Here's how to watch the race, along with some other tweaks.
David G Fisher
Essential Edits
For the view race after retirement
In the \F1-2001\PlayerDir\PlayerName.PLR
change:
NoAIControl=1
Helmet and Shadows in T-CAM
See pic, notice that I turned the arms of on purpose
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you will have shadows and to my surprise a full featured moving helmet too
that many people wanted
but you have to edit the camera views or you will see through it a little,
lower clipping planes settings will solve the problem,
btw by changing one of the onboard cams in default.cfg you could make it a
T-CAM too btw and that one would work with AI cars too
ShadowsInTvCockpit=1
To stay in current view while pitting:
LockedPitCam=0
To see more cars at once change
VisibleVehicles=12 to any value you want
To get more detail in mirrors
VG_Rear_Trees=1
VG_Rear_Grandstands=1
VG_Rear_Pitlane_Obj=1
VG_Rear_Bbs_fences=1
VG_Rear_Buildings=0
VG_Rear_Misc=1
VG_Rear_Bridges=1
VG_Rear_Shadows=1
For more sensitive damage download this patch it will allow the slider to go
to 127%
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to globally change camera views
goto \F1-2001\Save\default.cfg
here is my***pit view
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LocalCam=COCKPIT
{
Fov=(77.000000, 62.500000)
Clear=TRUE
Color=(164, 218, 249)
ClipPlanes=(0.100000, 500.000000)
LODMultiplier=(1.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(35.000000, 35.000000, 35.000000)
PositionOffset=(0.000000, -0.086000, 0.000000)
OrientationOffset=(0.000000, 0.000000, 0.000000)
Radius=(-0.100000)
To get more detailed cars while further away in any view, higher
LODMultiplier= values
Now for the Nowheel NoArms thingy open:
\F1-2001\Season01\Vehicles\f1car.gen
you will see many sections of car graphics parts
to disable the wheel locate:
Instance=WHEEL
{
Moveable=True
change it to Moveable=False
to disable the annoying hands and arms comment out the
Instance=ARMS section like they did in school.gen file like this
// Instance=ARMS
// {
// Moveable=True
//<SPIN> MeshFile=<1234>tcarmsa.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(100.0)
//<LOW> MeshFile=<1234>tcarmsb.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(10.0)
//<MED> MeshFile=<1234>tcarmsb.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(12.0)
//<HIGH> MeshFile=<1234>tcarmsa.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(4.0)
//<HIGH> MeshFile=<1234>tcarmsb.MTS CollTarget=False HATTarget=False
LODIn=(4.0) LODOut=(15.0)
//<MAX> MeshFile=<1234>tcarmsa.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(7.0)
//<MAX> MeshFile=<1234>tcarmsb.MTS CollTarget=False HATTarget=False
LODIn=(7.0) LODOut=(20.0)
// AnimFile=catsteer.ANM
// }
notice you won't see the wheel or arms in other views too
I saw someone complaining that F12001 didn't have a fixed chase view like
GPL.
But you can adjust that in F12001 just edit
\F1-2001\Save\default.cfg in the SWINGMAN section edit like this
OrientationRate=(1.250000, 360.000000, 0.000000)
The view in the vertical axis will be locked now you can edit it for the
other views too and you can even make the***pit view looser than GPL with
a lower value in the COKPIT SECTION
To Disable annoying grid Walkthrough before race
In \F1-2001\Save\PlayerDir\Player.PLR
change from 1 to 0
like this
PR_Walkthrough=0
QR_Walkthrough=0
GP_Walkthrough=0
CH_Walkthrough=0
MP_Walkthrough=0
To get Get***pit cam TV-Cam for AI cars
open the default.cfg in the save dir and copy the***pit sections and paste
it to the bottom now rename whis sections to
ONBOARD007
ONBOARD008
ONBOARD009
and there you have it you have 3 camera views more for the
home key that you can use with other cars, you can add many more cams but I
am not sure what the limit is.
To get high detail steering wheels for AI cars open "f1car.gen" search for
this line
<NOTSPIN><DASHLOW> MeshFile=lowwheel.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(20.00)
and replace with this.
<NOTSPIN><DASHLOW> MeshFile=<1234>swa.MTS CollTarget=False HATTarget=False
LODIn=(0.0) LODOut=(20.00)
I didn't test if this works but it should work I think.
To get the game playable with keyboard without driving aids
In controller setup I use:
Keyboard Sensitivity 30 to be able to counter steer
Speed Sensitivity 100 to take curves like curva grande smooth
In car setup I use Steering lock around 12 to 17 degrees
A diff lock of around 50 and soften rear suspension and tyres for better
rear stability when accelerating and braking
Something for the future ?
Multi Monitor ?
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This should be possible right now with 3 computer, 2 clients joined to a
host in multiplay and some edited camera views in default.cfg. but
unfortunately no AI cars
__________________
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Prepare for ASSOCIATION !!!!
Last edited by ASSOCIATOR on 11th October 2001 at 17:23
race how can I do that ?
spectator. Well as soon as
like this. What do I have
don't get any replays what gives ?