>The box says P120 and I read loads of posts saying how smooth it was
>compared to GP2. Seems that GP2 runs OK on my system but F1RS hardly runs at
>all.
>>If you had a real CPU (not a cyrix) and a 3dfx video card, your
>>experience would be different. What you describe is pretty
>>normal for your rig.
Greg, your comment does not address of the fact that the F1RS
menu systems sucks dead bunnies through a garden hose. I've never
seen a worse GUI in my life, and its usability is worse than
the dos prompt.
I just do not understand how this thing went past QA without being
noticed. Even if Lawrence had a real CPU the user interface would just
suck as badly as it does, and I really hope that F1RSII does address
this problem although IMHO it's a hot favourite for a patch:
1) Load the last used car setup upon entering the track.
If this is too hard to implement (though I do see no reason
on earth supporting this), at least make that damn scrollbox
remember the last track you were on and don't display all saved
setups.
2) Give us a non-animated mouse pointer which is only half as
sluggish as the one they're currently using. The pointer alone
makes the gui even more horrible to use.
3) Give us an option to turn off the GUI sounds *from within
the game*, not by hacking txt files.
4) Allow restart of races in Grand Prix mode, and especially,
allow quitting a race back to the menu without displaying
the time table for 72 laps. HORRID! GP2 warned you that not
having the race produce a result would be bad for your championship,
but allowed it nonetheless if you insisted.
5) Improve replay functionality, make it quicker! A poor-man's
replay a' la GP2 would be great to have as an option, just
to get a quick view of just how brilliantly fast you took that
corner. I still marvel at ICR2 and GPL replays which saved a whole
race if you wanted to and were quick as hell (ok, let's see the
full version of gpl first ;-)
That's my five points, er, cents worth. Throw in a blue flag or at
least better lapping AI for CC's and you've got the perfect racing
game.
Here's my system spec, inviting abuse just as well as lawrence:-)
amd k6-200
48mb
SB AWE32
diamond monster 3d voodoo I, 4MB (I think ;-)
full install, patched to 1.09
DirectX 5.2
Greetings,
Uwe
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