rec.autos.simulators

What will become of the Papy Nascar legacy?

Rich

What will become of the Papy Nascar legacy?

by Rich » Tue, 04 Nov 2003 16:17:51

I know this is old hat but I was just wondering if Nascar Racing 2003 will
live on as the greatest nascar sim ever developed.
I heard EA Sports is looking at taking over the PC reins at Papyrus. Anyone
heard anymore about this disappointing news?
Gawd, what the fudge does EA know about physics engines?? Their "semi"
latest incarnation NFSHP2 was a disaster.
Steve Simpso

What will become of the Papy Nascar legacy?

by Steve Simpso » Tue, 04 Nov 2003 20:32:26

Doubtful.

<sigh>

I think EA know a lot more about physics than you know about racing sims....

ahem....check out EA's Nascar Thunder 2004 and F1 Challenge 99-02.

Rich

What will become of the Papy Nascar legacy?

by Rich » Wed, 05 Nov 2003 00:59:12


sims....

I'm not saying I know more than EA does. But as an end user and paying
customer I have every right to complain.
And end user feedback is essential to the development of any software
product. Thats the role of beta testers.
Have you tried to return opened software to a retailer lately? Good Luck.

No I haven't. But are these considered sims or games?
As far as I'm comcerned, Papyrus held the trademark on the word.

Ashley McConnel

What will become of the Papy Nascar legacy?

by Ashley McConnel » Wed, 05 Nov 2003 01:03:25

I think you should give them a go, made by different developers than the NFS
series, a much better physics engine, perhaps not quite as good as Papy's
best, but fairly close :)

All the best,
Ash
http://www.siroccoracing.com

Stev

What will become of the Papy Nascar legacy?

by Stev » Wed, 05 Nov 2003 01:32:14

Rich is right here Papy is way better than EA Sports, something about
their stuff always feels whats the word (washed out). It just does not have
the same feel to it that Papy's stuff does, something you can't put into
words.
Steve!


Byron John Forbe

What will become of the Papy Nascar legacy?

by Byron John Forbe » Wed, 05 Nov 2003 02:11:23

  I'll put it into words. Papy sims feel like they were made by enthusiasts
who developed a sim to the point that met their needs and expectations for a
racing sim - over the last decade! And the money followed! To me, Papy have
always been masters of producung the best sims that modern computer
equiptment are capable of running. Above all, the spastic stench of monoply
players pushing unpolished garbage out the door has always been absent. I
cant see a conglomerate like EA not suffering from this to some degree. This
distinguishes Papyrus not only in racing sims but in the software market
generally.


> Rich is right here Papy is way better than EA Sports, something about
> their stuff always feels whats the word (washed out). It just does not
have
> the same feel to it that Papy's stuff does, something you can't put into
> words.
> Steve!



> > > > ahem....check out EA's Nascar Thunder 2004 and F1 Challenge 99-02.

> > > No I haven't. But are these considered sims or games?
> > > As far as I'm comcerned, Papyrus held the trademark on the word.

> > I think you should give them a go, made by different developers than the
> NFS
> > series, a much better physics engine, perhaps not quite as good as
Papy's
> > best, but fairly close :)

> > All the best,
> > Ash
> > http://www.siroccoracing.com

Rich

What will become of the Papy Nascar legacy?

by Rich » Wed, 05 Nov 2003 03:38:07

The gent diong the physics on EA's NASCAR Thunder 2003 is none other
then Doug Arnao. This guy was consulted by Papyrus for  GPL. And as
many of you know he did the physics in GTR2002 as well..

>I know this is old hat but I was just wondering if Nascar Racing 2003 will
>live on as the greatest nascar sim ever developed.
>I heard EA Sports is looking at taking over the PC reins at Papyrus. Anyone
>heard anymore about this disappointing news?
>Gawd, what the fudge does EA know about physics engines?? Their "semi"
>latest incarnation NFSHP2 was a disaster.

bernard spilma

What will become of the Papy Nascar legacy?

by bernard spilma » Wed, 05 Nov 2003 06:11:11

No way. Just no way at all EA can compare to Papyrus. Ludicrous.
WS
Larr

What will become of the Papy Nascar legacy?

by Larr » Wed, 05 Nov 2003 06:47:06

I have.  What's your point?

Papy isn't perfect, but when it comes to Physics EA can't touch them.

EA Sims still feel like the car rotates on a pin about 2 feet in front of
the windshield.

