> Steering - Even when I set the sensitivity to maximum I need to give
> loads
> of input before the car begins to turn. There doesn't appear to be
any
> option to recalibrate the wheel and it's completely un-drivable ATM.
> I've
> tried reducing the null zone in DINPUT.DLL but this didn't seem to
> make any
> difference.
> Dump to Desktop - When I exit from a track to the setup screen and
> then try
> and go back to the track I get dumped to the Windows desktop. Has
> anyone
> else experienced this problem?
> When I leave the first animation to play on startup the computer
> locks. If I
> press escape during the animation then things proceed OK. Has anyone
> else
> experienced this?
> The Menus - God Help Us - THEY STINK!!!. Whoever though up the
'logic'
> should be sacked IMO. They're also incredibly slow - I can't stand
> them and
> have taken the piece of C**P off the computer due to this alone.
> The Sound - Utterly pathetic
> The Physics Model - Pitiful
> I can't understand how this game has received so many positive
> comments - I
> must be missing something?
> A little info. on my system (inviting abuse I know):
> Cyrix 166+ (with CPUIDEN turned off)
> Windows 95 with 32 MB EDO RAM
> Matrox Millennium 2MB with Matrox M3d (latest drivers from Matrox
and
> Power
> VR patch from
> Ubisoft)
> F1RS full retail version with 1.09 patch
> I've tried a full install as well as medium and small, none of which
> seem to
> be any difference.
1) Have you set the min & max virtual memory to the *same* amount,
eg:- a min of 128Mb? its no good setting the min to say 100 and the
max to 130 as the computer will take up valuable time figuring out
what the *actual* file size should be? if you set the min & max to the
*same* the computer spends zero time as the file size is set!!!
2) Also, I have a K6 200 and F1RS rocks? is your pc set-up ok to run
games generally? do you run other games and do they run ok? If not you
might want to optimise your pc so that it is biased for games? A cyrix
166 might not be beefy enough to run F1RS, no matter what it says on
the box?
3) I started with F1RS and 32Mb SDram, and it ran ok, but with 64Mb it
really flies?
4) Stick to a *full* install as this will speed up the whole game in
general (especially the menu's).
5) You are running it in *3Dfx* mode aren't you? make sure that when
you installed the game it recognised your 3Dfx card, and that when the
game starts it runs the f1voo.exe file and no other file?
I'm not sure if F1RS supports Power VR cards? and it is recommended
that you have at least a 4mb D3d card, you say you only have a 2Mb
card?
Sometimes f1rs can move two important files, check your windows/system
directory for Glide.dll & sst1init.dll. If they are there then fine,
if they are not, copy them from your original f1rs cd to the
windows/system directory and f1rs will now be able to see your 3Dfx
card ok.
6) Patches, make sure you have installed the latest patches for the
game as these do improve performance. I think the latest is v1.09 (get
it from any of the many good f1rs sites, just search for ubisoft &
f1rs on the net?) The latest patches are faster than the older ones,
as they actually incorporate the older patches in them.
7) Have you made the recommended changes to the sound files in the
game, this improves the first corner slowdowns you mention?
To alter the sound files do the following.....
In the F1RS\CPA\dll directory you'll find a file called Snd_cpa.ini.
You've got to change the following parameters:
SXD_DIST_SATUR=5
SXD_DIST_FADE=75
The SXD_DIST_FADE option is the most important: this one determines
the distance at which another car can be heard (or to be more precise:
at which distance the other car's sound will fade in or out). The
default setting is way too high: when you're on pole position, a
number of 75 will let you hear all cars around, up to the one at the
back of the grid (it seems)! No wonder you can't hear your own engine
anymore. (And maybe, as I said before, the computer has a hard time
producing the sound of 22 cars, hence the framerate drop at the
beginning of the race?) Two cars in your neighbourhood is enough to
make it impossible to hear your own engine. Lowering this to a very
low number will do the trick, but then you may not be able to hear a
car coming up behind you until he's beside you.
SXD_DIST_SATUR seems to change the overall volume of the other cars.
But lowering this from 5 to 1 isn't enough. Especially if you don't
alter the FADE setting: being able to hear all 22 car engines will
still make you deaf.
Change the settings to.....
SXD_DIST_SATUR=1
SXD_DIST_FADE=15
Just fiddle around a bit with these
numbers, and you'll see your performance will get better. And you're
fun with this great game will increase!
8) Generally *less* wheel lock is preferred to more, only increase the
lock if you cannot get around the slow corners (hairpin at
Monaco?)Also remember the default set-ups understeer badly, so
tweaking the set-ups is essential to getting the most from the cars
(or download some set-ups from the net).
9) Make sure the UBI.INI file in your
\windows\ubisoft directory is set to "3dfx=1" to get the 3Dfx version
running.
I hope the above info helps.....
*Peter* 8-)
(NB: remove asterix to e-mail)