>>I feel like smashing my controller, I am not good at this game. My problem
>>is I want to go too damn fast around corners :)
>>How fast should I go around medium left, fast right corners? Anyway its
>>kind of hard looking at the speed and watching the road because its so far
>>to the right. Also how can I bind a key on my controler to the enter key
>>so I don't have to use enter for the stupid menu that I have to keep
>>clicking through to restart a lesson? Right now I'm trying to pass the
>>final advanced rally school and I can get 94s best.
> >>I feel like smashing my controller, I am not good at this game. My
problem
> >>is I want to go too damn fast around corners :)
> >>How fast should I go around medium left, fast right corners? Anyway its
> >>kind of hard looking at the speed and watching the road because its so
far
> >>to the right. Also how can I bind a key on my controler to the enter
key
> >>so I don't have to use enter for the stupid menu that I have to keep
> >>clicking through to restart a lesson? Right now I'm trying to pass the
> >>final advanced rally school and I can get 94s best.
> Would a steering wheel make it easier? I'm using the analog sticks for
> turning and acclerating
Though I would like to have the Hud on the left as well (so as to easier
read the rev counter), try and avoid looking at the speedometer. Speed is
just a number, it serves no usefull purpose in controlling a car *at speed*.
Actual speeds through a given severity of corner vary too much depending on
the conditions, the width and layout of the corner itself and whether or not
it's preceded or followed by another turn of a given severity and direction,
in order to give you a set guideline.
Instead, rely on you sense of speed and try to feel what the car is doing.
It's a bit of a leap of faith, but it works a treat (and will stand you in
good stead in other sims as well).
You can however, in a car with a 6-speed gearbox, use the notes as a guide
to gear selection. Hairpin= 1st gear, 90= 1st or 2nd gear, K= 2nd gear,
medium= 2nd or 3rd gear (mostly 3rd), fast=4th gear, easy=5th gear and flat
is flat in whatever gear you happen to be in.
No idea, sorry.
The Rally School benchmark is quite tough to beat, you really need to run
aggressively, yet clean to beat it.
I'd say leave it be for the time being and do a season on the Rookie setting
first (turn damage to moderate at most). Using the guidelines I mentioned
above you should easily win the Rallies if you manage to stay focussed and
don't make too many duff tyre choices, thus unlocking all the stages and all
cars but for the 2000 Scooby and the MG.
Then go back to the Rally School stage (in quick Rally mode) and work up to
the limit with the Toyota or Mitsubishi instead of finding out the hard way
you're going too quickly all the time. Once you're in the 1m24s range with
those, you should be able to squeeze the school Scooby under the benchmark.
Good luck.
Jan.
=---
> Would a steering wheel make it easier? I'm using the analog sticks
> for turning and acclerating
Jan.
=---
That being said practice.
Also, I used my gamepad analog sticks for several days and just couldn't
hack it. Got a Formula Force FF from a friend and WOW, the fun increased
2 fold!!!! Dropped many stage times by 15 seconds right off the bat.
Your mileage may vary of course.
Go to bhmotorsports.com and get the RBR mod collection v2.0 - then
activate Kai's***pit - it moves the HUD to the steering wheel so its
more like a proper dash. You might also want to try one of the
numeric pacenotes mods - I changed and its alot more natural.
If you're stymied on the Rally School, set it aside and go play around
on the stages for a bit. A run through Frazier Wells in the USA rally
really clears out the cobwebs ;).
HTH,
Kendt
Finally, for the creek-crossings, I usually do about 1/3rd brake to near
full throttle to keep the car settled. Just that, and then making sure
you nail the apexes, should take you through easily.
--
Jone Tytlandsvik
http://tytlandsvik.no
mailto: firstname at lastname dot no
--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
http://www.racesimcentral.net/
Just backup the 'audio.dat', and make sure you've unchecked 'Read Only' or
it won't work. Give it a try, if you don't like it, simply put back the old
'audio.dat'. IMO numeric pacenotes are less distracting, and the numbers
more or less correspond with the required gears.
Ice D
I'm no expert - my best on that final stage is 80.9 - under a second
to find for that last gold star...
My tip, tho, is to pass all your basic tests then watch the "passenger
ride" which is RB doing the same course. It'll give you some
pointers.
Speed around corners? Dunno, but I have a favourite gear for the
different corners:
Medium: usually 2nd, sometimes 3rd.
Fast: usually 3rd, sometimes 4th.
Easy: 4th
Flat: Fast as I think I can manage - be more concerned about what is
coming next...
It's flamin difficult to re-educate yourself to keep it slow after
years of CMR...
Regards,
Mark
at V8thunder dot com
> HTH,
> Kendt
> Would you drive your own personal car using an analog stick for turning and
> accelerating? That answers your question <G>