rec.autos.simulators

Nascar 3 physics versus GPL

Graeme Nas

Nascar 3 physics versus GPL

by Graeme Nas » Wed, 12 Apr 2000 04:00:00

Please tell us this is all one big troll :-)

--
Cheers!
Graeme Nash

2_Slo

Nascar 3 physics versus GPL

by 2_Slo » Wed, 12 Apr 2000 04:00:00

  I don't need to dig out tape, kids. Gran Prix racing was regular venue
on ABC's Wide World of Sports back then, though it was always tape
delayed. Though I was watching it on a black and white tele.

   2_slow


> Stick some modern F1 carbon brakes on a 67 car and the difference
would be
> negligible. Brakes are only as good as the ability of a tyre to handle
the
> forces or grip!!

> Not being *** here buddy but I'd seriously advise you to do a bit
more
> research before making so many rash statements.

> MS



> >    What about the brakes. Any race car driver ever born, upon
returning
> > to the pits after a few laps in a GPL physics car, would have sought
out
> > his mechanic, beat him severely about the head and shoulders, and
told
> > him, "FIX THE ***Y BRAKES!".

> >    Sorry, but the physics in GPL all seem to be highly exxagerated
to
> > me. Perhaps this is why a handful of people enjoy it so much.

> >    2_Slow

2_Slo

Nascar 3 physics versus GPL

by 2_Slo » Wed, 12 Apr 2000 04:00:00


   Actually, no. It has been a rather enlightening experience to see
what depths, true computer game ***ion can come to. Most, nay, nearly
all people do not wish to spend thousands of hours chained to thier
computer, running one game (yes, I know calling GPL a game, is
blasphemy, to those ***ed), just to become proficient enough, to keep
from getting lapped by the field. The learning curve is too steep, and
too long for people who have a life away from thier computer.

   What most, nay nearly all, people want, is a racing sim, that they
can spend a couple of weekends getting up to speed, and then race
competitively with at least the back markers.

   We all know that's not going to happen with GPL, don't we?

   A true sign of ***ion, is when people go into denial when
confronted with the facts.

   The fact is GPL was/is an unmitigated turd at the sales counter, and
most, nay nearly all, in the sim racing community gave it a thumbs down
and took a pass on the title.

   They don't want to sit handcuffed to thier computer for thousands of
hours, just so they can post thier lap times in R.A.S. either, you see?

   BTW, you chaps need to leave the N3 group alone and get to work on
those F1 2000 fellows. Thier posts are beginning to outnumber the GPL
posts here ;) Now wouldn't that be true blasphemy to the holy grail of
auto sims?

   2_Slow

Coli

Nascar 3 physics versus GPL

by Coli » Wed, 12 Apr 2000 04:00:00

2_Slow,

I was originally at a loss to explain your comments on how bad GPL's physics
engine was.  That was until I saw this line from one of your posts. "I might
have even bought the game :)"
Am I right in assuming that you base all of your assertions on the demo
version of GPL?
The reason I ask is that the demo version is NOTHING like the retail
version.
I played the demo and never even considered buying it until I happened upon
this NG.  I took the leap of faith and bought a copy and am very glad I did.

Cheers,
...Colin

Andrew MacPhers

Nascar 3 physics versus GPL

by Andrew MacPhers » Wed, 12 Apr 2000 04:00:00

It's a case of quality not quantity. I don't have as much time to mess
about with my PC as I'd like, so when I *do* have time I try to spend it
on things that give me maximum satisfaction. That usually means one
driving sim and one flight sim at a time. In two years I've been through
about five "serious" flight sims but only one driving sim. Thousands of
hours? I doubt it very much! But hundreds on the same sim instead of ten
on one, twenty on another, fifty on another etc is what most of us have
experienced.

Which, while a problem, says nothing about quality, only about popularity.
There's a difference in sims as in everything else in life. If you want
ratings include real sex and ***, preferably at the same time. "Debbie
Does Death Row" would be a good place to start. Popularity isn't
necessarily bad, just don't make claims for it meaning anything.

