> Oh boy you are too funny. Yes I recommend the 3dfx card even for
> Direct3D. Anyone who would recommend Direct3D over glide is
> rather clueless too. I guess you don't know much about this stuff.
> That is fine.
thinking that...
Do the words "non sequitur" mean anything to you? The group is
rec.autos.simulators; the game is CART Precision Racing. Furthermore, I know
you have enough clues left in your little bag to realize the two games you
mentioned have native 3dfx support. CPR does not... So, exactly what the hell
is your point?
Hold on, I think I know... I'll just say what you're dying to say, but you
don't realize it: If you can only buy one 3D card and you want it to run as
many sims as possible, as fast as possible, buy a 3dfx card! I completely
agree with this! Our views are not that divergent. The difference is that I
recognize that there are better cards for D3D games and I don't feel it
necessary to bash people who point this out! Similarly, if you want to attack
Microsoft for sticking with the D3D standard I would also be on your side. It
makes me ill that CPR is essentially a MS product which, I suspect, has no
chance of ever seeing 3dfx support, though it might happen when TRI's contract
expires. But, like it or not, it uses D3D, and when you bash people who
suggest a good D3D card to play this sim you just come across as a complete
3dfx sycophant.
Sean