rec.autos.simulators

XP home and N2002(fps)

Ha H

XP home and N2002(fps)

by Ha H » Wed, 08 May 2002 02:43:57

This is multilayered question. Is N2002's performace directly related to
whether you are running Windows xp or 98SE? The reason I ask is I have a
relatively powerful system yet I continually gets fps of between 10-25. It
doesn't matter whether I run high detail or low detail and what resolution I
run, i get the same fps perfomance all the time. I tweaked the core.ini and
player.ini as has been suggested. I have read people getting fps over 100
with systems less powerful then mine and I'm wondering how that can be?

My system:
Intel P4 1.5 Ghz
Intel 845HV mother board (latest drivers and Bios installed)
GeForce4 Ti 4600 (28.32 drivers)
C-Media sound card(latest xp drivers installed)
512 Megs RAM (SDRAM)
3DMark2001SE score = 7200(Average with same configuration was 7700)

Help me if you can. Thanks

Dave Henri

XP home and N2002(fps)

by Dave Henri » Wed, 08 May 2002 01:53:42


   I get a 3d mark score of well under yours...about 5400 yet I start with
the opengl settings and see fps's in the 60's to 80's.    These decrease
some as the race wears on tho...(full field,  1024x780, gf3 ti200)   I have
heard the nvidia drivers are OS specific...i.e.  the 28.32's work better
with win98 and there are others that work better with XP.  (Sorry I don't
have a version # for the better XP drivers..)
  That's all 2nd hand info...but perhaps changing drivers back to something
in the 27's might help... good luck.
dave henrie

Biz

XP home and N2002(fps)

by Biz » Wed, 08 May 2002 04:17:37

Its almost gotta be your drivers.  Try a different version, and are you using OpenGL or d3d?  nVidia
cards are much faster with OpenGL....
--
Biz

"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash


> This is multilayered question. Is N2002's performace directly related to
> whether you are running Windows xp or 98SE? The reason I ask is I have a
> relatively powerful system yet I continually gets fps of between 10-25. It
> doesn't matter whether I run high detail or low detail and what resolution I
> run, i get the same fps perfomance all the time. I tweaked the core.ini and
> player.ini as has been suggested. I have read people getting fps over 100
> with systems less powerful then mine and I'm wondering how that can be?

> My system:
> Intel P4 1.5 Ghz
> Intel 845HV mother board (latest drivers and Bios installed)
> GeForce4 Ti 4600 (28.32 drivers)
> C-Media sound card(latest xp drivers installed)
> 512 Megs RAM (SDRAM)
> 3DMark2001SE score = 7200(Average with same configuration was 7700)

> Help me if you can. Thanks

ThreeWid

XP home and N2002(fps)

by ThreeWid » Wed, 08 May 2002 04:29:45

My system is similar to yours with:

P4 1.8
Intel 845wm mobo
256MB SDRAM
geforce4 Ti4400
Windows 2000 OS

My best 3DMark2001 score without overclocking the video card is around 7500,
so we are close there.  I consider my system to certainly be efficient to
run the game well, but not with ALL graphic details on.  Take Talladega for
example.  If 42 cars are visible ahead on a pace lap, my fps will drop to
around 25.  However, that is an extreme condition.  I set the number of
visible cars ahead to 25 and then tweaked other options until it could
maintain at least 30 fps up until the green flag drops.  That seems to be
the toughest part of the race fps-wise.  Sitting alone in the pits shows a
beginning fps of 65 or so.  Dega has a lot of grandstands, so all of this
does depend on the track.

In any event, you should be doing much better with your setup.  I would
suggest trying all of the stuff mentioned here
http://www.discountdescramblers.com/tweaks.htm with respect to your video
card settings and game options.  You have already edited the ini files, but
there are more things left to tweak.

ThreeWide


Stuart Becktel

XP home and N2002(fps)

by Stuart Becktel » Wed, 08 May 2002 05:26:30

What resoultion are you running? How much hard drive space is free, and how
many RPM is your hard drive? How many background applications are running?
Finally, when was the last time that you did a defragmentation or ran
windows update?
One idea I have is that your RAM might be too slow, RIMM's are the only way
the P4's staying competative, and your processor is a tad underpowered for
the GeForce 4 card you have.
-Stuart Becktell

Joachim Trens

XP home and N2002(fps)

by Joachim Trens » Wed, 08 May 2002 08:47:06

FSAA and Anisotrophy don't cost much speed on the GF4-4600 but you might
check for that as well. N2002 sets Aniso to 8 sometimes in one of its ini
files although you've forced it to 4 in the driver (I think rend_ogl.ini,
happened on my system).

You might also try to make N2002 re-recognize your system's gfx environment
(especially the TextureSetSize), by changing the resolution and pixel depth
and re-rerunning the N2002's configuration tool (twice - once with a
different res, then with the res you want to use). On my system N2002
recognized different Texturesetsizes although the hardware hadn't changed.

I then deleted the texturememory value in rend_ogl.ini and had N2002
re-recognize it.

Also, N2002 recognised different values with different settings, i.e. when I
did this test with FSAA and Aniso off it recognized different values than
with these two on. That could also lead to slowdowns in the program itself I
should guess.

N2002 also reacts to RAM speed - you may want to tweak that in the Bios, but
it won't get you much, maybe 2 fps.

It's probably none of all these - those who ask such questions after a while
seem to infallibly come back with the message that they fixed the prob by
eliminating that one piece of software that ran in the background all the
time and they never thought of that... or they forgot to turn Vsync off <g>
but it's at least worth a try :-)

Achim

Robert Rathbon

XP home and N2002(fps)

by Robert Rathbon » Wed, 08 May 2002 07:29:39

In addition to everyone else's suggestions, I'll toss mine in as well.... :)

When I first got my GeForce3 card it was much slower than I thought it
should be.  I got to playing around with the settings and discovered in my
BIOS that the AGP Graphics Aperture Size was set to it's lowest setting (4MB
on my motherboard).  I had heard that the rule of thumb was to set this
aperture size to half your system memory, IIRC.  So I set mine to 128 MB and
it made a world of difference.

Experiment with your setting and see what difference it makes.  Your mileage
may vary.

My system:
AMD Athlon 1100 MHz
Asus A7V133 Motherboard
256 MD RAM

--
Robert Rathbone


Joachim Trens

XP home and N2002(fps)

by Joachim Trens » Wed, 08 May 2002 11:20:54

If btw you're running D3D (I always assume everyone runs OpenGL) and have
patched N2002, you might try copying the rend_d3d.dll file from your N2002
CD into the N2002 directory on your harddisk.

Achim

Don Burnett

XP home and N2002(fps)

by Don Burnett » Wed, 08 May 2002 08:41:04

You probably need to disable vsynch in your video card properties tab, you
should be able to do it for both opengl and d3d, I would recommend runnning
it in opengl. If you don't have the disable vsynch option  in your
additional properties tab for OpenGL, you'll need a tweak program like
GeForce Tweak Utility to enable that option.
Also disable anitrospic filtering in the game graphics option.
I'm running an Athlon XP 1600+ ( 1.4ghz), and get 75-80 fps in testing mode,
50-60 fps online. 1280x964 x 32 bit. My 3d Mark 2001 score is about the same
as yours.

Don Burnette



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