i went to www.f1racingsim.com and the downloads page tells me the f1rs demo
is no longer available. what gives?
dave tickle
i went to www.f1racingsim.com and the downloads page tells me the f1rs demo
is no longer available. what gives?
dave tickle
Ubisoft have done a exclusive with one of the PC Games mags and i think
and that is the problem.............
cheers
Do you know which PC Games mag? Maybe it can be downloaded from their web
page?
Gostal.
I have the French Demo about 30 Megs and am having trouble getting the steering
to be responsive enough. The trouble is that I have too much play and my
steering wheel homebuilt has to be turned about half way to lock before I get
much actual car turn. I have tried changing sensitivity in the controls
section with no luck in either direction. Seems to me that the steering is set
to non-linear in the demo. By the way, I have no trouble with my steering
wheel on other games, MTM, GP2, ICR2, Nascar, etc. If anybody has the real
game is this corrected. There was a lot of talk about Cart PR from MS having
the car track like a real car in that the car doesn't turn on a center axis. I
don't know if it is my imagination or can the F1RS cars be seem from the
exterior view turning on their center axis looking very strange as it makes
turns. The graphics of the game are excellent with a excellent frame rate from
my 3Dfx/P120 machine. The question I have is that if the physics of the game
are not better in the shipping version then I'll have to passs on the game.
I'll just go back to GP2 as the game has ultimate car control and feel. You
can lock the brakes then unlock them, understeer until you scrub off speed,
etc... No racing game I have tried matched GP2, can't wait for GP3.
Jerry
or by Win95... <g>
In the Win95 game controller applet select "is a racecar controller"
option. That should make the input linear.
I think you'll find things improved since that demo, mostly because you
can set the car up a lot better <g>
Personally I don't find the driving model as complete as GP2's but when
judging the complete package, F1RS compares very favourably and is well
worth obtaining if you have a 3dfx.
Cheers,
Richard
And if it can't it seems like a pretty stupid move on the developers
part. I am not going to pay for the mag just to play the demo and I am
not going to get the game without playing the demo so no one wins
> Gostal.
> >I have the French Demo about 30 Megs and am having trouble getting the steering
> >to be responsive enough. The trouble is that I have too much play and my
> >steering wheel homebuilt has to be turned about half way to lock before I get
> >much actual car turn. I have tried changing sensitivity in the controls
> >section with no luck in either direction. Seems to me that the steering is set
> >to non-linear in the demo.
Not being able to save the control setup is a major pain in the demo,
too.
Having so many options locked out in this "Official" french demo makes
it
really difficult to decide whether the game has what I want.
It looks pretty, though...
--
Neil Yeatman
Ajax, Ontario, CANADA
Have you tried the suggestion I made? Checking the "is a racecar
controller" in the Win95 Control Panel Game Controller applet changed my
wheel from behaving like you describe to what I would expect in a sim. I
didn't try the demo, but this worked for me with the full version.
Let me know if this doesn't work in the demo & I'll stop suggesting it
;-)
Cheers,
Richard
Are software developers capable of any other kind?
---
The Chrome Plated Megaphone of Destiny
> Let me know if this doesn't work in the demo & I'll stop suggesting it
> ;-)
I tried it with both settings, (deleting and recreating my custom
TSW device in the Game Controllers applet) and I don't see any
difference. Maybe it's better in the full version, but as it stands
with the demo, I will *NOT* buy this game due this steering problem.
Bear in mind that my TSW works *great* with every other game I
own....CPR included.
--
Neil Yeatman
Ajax, Ontario, CANADA
Just a thought - is this perhaps on OSR2 only?
--
Bryn
It's definitely not OSR2 because I don't have it <g>
OK, here goes:
Select Start | Control Panel | Game Controllers (the latter only appears
if you have DirectX 5 installed - prior to that it was called Joysticks
or something).
Select Add
From the list of controllers available, select [Custom...]
You now have a screen where you can select the number of axes, number of
buttons and a check box for "special characteristics".
Set the axes & buttons to suit your wheel / pedals & select that "special
characteristics" box. You can now select the special characteristics
radio button marked "is a race car controller".
Give the custom set up a name in the box at the bottom et voila!
I believe that the
Hope this helps. If it doesn't try downloading the ProPanel alternative
from Thrustmaster's web site.
Cheers,
Richard
>Select Add
>From the list of controllers available, select [Custom...]
>You now have a screen where you can select the number of axes, number of
>buttons and a check box for "special characteristics".
>Set the axes & buttons to suit your wheel / pedals & select that "special
>characteristics" box. You can now select the special characteristics
>radio button marked "is a race car controller".
--
Bryn
> >Have you tried the suggestion I made? Checking the "is a racecar
> >controller" in the Win95 Control Panel Game Controller applet chang
> ed my
> >wheel from behaving like you describe to what I would expect in a s
> im
> PMFJI, but where do you get the above "racecar controller message"?
> I've looked right through the game controller dialogues without comi
> ng
> across it. Could you give us the full route to this choice please?
> Just a thought - is this perhaps on OSR2 only?
d:-)
* Peter * 8-) Please remove asterix from address to email.
On Thu, 11 Dec 1997 22:30:15 -0500, Neil Yeatman