rec.autos.simulators

GPL/demo comment

Michael Youn

GPL/demo comment

by Michael Youn » Thu, 17 Sep 1998 04:00:00

Yep; I liked it, too. Mostly because I can't take the car from 90% the
rest of the way to a razor's edge. I'm for a spec race league. Anyone
else?

Michael.


> As simple as the GPL demo is, it has a very nice feature: that Everyone
> drives exactly the same car.  This makes comparisons of driving dependent
> solely upon the driver so we could all learn better driving techniques.  It
> was always clear, if someone was faster, they Do have a better driving
> technique.  I guess it is sort of a forces "spec" racing series.

> As wonderful as the full blown version will be, we will no longer be able
> to simply compare times, without going into painful detail about the exact
> car setup.  I guess racing against each other on the net will certainly
> make up for it, but for those of us who just drive a few laps before
> bedtime,  we simpletons will lose the ability to see, simply, who the best
> driver is (going by time only.)

> --
> Thanks,

> Kurt, who's sick of spam.  Change "server" to "servr."

Kurt

GPL/demo comment

by Kurt » Fri, 18 Sep 1998 04:00:00

As simple as the GPL demo is, it has a very nice feature: that Everyone
drives exactly the same car.  This makes comparisons of driving dependent
solely upon the driver so we could all learn better driving techniques.  It
was always clear, if someone was faster, they Do have a better driving
technique.  I guess it is sort of a forces "spec" racing series.

As wonderful as the full blown version will be, we will no longer be able
to simply compare times, without going into painful detail about the exact
car setup.  I guess racing against each other on the net will certainly
make up for it, but for those of us who just drive a few laps before
bedtime,  we simpletons will lose the ability to see, simply, who the best
driver is (going by time only.)

--
Thanks,

Kurt, who's sick of spam.  Change "server" to "servr."

Matt Wilso

GPL/demo comment

by Matt Wilso » Fri, 18 Sep 1998 04:00:00

drives exactly the same car.  This makes comparisons of >driving dependent
solely upon the driver so we could all learn better >driving techniques.  It
was always clear, if someone was faster, they >Do have a better driving
technique

I appreciate your comments, but I disagree slightly.  What type of
controller are you using?  I am doing times only a second or so out of the
fastest time set by Dave Mansell on the Monza and Watkins Glen tracks (I'll
send proof if req!)  but I'm using a ***worn out Thrustmaster F1 wheel
with T1 pedals.  Both have terribly bad spikes that are hard to 'dial' out
but are managable.  The wheel has a bit a slip when you take it from lock to
lock as per all of their damn wheels (I had the T1 same prob).

Dave on the other hand apparently enjoys the total racing experience in one
of Australia's Hyperstimulators, one of the best sim***pit/controllers
around.  People using this system don't have to mount it to a desk, have the
right seating position and a close to unbreakable controller.

This is not sour grapes, I want to get one in the near future and I am so
convinced that this is the only difference.  So while the cars at present in
the demo are 100% compatible the difference in many of the times is in what
controller you use!

Comments?

Regards,
Matt Wilson

Johan Foedere

GPL/demo comment

by Johan Foedere » Fri, 18 Sep 1998 04:00:00

I agree. I like race sims better if you can't do any setup at all. I was
even disapointed when NFS2 had some setup options and that was only
high, low and stock! I don't believe that 'real' race drivers do their
car setup themselves. Or do they?

It bothered me especially in NFS, because that's a sim with production
cars. I mean, if you'd buy an expensive car like that, would you really
start messing with it and changing the break bias or anything? I know I
wouldn't.

Perhaps the time has come that you need to hire an engineer for your
race sim :-)

// Johan.


> As simple as the GPL demo is, it has a very nice feature: that Everyone
> drives exactly the same car.  This makes comparisons of driving dependent
> solely upon the driver so we could all learn better driving techniques.  It
> was always clear, if someone was faster, they Do have a better driving
> technique.  I guess it is sort of a forces "spec" racing series.

> As wonderful as the full blown version will be, we will no longer be able
> to simply compare times, without going into painful detail about the exact
> car setup.  I guess racing against each other on the net will certainly
> make up for it, but for those of us who just drive a few laps before
> bedtime,  we simpletons will lose the ability to see, simply, who the best
> driver is (going by time only.)

