Playing through to the next round in SBK2001 (Hockenheim) I noticed
that now some of the tree bitmaps have a square green border.
Obviously meant to be a transparent part of the sprite, but I can't
seem to make it go away. Some of the trees are OK, though. Brands
Hatch does the same thing. I see people have figured out the SBK file
formats - anyone released fixed track files, perhaps?
Could anyone with a 9700 and SBK2k1 check and see if they see the same
thing? I'm using Omega Cat 3.4's. I can't roll back too far since I
want the 16-bit FSAA for GPL. Running under Win98SE. I've also got a
WinXP boot on the same box, but I'm using that for newer games (and
GPL+SBLive+WinXP=hell).
Thanks in advance!
Kendt