta like the | Banshee...what was it, the Rush? That reeked to high heaven. The first | good combo Voodoo card was the Voodoo3. | | -- | Kirk Lane | [email hidden] | ICQ: 28171652 | AIM: Kirker64 | | "The time has come for me to kill this game | Now open wide and say my name" | - "Space Lord", Monster Magnet | Tim O. <[email hidden]> wrote in message | news:[email hidden]... | |Richard Walker wrote:
Hehe. I'm not going there! ;-)
>
> Technically, Glide will be slightly faster, simply because of the way the
> APIs work:
Thank you.
Maybe. More likely any performance gain would be due to D3D being one
of NVidia's main focuses. Glide is 3dfx's main focus, with D3D
compatibility also tacked on. Since Glide does work so much better,
they rightfully focus in more on that. Small wonder there could be a
performance gap there.(D3D) ;-)
Technically correct. But I have yet to see, in any of my games that
have both D3D & Glide versions, any instances of D3D either performing
or appearing better than it's Glide counterpart. And usually it's not
even close. So, yes we'll be able to run it. But it'll likely be a lot
slower & uglier than it has to be.
Sorry. Definitely gotta disagree here. Almost seems related to Michael
Carver's posting of yesterday which was something on the order of: "Papy
made the right decision. The buying public made the mistake." Somehow,
that just seems all too backwards. Any company, in order to get the
Consumers to part with their Money, has to decide what this target
Buying Public group has/wants. The better they provide to this, the
more likely they are to make sales/the more successful their product is
likely to be. Well, in this instance, after GPL, N3 & NL, there is a
large crowd out there that Papy has the attention of. And the vast
majority of them have V3's, and many of them will soon have V5's. So
now they (Papy) wanna forego a *little* extra effort to help them along
here and instead just give their product enough support that it'll just
run on their card instead? Of course, they can. They're the
manufacturer. But some of us are trying to point out, while maybe
there's still time, that this is a shortsighted move on their part.
Smells of either arrogance, or of some suits that don't know any better
making some decisions in areas they should have left alone.
Just my .02, although it's only worth what you paid for it! ;-)
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Competitor in the TopGear MGPRS2 league at:
http://topgear.dhs.org/ Come on & join the fun!
They'll call you names
And spit in your face,
But legends never die. --Gene Simmons
Quoted text (14 lines)
> > In message <[email hidden]> > Chuck Kandler <[email hidden]> wrote: > > > Richard Walker wrote: > > > > > I disagree. F1 2000 runs slowly because it is poorly programmed. > > > > We could argue this, but there'd be no benefit. Suffice it to say that > > with a Glide patch, it'd run faster than it does now. Disagree? > > It *may* run *slightly* faster. Of course, since F1 2000 seems to be so > poorly programmed w.r.t. graphics, who says they could produce a good Glide > rasterizer?! They could make one which is worse than the D3D one! :-)Quoted text (19 lines)
> > |-------------------|--------------------|--------------------| > | | | | > | Direct3D | OpenGL | | > | | | | > |-------------------|--------------------| Glide | > | | | > | Microsoft DirectX abstraction layer | | > | | | > |----------------------------------------|--------------------| > | | > | The 3D hardware | > | | > |-------------------------------------------------------------| > > Glide goes through less hardware abstraction code than Direct3D or OpenGL, > hence the possibility of a slight speed advantage. Of course, as Direct3D > software *and* hardware improves, this is reduced. Don't the NVidia boards > out-perform 3dfx ones with D3D? Wouldn't that make the difference?Quoted text (16 lines)
> > > > Papy will have learned from GPL that it is a mistake to go for a > > > proprietary system (e.g. Glide) and so they need to keep things as open > > > as possible. > > > > Agreed. There is no reason for a company to tie themselves solely to > > any proprietary API. > > Absolutely. > > > But to not include it as one *option*, they are then in a way turning > > their backs on legions of their faithful followers, many of whom own > > Voodoo3 cards. > > Bot they are not turning their backs on you. Your Voodoo cards will run > the Direct3D version without problems.Quoted text (16 lines)
> > > Are we unreasonable in asking for D3D, OpenGL AND Glide? > > As far as a developer will see things, yes, you are. > > They can have 100% compatibility with Direct3D, since any graphics card on > the market today supports Direct3D. > > With Glide, and to a lesser extent OpenGL, the figures are not 100%, so why > should they pour all this extra effort in? > > *If* 3dfx cards were Glide-only (no Direct3D) and they shared the market, > say, 50% with all the D3D-cards (NVidia, Matrox, ATI...) then a developer > would certainly have to produce Glide and D3D versions, but at the moment, > they can just do a D3D version, and catch 100% of the market. >Ian P wrote:
>
> Perhaps it's because he works for Papy ;)
Like someone stated in another thread, it's a joke carried over from
N3.discussion...
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
Good retort!!! :)
Marc.
