rec.autos.simulators

Richard Burns Rally Preview on CVG!

jason moy

Richard Burns Rally Preview on CVG!

by jason moy » Sun, 12 Oct 2003 05:23:54

This looks better and better everytime new info is leaked:

http://www.racesimcentral.net/

This screenshot in particular piques my interest:

http://www.racesimcentral.net/%2Fscreenshot...

Jason

jason moy

Richard Burns Rally Preview on CVG!

by jason moy » Sun, 12 Oct 2003 05:26:58



Part 2 of the preview goes into a bit more detail on the physics and
such:

http://www.computerandvideogames.com/news/news_story.php?id=97346

Jason

ymenar

Richard Burns Rally Preview on CVG!

by ymenar » Sun, 12 Oct 2003 07:28:33


> This screenshot in particular piques my interest:

http://www.racesimcentral.net/%2Fscreenshot...

Again, they wuss out and make it wider.  Nobody will ever do it correctly.
Rally stages, are ***Y TIGHT.  Rally Championship, was perhaps the only
sim that ever attempted to create realistic rally stages.  Even the sims who
say they want to make the stages feel accurate, they always fail.  It's
always 25% too large compared to real-life rally stages.

--
-- Fran?ois Mnard <ymenard>
-- http://www.racesimcentral.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

jason moy

Richard Burns Rally Preview on CVG!

by jason moy » Sun, 12 Oct 2003 08:06:06

On Fri, 10 Oct 2003 18:28:33 -0400, "ymenard"


>Again, they wuss out and make it wider.  Nobody will ever do it correctly.
>Rally stages, are ***Y TIGHT.  Rally Championship, was perhaps the only
>sim that ever attempted to create realistic rally stages.  Even the sims who
>say they want to make the stages feel accurate, they always fail.  It's
>always 25% too large compared to real-life rally stages.

I dunno, without seeing a car model placed on that course, I'm not
going to argue the width one way or the other.  It looks pretty damn
close to  me.

Jason

Kyle Robert

Richard Burns Rally Preview on CVG!

by Kyle Robert » Sun, 12 Oct 2003 15:02:39


> On Fri, 10 Oct 2003 18:28:33 -0400, "ymenard"

> >Again, they wuss out and make it wider.  Nobody will ever do it
correctly.
> >Rally stages, are ***Y TIGHT.  Rally Championship, was perhaps the only
> >sim that ever attempted to create realistic rally stages.  Even the sims
who
> >say they want to make the stages feel accurate, they always fail.  It's
> >always 25% too large compared to real-life rally stages.

> I dunno, without seeing a car model placed on that course, I'm not
> going to argue the width one way or the other.  It looks pretty damn
> close to  me.

I agree looks like they wussed out and widened the road quite a bit.

Kyle

epste

Richard Burns Rally Preview on CVG!

by epste » Sun, 12 Oct 2003 16:10:40

It depends on where you live - I guess that you're British. I've lived in
England for 5 years, and am still surprised by how narrow your B roads are.
I was a club level rally driver in Australia for 10 years, and I can assure
you that the typical forest or small country road is wide enough to do a U
turn.

This is one of the reasons (the other being cost) that I haven't taken up
rallying here. I'm used to RWD cars and heaps of oversteer, and your roads
just aren't wide enough for me to enjoy this. Of course its a matter of what
you're used to,  but I don't have any problem at all with a good compromise
(combination of narrow and wide stages).

One common complaint about Rally Championship was that the stages were too
narrow. On one hand, I appreciated the realism, but on the other hand I
wasn't able to do many scandos.

RBR is being marketed as a "realistic game", not as a sim, so I think that
having realistic physics with enjoyable wide stages is a good compromise.

spamtra

Richard Burns Rally Preview on CVG!

by spamtra » Sun, 12 Oct 2003 16:16:13


>It depends on where you live - I guess that you're British. I've lived in
>England for 5 years, and am still surprised by how narrow your B roads are.

I'm British and I am amazed that most of those roads have a 60mph
limit! To have a limit like that on a tiny twisty road and a limit of
70mph on a motorway makes no sense to me.
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Ice

Richard Burns Rally Preview on CVG!

by Ice » Sun, 12 Oct 2003 19:22:35



> >It depends on where you live - I guess that you're British. I've lived in
> >England for 5 years, and am still surprised by how narrow your B roads

are.

On the motorway it's safer to drive fast, hence the higher speedlimit.
(duh!)

;-)

Ice D

spamtra

Richard Burns Rally Preview on CVG!

by spamtra » Sun, 12 Oct 2003 19:42:29


>On the motorway it's safer to drive fast, hence the higher speedlimit.
>(duh!)

It was the mere 10mph differential I was referring to, duh!
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JM

Richard Burns Rally Preview on CVG!

by JM » Mon, 13 Oct 2003 05:41:15



> On Fri, 10 Oct 2003 18:28:33 -0400, "ymenard"

>>Again, they wuss out and make it wider.  Nobody will ever do it
>>correctly. Rally stages, are ***Y TIGHT.  Rally Championship, was
>>perhaps the only sim that ever attempted to create realistic rally
>>stages.  Even the sims who say they want to make the stages feel
>>accurate, they always fail.  It's always 25% too large compared to
>>real-life rally stages.

> I dunno, without seeing a car model placed on that course, I'm not
> going to argue the width one way or the other.  It looks pretty damn
> close to  me.

> Jason

Look at image #5- you can see the tyre ruts on the road, and the subaru
looks like it's the size of a go-kart in comparison.  The height of the
foliage at the side suggests the same scale applies to the (nice looking)
pic on the link.

ah well, maybe there's a realism patch that scales up the car size by 50%.

cheers
John

jason moy

Richard Burns Rally Preview on CVG!

by jason moy » Mon, 13 Oct 2003 09:35:37

On Sat, 11 Oct 2003 20:41:15 GMT, JM


>Look at image #5- you can see the tyre ruts on the road, and the subaru
>looks like it's the size of a go-kart in comparison.  The height of the
>foliage at the side suggests the same scale applies to the (nice looking)
>pic on the link.

Aha.  Ok now I see what you guys are saying.

We should start a thread about this on the BHMS forum since the
developers read that.  Nothing mean spirited, but just to point out
that the tracks and cars aren't in scale with each other.  If it's
done without being rude, they might take it seriously.

Jason

jason moy

Richard Burns Rally Preview on CVG!

by jason moy » Wed, 15 Oct 2003 07:51:23





>>This looks better and better everytime new info is leaked:

>>http://www.computerandvideogames.com/news/news_story.php?id=97317

>>This screenshot in particular piques my interest:

>>http://www.computerandvideogames.com/openpic.php?name=..%2Fscreenshot...

>Part 2 of the preview goes into a bit more detail on the physics and
>such:

>http://www.computerandvideogames.com/news/news_story.php?id=97346

Part 3, an interview with the Producer, is up:

http://www.computerandvideogames.com/news/news_story.php?id=97390

Sounds to me like they're aiming squarely at the simulation market,
which is good news all around.

Jason

Marc Collin

Richard Burns Rally Preview on CVG!

by Marc Collin » Thu, 16 Oct 2003 12:17:31

I agree that I hope they do the stages properly.  All the attention on the
cars if they do them well will be lost if the stages are wussy.  However, I
will buy this title just because they are attempting to do a proper sim.  I
stopped buying CMR at number 2 because they are so pathetic.  Happy to
support this title even if it only accomplishes what they are talking about
so far.

Marc



> > This screenshot in particular piques my interest:

http://www.racesimcentral.net/%2Fscreenshot...

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