Half Rate="0" // 0 = super-high physics rate, 1 = normal
Set half rate to 0
Experience the best physics in any sim ;)
Ian Bell
www.simbin.com
Half Rate="0" // 0 = super-high physics rate, 1 = normal
Set half rate to 0
Experience the best physics in any sim ;)
Ian Bell
www.simbin.com
"Ian Bell"
I haven't done the half rate fix yet. but I have found one major
improvement. going back thru all the previous ISI titles, there would be a
problem with skidding. If you overcooked a corner, and lost grip, the sim
would add a secondary skid after you recovered, I suppose trying to model
the extra heat in the tire from the skid...But with the demo, at least in my
few laps testing, a skid stayed just that,(not a SPIN mind you, but a slide
or momentary loss of traction that can be corrected with opposite steering
input) once you recover the car you can drive on, not having to worry about
immeadiately upsetting the car again.
dave(of course! I was oversteering for TESTING PURPOSES ONLY!!!) henrie
Took me a few minutes. =)
Thanks for digging it up though. I'm going to go give it a whirl right now.
Vroom Vroom
>Half Rate="0" // 0 = super-high physics rate, 1 = normal
>Set half rate to 0
>Experience the best physics in any sim ;)
Add to that the extra setup features like radiatorsize, brake ducts,
max revs, simulated engine/brake temperature, the word Internet in the
PLR file regarding multiplay, and the major improved setup
management...
Of course, I found things I didn't like....the replay for example. The
cars still don't seen to interact with the road....I know there is
hardly any suspension movement in modern F1, but it would be nice to
see it move a bit. I would also like an option to disable the practice
sessions for a race....just qualify + race will do, thank you.
Remco
[ Race Conditions ]
Run Practice1="1"
Run Practice2="1"
Run Practice3="1"
Run Practice4="1"
Run Qualify="1"
Run Warmup="1"
Tim Wortman
North American Simulation Series
www.nasscar.com
David G Fisher
> >Go to your player.ini file, look for this:
> >Half Rate="0" // 0 = super-high physics rate, 1 = normal
> >Set half rate to 0
> >Experience the best physics in any sim ;)
> When I first tried the demo, I was dissapointed that I couldn't steer
> anymore when the front wheels were locked.... :-/ After changing
> this value I could! All seems very good. Also, when you read the
> promised features, you'll see they also promise different engine
> sounds for severall cars.
> Add to that the extra setup features like radiatorsize, brake ducts,
> max revs, simulated engine/brake temperature, the word Internet in the
> PLR file regarding multiplay, and the major improved setup
> management...
> Of course, I found things I didn't like....the replay for example. The
> cars still don't seen to interact with the road....I know there is
> hardly any suspension movement in modern F1, but it would be nice to
> see it move a bit. I would also like an option to disable the practice
> sessions for a race....just qualify + race will do, thank you.
> Remco