> --
> Thanks,

> Kurt, who's sick of spam.  Change "server" to "servr."

John Walla

GPL/demo comment

by John Walla » Fri, 18 Sep 1998 04:00:00


I strongly disagree with the above. You also need to consider that not
everyone has the same driving style nor indeed are as adaptable in
driving style. You may ultimately be a better driver than me, but if
the setup in the demo better suits my driving style, OR if I can
better adapt my style to fit it then I will be shown as the better
driver. This would be misleading.

It is practically impossible to compare who is the best "driver", in
fact the only way to do so would be by first developing the perfect
setup for each (removing setup differences by giving each their
perfect setup rather than forcing one upon them which may suit one
better than the other). Having done so you could then let them try to
get the most out of themselves in a car which gives them confidence
and doesn't force a change in driving style. That would tell you the
better "driver".

Cheers!
John

John Walla

GPL/demo comment

by John Walla » Fri, 18 Sep 1998 04:00:00



I'm not too sure about that. One of the other testers drives with a
joystick, and has a faster time around Watkins Glen than the gamestats
record and indeed all the other testers. Some of the Papy guys also
use 'sticks and are very, very fast. It's just a case of getting used
to the controller.

Cheers!
John

Tony Rickar

GPL/demo comment

by Tony Rickar » Fri, 18 Sep 1998 04:00:00

Spot on John,

As a prime example look how often real F1 drivers struggle with their
team-mates setup if forced to use their car.

Its also why downloading setups for sims from the net seldom leads to the
improvements anticipated as driving styles are so diverse.

Tony



>>As simple as the GPL demo is, it has a very nice feature: that Everyone
>>drives exactly the same car.  This makes comparisons of driving dependent
>>solely upon the driver so we could all learn better driving techniques. It
>>was always clear, if someone was faster, they Do have a better driving
>>technique.

>I strongly disagree with the above. You also need to consider that not
>everyone has the same driving style nor indeed are as adaptable in
>driving style. You may ultimately be a better driver than me, but if
>the setup in the demo better suits my driving style

William Dahm

GPL/demo comment

by William Dahm » Fri, 18 Sep 1998 04:00:00


> I agree. I like race sims better if you can't do any setup at all.

If you can't set the car up its not a sim b/c this is a HUGE part of the
real thing

at the top levels of racing setting up the car is THE thing that
seperates best from the rest.  Do u really think Jeff Gordon can drive
in circles better than anyone else? No.  He wins all the time b/c he
gets the suspension of his car *Perfectly* hooked up to the racing
line.  Watch a WC race real close and u will be able to see this.  When
the guys with the same car in the back are sliping and sliding Gordons'
car stays solid.  This is b/c of his amazing ability to set his car up
perfectly.    On www.speedcenter.com last year Alex Z. said setting up
the car is everything to him, he drives slow untill he gets the setup
right then if he gets it hooked up perfectly he can drive as fast as he
wants.  After the race in japan this year Rahal said his car was, "on
rails" twice in a 1 min intervew.  This means the same thing, the car
feels like it is on rails when the setup fits the driver and track
perfectly

well I guess u could say that but it dosen't mean anything b/c Cars in
NFS and other arcade games are not used for racing in real life, they
are showroom items only.Ask any real racer if he would rather have a day
to race a 125cc shifter kart at Mid Ohio or drive a $500,000 car through
school zones at 20mph and u will see what I mean

No less then Ray Evernham said that a setup is made from driver comments
and driver suggestions.  The driver is most responsible for setting up
the car, not the engineer, at least in WC and CART (this might not be
true in modern day F1)

> // Johan.


> > As simple as the GPL demo is, it has a very nice feature: that
> Everyone
> > drives exactly the same car.  This makes comparisons of driving
> dependent
> > solely upon the driver so we could all learn better driving
> techniques.  It
> > was always clear, if someone was faster, they Do have a better
> driving
> > technique.  I guess it is sort of a forces "spec" racing series.

a spec racing series is one where chassis, engine, ect are the same, not
setup - unless you are talking about the lowest level "improved touring"
SCCA races

not at all.  As with ICR2 and GP2  the fastest drivers will probably let
their setups be known so you can just download a fast setup/replay, and
try to match the replay with the setup.  Of course this dosen't usually
work b/c u need a setup that fits you as much as it fits the track, as
sombody else has said in response to this thread . . .L8er

Johan Foedere

GPL/demo comment

by Johan Foedere » Fri, 18 Sep 1998 04:00:00

We clearly have different views on this subject. I won't argue with you
about it, because it's just a difference in taste.