Hehe. Keep it up, you're great entertainment. I often fall out with Dave
Fisher, but at least he's not scared to own up to his opinions. I respect
him for that.

Andrew McP

Bob Curti

Nascar 3 physics versus GPL

by Bob Curti » Wed, 12 Apr 2000 04:00:00

Gentlemen,

Why are you bothering to argue with this guy?    2_slow obviously has no idea
what he's talking about (Otherwise, people in the know would have taken a '67
Galaxy to Europe back in '67 and shown those Limeys what for!)

This guy's either got a dud of a 'puter or he can't get the hang of driving
the sim.  Either way, who cares?
--
Bob Curtin
Worcester Area Strategy & Tactics Exchange
http://www.tiac.net/users/ten10ths/
"If God had intended men to join the Army he would have given us green, baggy
skin"

Eldre

Nascar 3 physics versus GPL

by Eldre » Wed, 12 Apr 2000 04:00:00



>You must have *plonked* me Eldred, I posted my setup a few hours ago.
><G>

>"EldredP" wrote
>> Uh, Tracey?  You listening? <g>

I usually read the newsgroup in 'batch' mode.  You must have replied to Goy
after I d/l'ed the messages...<shrug>

Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends?  Goto  http://gpl.gamestats.com/vroc

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

Nascar 3 physics versus GPL

by Eldre » Wed, 12 Apr 2000 04:00:00





>> Let's see you back up your arguments with some factual evidence rather
>than
>> pumping out opinionated garbage.

>> MS

>   I owned two '67 passenger cars. A '67 Impala and a '67 Ford Galaxy. I
>also owned a '65 Buick Skylark GS. All three of these cars had less body
>roll, stiffer suspensions, and better tire grip, than that displayed by
>the physics engine in GPL.

>   Either:

>   A) American made passenger cars of that era were vastly superior to
>Gran Prix cars, which I highly doubt.

>   B) The physics in GPL is inaccurate.

You're comparing '67 racing cars to '67 PASSENGER cars?!?  Ok....

Now it seems like you're comparing '67 racing cars to MODERN racing cars.
Again, not very realistic.  Have you seen any in-car from a 1967 F1 race?

The average hardware available 3 years ago wouldn't even *run* GPL that well...

Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends?  Goto  http://gpl.gamestats.com/vroc

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

Nascar 3 physics versus GPL

by Eldre » Wed, 12 Apr 2000 04:00:00



>You're welcome to try my setup Eldred, but I can tell you it isn't as
>effective in N3 as it was in N2. I could do mid 125's in N2 (damn Goy
>and his 126's!! :-) In N3 I've yet to break 123. :-(

>Anyway, here it is:
> NASCAR 3 Setup Sheet

Thanks!
[snip]

Hehe, who are YOU kidding?!?  I'll probably do well to break 120's...<g>

Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends?  Goto  http://gpl.gamestats.com/vroc

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Andre Warring

Nascar 3 physics versus GPL

by Andre Warring » Wed, 12 Apr 2000 04:00:00

On Tue, 11 Apr 2000 12:51:39 -0500, "2_Slow"

<sniiiiiip>

Pay attention now, big difference here!
Those aren't called sims, they are called arcade games.

We do!

So far you didn't give facts, only your opinion. You said GPL was
designed for 3 year old hardware, complete nonsense ofcourse.
Hardware available when GPL was released (2 years ago) wasn't good
enough for GPL, the hardware now available just is good enough for
36fps all the time (including those important starts with 20 cars).
You said a lot of other nonsense too, but I allready forgot.

First is correct, GPL didn't sell lots of copys. Again, a lot of
people passed GPL because they found it too difficult. If one really
is into SIM racing, you should be willing to spend a lot of time on a
sim to be able to handle it. You can't expect to win after ten races
with a realistic SIM? I bet you love NFS3?

I see. They want to win after one hour of practice. Great.