"Martyn Danby" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (31 lines)
> 3 LETTERS!! > > > AOL > > > Md > > Chuck Kandler wrote: > > > > "\"Michael E. Carver\" mcarver"@teleport.com wrote: > > > > <Snip> > > > In my book they made the right choices, and the majority of the > > > buying public made the wrong choices..... > > > > > > > Hmmmm...I thought that intelligent producers made products based upon > > what the public had/wanted. Guess I was wrong. ;-) > > > > -- > > Chuck Kandler #70 > > K&S Racing > > http://www.fortunecity.com/silverstone/thepits/195 > > > > Competitor in the TopGear MGPRS2 league at: > > http://topgear.dhs.org/ Come on & join the fun! > > > > They'll call you names > > And spit in your face, > > But legends never die. --Gene Simmons
Richard Walker wrote:
>
>
>
> They can have 100% compatibility with Direct3D, since any graphics card on
> the market today supports Direct3D.
Going back to the Longbow Days of flightsimming. Origin had to make
separate D3d .exe files for several different video cards. (after the
patch process, not the out of the box original)
Just because a card supports D3D does not mean it can use the exact
bunch of code another card uses.
They have been criticized in the past for ignoring the "other" part of
the
market, users of ATI, Matrox, and to some extent Nvidia have all had
problems
running Papy sims. So now they have made the effort to reach out to
these
other systems and we give'm hell. Why? Perhaps the last product best
shows
the frustration of 3dfx owners.
N3 does both D3d AND Glide. The users who
have access to both almost unanimously agree the 3dfx version looks &
runs
better. And the Nvidia users have reported HUGE 33% frame-rate losses
when
using features like the F2-enter realtime track position pit board. Now
you
could argue just don't use that particular feature, but it really helps
out
in situations after a crash where you are going slow. You can keep an
eye
out for fastmovers approaching and not be suprised and/or forced into
a desperate maneuver.
So you have the old Beta/VHS thing all over again. 3dfx users feel
they have
a superior product based on previous versions of N99/N3. They would
like
to be able to continue to use that superiority into the future. What
they are
probably overlooking is the new(improved?) features that D3D and perhaps
OpenGl
will bring to N4. The winners are those who have never purchased a
separate 3d
card in the past, using whatever came in thier systems. The LOSERS are
those,
especially GPL users, who have customized their systems to run Papyrus
Products
at maximum efficiency. Some of these users now face the 3rd "forced"
change of
Video products to continue getting maximum from their purchase of a
Papyrus program.
N99 and GPL kept the Rendition option, N3 dropped that. Now N4
abandons Glide.
I suspect by N6, OpenGL will also be dropped.
dave henrie
>
> --
> Richard.
>
> "I'm back in the U.S.S.R. You don't know how lucky you are boy."
Quoted text (8 lines)
> > With Glide, and to a lesser extent OpenGL, the figures are not 100%, so why > should they pour all this extra effort in? > > *If* 3dfx cards were Glide-only (no Direct3D) and they shared the market, > say, 50% with all the D3D-cards (NVidia, Matrox, ATI...) then a developer > would certainly have to produce Glide and D3D versions, but at the moment, > they can just do a D3D version, and catch 100% of the market.I just read that thread, but that was about a day too late for me to not
post this one <G>
--
Ian Parker
==
Goy Larsen <[email hidden]> wrote in message
news:[email hidden]...
> Ian P wrote:
> >
> > Perhaps it's because he works for Papy ;)
>
> Like someone stated in another thread, it's a joke carried over from
> N3.discussion...
>
>
> Beers and cheers
> (uncle) Goy
>
> "Team Mirage" http://www.teammirage.com/
> "The Pits" http://www.theuspits.com/
>
> * Spam is for losers who can't get business any other way *
> "Spamkiller" http://www.spamkiller.com
Ian P wrote:
>
> I just read that thread, but that was about a day too late for me to not
> post this one <G>
LOL, still a good one....
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
Did you do anything special to get your Voodoo 2 to work well in
NR1999? I find that I get a very choppy frame rate when going
round corners? I actually get a better frame rate in software
mode.
Any ideas for getting this fixed?
Chris
In article <[email hidden]>, Goy Larsen
<[email hidden]> wrote:
>
>The day I installed N99 and found that the 3Dfx version wasjust as good
>as the Rendition version was the day I with joy dumped myHercules
>Thriller card, it's the 2nd worst card I've owned, beaten onlyby the
>Stingray 128 in crappiness, so no, I don't miss my Renditioncard :-)
>
>Having said that, I haven't been impressed with the Riva cardseither,
>although the GEForce isn't half bad, the only cards I've beereally
>pleased with in 2D are made by ATI, too bad they're not thehottest
>thing for gaming, or my vid card "problems" would have beensolved long
>time ago, but hey, that's why we have V2's right ? :-)
>
>
>Beers and cheers
>(uncle) Goy
>
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Because Glide was designed specifically for 3dfx cards, and likewise for the
Rendition API. Also there's bugs in most OpenGL drivers. Anyway, I was
talking about their similarities from a programming perspective, which has
nothing to do with performance.


