You like to adjust the car to your driving, I like to adjust my driving to
the car. I bet you don't like NFS at all, do you? It's my favorite, because
it has different cars (almost) without any setup possibilities. The cars are
modelled really well, which gives each car it's own characteristic handling.
So the issue in this sort of driving sim is getting to know the car really
well, getting to know the track really well, and then adjust your driving in
such a way that you can move the car perfectly over that track.

The thing that I find most important about driving sims is that the car's
handling must be as realistic as possible. NFS achieves this goal better
than any other sim I've seen. Perhaps this has also something to do with the
fact that I've never driven e.g. a F1 car and that therfore I cannot tell if
a F1 sim is realistic.

It seems that GPL also has some very realistic handling, so I'll probably
buy that one too. Who knows... it might change my view.

// Johan

David G Fishe

GPL/demo comment

by David G Fishe » Fri, 18 Sep 1998 04:00:00

With sims, 99.99% of the time, the fastest hotlappers are the ones who have
the most hours behind the wheel. It's as simple as that. Some guys have 40,
60, even 75+ hours with the GPL demo alone. Now that the warez version is
being used by some, those people will have a huge head start in any league
or hotlap board.

Dave
DmndDave

.)

Johan Foedere

GPL/demo comment

by Johan Foedere » Sat, 19 Sep 1998 04:00:00

True, but is that because those people had more time to learn the track
AND had more time to get to know the car AND/OR had more time to get
their setup right?

What you say is true, but adds nothing to the discussion.

// Johan


> With sims, 99.99% of the time, the fastest hotlappers are the ones who have
> the most hours behind the wheel. It's as simple as that. Some guys have 40,
> 60, even 75+ hours with the GPL demo alone. Now that the warez version is
> being used by some, those people will have a huge head start in any league
> or hotlap board.

> Dave
> DmndDave

John Walla

GPL/demo comment

by John Walla » Sat, 19 Sep 1998 04:00:00

On Thu, 17 Sep 1998 21:21:50 -0400, "David G Fisher"


>With sims, 99.99% of the time, the fastest hotlappers are the ones who have
>the most hours behind the wheel. It's as simple as that. Some guys have 40,
>60, even 75+ hours with the GPL demo alone. Now that the warez version is
>being used by some, those people will have a huge head start in any league
>or hotlap board.

I'd say the fastest ones are the talented ones with the most hours
behind the wheel - some people can drive forever and enjoy the hell
out of it but still be relatively slow. Beyond that I'd agree that,
hotlapping equates to time spent behind the wheel and generally a
willingness to try a lap time and time again until you finally get it
right. It's quite unrealistic IMO and not at all comparable to someone
who can turn a quick lap within a fixed time and without crashing.

Still, the main thing in GPL will be online racing, and that requires
you to be clean, not necessarily fast. Hopefully more fun can come
from the racing each other than chasing the clock.

I look forward to seeing you on the track when it's released :-)

Cheers!
John

Kari

GPL/demo comment

by Kari » Sat, 19 Sep 1998 04:00:00

Hi,

I have have to disagree slightly  because different drivers have different
driving styles and need different setups just as in real life ! I do however
agree that the drivers who are fast with demo will probably also be fast in
the final game. Different cars also need different setups to be fast!

Kari
remove -spam- ..... :-)

John Walla

GPL/demo comment

by John Walla » Sat, 19 Sep 1998 04:00:00

On Thu, 17 Sep 1998 20:30:03 +0200, "Johan Foederer"


>We clearly have different views on this subject. I won't argue with you
>about it, because it's just a difference in taste.

A difference in realism also. You can't compare driver with driver
when those drivers are not equally comfortable and confident with the
car.

No, I don't. To be precise I actually liked NFS _very_ much, but have
thought the others in the series since then have been crap, as the
Test Drive series has been.

ahem....okay....

Cheers!
John


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