rec.autos.simulators

N2002 fps - my experience

Doug Appleya

N2002 fps - my experience

by Doug Appleya » Fri, 01 Mar 2002 23:35:01

Here's my experience with the N2002 DEMO, and FPS.

My system is a little different from most I've seen
discussed here.  It is a 2.5 year old Dell with a 100MHz
bus, but I have switched out the old P3 550 for a
Celeron 1200 MHz from powerleap.com, and just installed
a Visiontek Ge3 Ti200 64MB from Best Buy.  Also
I added some RAM for a total of 256MB.  The 3DMark2001SE
benchmark was 5100 or so, and some of the benchmark
games showed >100 fps.

My baseline N2002 Demo graphics settings are everything
on/high except: 50% draw ahead, mirrors medium, no anistropic,
no steering wheel.  20 cars ahead, 4 behind.  Atlanta,
19 opponents, start from rear.  Resolution 1024x*x16.
Killed most everything on the machine using EndItAll -
typically 90% free.

At first I had Nvidia 21.83 drivers and was using D3D basic
renderer (not TnL/Hal - tried that later - should have
tried it first).

Initial fps = 22 or so, dropped into ***s at green flag,
goes into 30s or 40s when no opponents in sight.  Not much
better than my old TNT2 32MB card.

Took out reflections - got an additional 5 fps.

Took out pit crews and skid marks - got maybe 2 fps.

Tried playing with medium world, and some trackside
objects - got maybe 2 fps.

Added anistropic - no way, got into low ***s or worse.

If I put together all the reductions, I could flirt with
the 30s as my lower bound, but surely my rig should be
able to stay in 30s or higher, with lots of details.

I tried forcing antialiasing to 2x instead of "let the
game decide" in the Nvidia menus, and this reduced fps by 2.

I turned off "fog emulation" in the Nvidia menus and this
had no effect.

So - time to try different drivers.  I tried 23.11, 23.12,
and 27.42, with all being the same, or slower in the case
of 27.42.  So I went back to 21.83.

Finally - changed renderer to D3D TnL HAL - and this is what
made the big difference.  With the baseline settings above, I
started out at 37fps and never went into the 20s.  I was
then able to increase resolution to 1600x*x32 (the highest
available) and only sometimes get into the 20s.  I set it back
to 1600x*x16, and then increased drawahead to 100%, and
still get into the 20s only occasionally.  During a typical
race, the fps would stay in the mid 30s.  I saw highs in
the 50s or 60s.  Definitely playable, even with lots of
eye candy!  

I should probably try the 27.42 drivers with the TnL renderer.
And, I'm just hoping I get the same fps with the full game.
Also I will give OpenGL a try then.  Please let me know
if there's anything else I could try (barring a new system).

Thanks!

Doug Appleyard
e-mail address above for spam, use:
dougappleyard at yahoo dot com

GMajorJ

N2002 fps - my experience

by GMajorJ » Sat, 02 Mar 2002 00:47:24

Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went back
to windows me and get 35 fps min with going through trioval at daytona, XP
gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflections off
lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at high,
8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p3 1.0
gig
Doug Appleya

N2002 fps - my experience

by Doug Appleya » Sat, 02 Mar 2002 02:27:15


> Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went back
> to windows me and get 35 fps min with going through trioval at daytona, XP
> gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflections off
> lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at high,
> 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p3 1.0
> gig

Whoops, after all that, I forgot to say that I am indeed
using Win98.  Thanks for the comments.

Doug Appleyard
e-mail address above invalid, use:
dougappleyard at yahoo dot com

Schoone

N2002 fps - my experience

by Schoone » Sat, 02 Mar 2002 02:35:00

The increase in FPS in 98 over XP is more an issue with drivers, not the OS
itself.


Trappe

N2002 fps - my experience

by Trappe » Sat, 02 Mar 2002 05:46:17

Very true!  I won't go back to 98 for nothing. XP is rock solid and fast.


Norman Blac

N2002 fps - my experience

by Norman Blac » Sat, 02 Mar 2002 14:58:36

I get a minimum of 35fps in XP (at start all bunched up), otherwise
40-70
21.83 driver
GF3 Ti200
1280x960x32 OpenGL
All graphic options on except Anisotropic
16 - sounds
29 AI cars on track
15 cars drawn ahead, 4 behind
80% view ahead.
All high detail except medium mirror.


Blak

N2002 fps - my experience

by Blak » Sat, 02 Mar 2002 15:10:57

Thats what I was getting, then tonight in a race about 50 laps in my FPS took a big shit and the most I could get was 15 to 25 and
it looked like shit.... and it wouldnt come back... have no clue why it did that!

| > Yeah if you got windows xp dump it!
|
| I get a minimum of 35fps in XP (at start all bunched up), otherwise
| 40-70
| 21.83 driver
| GF3 Ti200
| 1280x960x32 OpenGL
| All graphic options on except Anisotropic
| 16 - sounds
| 29 AI cars on track
| 15 cars drawn ahead, 4 behind
| 80% view ahead.
| All high detail except medium mirror.
|
|

| > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went
| back
| > to windows me and get 35 fps min with going through trioval at
| daytona, XP
| > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off
| Reflections off
| > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at
| high,
| > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a
| p3 1.0
| > gig
| >
| >
|
|
|

CarGu

N2002 fps - my experience

by CarGu » Sun, 03 Mar 2002 03:28:10

Bad advice based on a personal bias. Win XP is a superior OS as so far as
speed and stability. If you can't get it setup properly, fine just don't bad
mouth it to folks that may be able to get it setup properly though.