RAS is open for every sim, good or bad.
Is 2_slow perhaps a pseudo for David G. Fisher?

Michael St.Julie

Nascar 3 physics versus GPL

by Michael St.Julie » Wed, 12 Apr 2000 04:00:00

I watched this movie...actually bought it this weekend.  I'd just started
really trying to learn GPL.  I'm using F2's.  man I'm hooked now.  After the
watching the movie it only got worse.  Now its like I prefer this era over
the modern era.  Amazing cuz just one week ago I was contemplating getting
F12k.  I'm new to these sims...but man GPL is just an awesome feel.

Saint19


>I suggest you rent the movie "Grand Prix" starring James Garner.
>This movie was shot in 1966 and shows the F1 cars of the time.
>There are many in-car shots and some of the shots are from real GP's.
>This should give you a better frame of reference to compare to GPL.
>Then please post back with your updated opinions on GPL physics <g>

>Cheers,
>...Colin

Mark Seer

Nascar 3 physics versus GPL

by Mark Seer » Thu, 13 Apr 2000 04:00:00

Quite right Bob.

It's time to put the lid on this one.....

MS

JTW620

Nascar 3 physics versus GPL

by JTW620 » Thu, 13 Apr 2000 04:00:00

Wow.  This is a great thread!  I've only got a Pentium 60, so can't play GPL
yet.  I wanted it so bad when it first came out I asked the guy when it would
be released...He said he never heard of it!  Long time ago.   Someday.....Need
a hot computer!
Todd Wasson
BTW, I know a little about physics modeling...  Check out
http://PerformanceSimulations.com for an example
j..

Nascar 3 physics versus GPL

by j.. » Thu, 13 Apr 2000 04:00:00

Ya it was a turd at the sales counter, but then "Deer Hunter" and "Myst"
were all time best sellers, hmmm... popularity = quality, I DON'T THINK
SO! LMAO.....This is one of the best trolls iv'e seen in a *long* time!

Sent via Deja.com http://www.deja.com/
Before you buy.

Matthew B.Knutse

Nascar 3 physics versus GPL

by Matthew B.Knutse » Thu, 13 Apr 2000 04:00:00

LOL! Great selection of words, Knot! :-D
Matt

Knot Hym wrote;

> Watch that movie puppy and concentrate on what the suspensions are
> doing vis a vis the tub/engine/gearbox units. Lots of "compliance".
> Noses come waaaaay down on decel on some of the corners. Took a lot of
> "give" to get the power down and keep it down.

> Now look for slow mo telephoto lens head on shots of contemporary F1
> cars. The drivers heads are bouncing around like fleas in a hot
> skillet. Remember a few years ago when under car air management was
> sucking the seal coats right off the tracks? Very little "compliance".
> In F1 before blow offs on the Turbo-Kompressors I believe the mills
> were making about 1000+ very hairy legged horses in a power band like
> a light switch.  Got to get it down to the contact patch racing
> surface interface.

> Different ball game altogether. No real comparisons possible given the
> aero doodads. Now you need a foam *** ass and shocks on your
> eyeballs. One thing hasn't changed though. You still have to clank
> when you walk.

> On Tue, 11 Apr 2000 20:22:19 -0600, "Michael St.Julien"

> >I watched this movie...actually bought it this weekend.  I'd just started
> >really trying to learn GPL.  I'm using F2's.  man I'm hooked now.  After
the
> >watching the movie it only got worse.  Now its like I prefer this era
over
> >the modern era.  Amazing cuz just one week ago I was contemplating
getting
> >F12k.  I'm new to these sims...but man GPL is just an awesome feel.

> >Saint19


> >>I suggest you rent the movie "Grand Prix" starring James Garner.
> >>This movie was shot in 1966 and shows the F1 cars of the time.
> >>There are many in-car shots and some of the shots are from real GP's.
> >>This should give you a better frame of reference to compare to GPL.
> >>Then please post back with your updated opinions on GPL physics <g>

> >>Cheers,
> >>...Colin


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