Kinda like a slot-car, but without the grip :)

-Larry


SimRace

What will become of the Papy Nascar legacy?

by SimRace » Wed, 05 Nov 2003 07:12:31


I hate that for Doug then, as he is a pretty decent seeming guy. Hate to see
him get mixed up in such a situation, doing the physics for a game that will
never live up to his or Papy's previous efforts. EA will see to that I'm
sure, as they find a way to ruin everything. I mean really, say the physics
do get up to***one day, how's their online code working? uh huh. A
90%-sim doesn't count in my book. EA has always been about fluff (eye candy)
instead of solid performance and features that people over 12 years of age
want to see in a sim.

Nope, I'll stick with NR2003 so long as there is a following and then I will
get out. EA won't get a penny of mine for any of their junk. Maybe I'll buy
a Legends or late model car and go real racing for a while after that, who
knows.

jason moy

What will become of the Papy Nascar legacy?

by jason moy » Wed, 05 Nov 2003 07:57:03



Poly-based physics = garbage.

See also:  Mobil 1 Rally

Jason

jason moy

What will become of the Papy Nascar legacy?

by jason moy » Wed, 05 Nov 2003 08:05:17


>The gent diong the physics on EA's NASCAR Thunder 2003 is none other
>then Doug Arnao. This guy was consulted by Papyrus for  GPL. And as
>many of you know he did the physics in GTR2002 as well..

Doug created the parameters for the cars, not the physics engine
itself.

Other people have done good work with the parameters they use to model
the cars (Simbin, ETCC mod, etc) but at the end of the day the core
physics engine is incapable of creating a truly convincing simulation
of driving a race car.  And I'm saying this with the opinion that Doug
Arnao has absolutely nailed the F1 model as close as is possible using
this engine.

At the end of the day, in Nascar 2003 you can build a setup using
real-world values and end up with a car that will take all comers in a
long race.  In F1C/NT2004 you still have to do odd things to the
setups in order to make the car work with all of the unrealistic low
frequency/high amplitude bumps that litter even the smoothest track.
I can tell you right now my fastest and most consistent laps in F1C
are set using setups that no one in their right mind would try to run
in real life, but compromises have to be made for the way the tires
and suspension in the sim react to the wild gyrations in track
surface.

Jason

Sgt. Lanc

What will become of the Papy Nascar legacy?

by Sgt. Lanc » Wed, 05 Nov 2003 07:51:52

EA=Publisher
ISI=Developer

Sierra=Publisher
Papy=Developer

Why is this so hard to understand, people?

elrik

What will become of the Papy Nascar legacy?

by elrik » Wed, 05 Nov 2003 09:00:10




> > The gent diong the physics on EA's NASCAR Thunder 2003 is none other
> > then Doug Arnao. This guy was consulted by Papyrus for  GPL. And as
> > many of you know he did the physics in GTR2002 as well..

> I hate that for Doug then, as he is a pretty decent seeming guy. Hate to
see
> him get mixed up in such a situation, doing the physics for a game that
will
> never live up to his or Papy's previous efforts. EA will see to that I'm
> sure, as they find a way to ruin everything. I mean really, say the
physics
> do get up to***one day, how's their online code working? uh huh. A
> 90%-sim doesn't count in my book. EA has always been about fluff (eye
candy)
> instead of solid performance and features that people over 12 years of age
> want to see in a sim.

> Nope, I'll stick with NR2003 so long as there is a following and then I
will
> get out. EA won't get a penny of mine for any of their junk. Maybe I'll
buy
> a Legends or late model car and go real racing for a while after that, who
> knows.

EA has the monopoly on NASCAR for the next few years.

I will continue to just wait and see the reports on what comes out.

Might get good  .  .  . might not.

Elrikk

ymenar

What will become of the Papy Nascar legacy?

by ymenar » Wed, 05 Nov 2003 09:49:00


> I know this is old hat but I was just wondering if Nascar Racing 2003 will
> live on as the greatest nascar sim ever developed.
> I heard EA Sports is looking at taking over the PC reins at Papyrus.
Anyone
> heard anymore about this disappointing news?
> Gawd, what the fudge does EA know about physics engines?? Their "semi"
> latest incarnation NFSHP2 was a disaster.

The important words here are "looking at".

NR2003 can be enjoyed for a couple of years.

--
-- Fran?ois Mnard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...


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