XP only cost me about 20 FPS in 2002 from N4 on the exact same computer. I
attribute a lions share of that to lack of texture compression in OpenGL
which is apparently being addressed by Papy. When that happens I bet I get
my 80-90FPS back from N4 (also under Win XP Pro) although 60 FPS under Win
XP with 2002 is ok thus far to me. I run every option at High Detail, 80%
draw ahead, 20 cars ahead 5 behind, no wheel drawn, no anisotropic filtering

1.2Ghz AMD, 512 SDRAM, GF3, 23.11 drivers, Win XP Pro.

As much as I dislike M$, XP Pro is the high end OS us home users have wanted
since seeing NT4.0 in use in the office environment. Perfect? No, not
really. Better than the Win95/98/ME that it replaced for home use, you
betcha. Of course you probably have never gotten things like OS2 or Linux to
run on a home machine either, after tweaking those, XP is a breeze. If folks
would realize that XP is simply NT 5.1 (which it is) and approach it from an
NT mindset instead of these Win-over-DOS things we've had since Windows 3.0
(2.0 for me), they'd likely learn to appreciate its strengths and work
around its limitations. Things you have to do even with ME and 98SE. If
you've never heard the terms Windows 3.1 or Windows 3.11 (aka ? do you know,
Windows for WorkGroups) then please don't pan on Win XP, you don't have
enough time 'in' to really understand the whole OS hiearchy.

Short answer, I'll take Win XP Pro over anything currently out there,
including MacOS X. The only thing I have ever used more stable for graphical
use was an Irix-based SGI machine.


btgos

N2002 fps - my experience

by btgos » Sun, 03 Mar 2002 04:19:29

After getting a GeForce Ti 500 I made the jump to XP Pro. And so far I have
been very happy. N4 is running very well on the Xp platform, I did see a FPS
increase, even when still running an older install of 98se (which had been
installed with a V5 5500..I normally like to re-install after making a big
hardware change.)
NR2k2 still has me worried. I am not truly happy with the FPS, and I have
implemneted some of the "fixes" that have been posted in this newsgroup.
Full filed at Daytona, from the back on the start I drop to about 15-20FPS,
this goes up once things get moving, but overall I am seeing 10-20FPS lower
than N4. I hope the OGL patch will fix this, as running in D3D is not an
option.
Sounds are another problem with NR2k2. I have a Game Theater, and running 16
sounds in 3D, kills my FPS. Even with only 8 sounds, the sound is bad.
Anyone have any sounds fixes?
--
btgoss

Remove my shorts to reply

What you are is God's gift to you.
What you make of it is your gift to God.

> Bad advice based on a personal bias. Win XP is a superior OS as so far as
> speed and stability. If you can't get it setup properly, fine just don't
bad
> mouth it to folks that may be able to get it setup properly though.

> XP only cost me about 20 FPS in 2002 from N4 on the exact same computer. I
> attribute a lions share of that to lack of texture compression in OpenGL
> which is apparently being addressed by Papy. When that happens I bet I get
> my 80-90FPS back from N4 (also under Win XP Pro) although 60 FPS under Win
> XP with 2002 is ok thus far to me. I run every option at High Detail, 80%
> draw ahead, 20 cars ahead 5 behind, no wheel drawn, no anisotropic
filtering

> 1.2Ghz AMD, 512 SDRAM, GF3, 23.11 drivers, Win XP Pro.

> As much as I dislike M$, XP Pro is the high end OS us home users have
wanted
> since seeing NT4.0 in use in the office environment. Perfect? No, not
> really. Better than the Win95/98/ME that it replaced for home use, you
> betcha. Of course you probably have never gotten things like OS2 or Linux
to
> run on a home machine either, after tweaking those, XP is a breeze. If
folks
> would realize that XP is simply NT 5.1 (which it is) and approach it from
an
> NT mindset instead of these Win-over-DOS things we've had since Windows
3.0
> (2.0 for me), they'd likely learn to appreciate its strengths and work
> around its limitations. Things you have to do even with ME and 98SE. If
> you've never heard the terms Windows 3.1 or Windows 3.11 (aka ? do you
know,
> Windows for WorkGroups) then please don't pan on Win XP, you don't have
> enough time 'in' to really understand the whole OS hiearchy.

> Short answer, I'll take Win XP Pro over anything currently out there,
> including MacOS X. The only thing I have ever used more stable for
graphical
> use was an Irix-based SGI machine.



> > Yeah if you got windows xp dump it! I got 17 fps with crappy xp, went
back
> > to windows me and get 35 fps min with going through trioval at daytona,
XP
> > gave me 17fps min, 30 max, Me gives me 35 min 52 max, AA off Reflections
> off
> > lightmap off shadows offf, 25 cars ahead 4 behind medium car, world at
> high,
> > 8 sounds. 23.11 driver for windows me. 1600X1200 at 16 bit color on a p3
> 1.0
> > gig


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