Looks like we have somebody who doesn't understand the concept of game
engines. You see Tony you are been misled with terms here... Game
developers have what we call "game engines". To make it short, it's the
main part of the game where everything else is attached to it. It is the
most important part of any type of games. Sound, gameplay, menus, AI, etc..
it's all far or closely related to the game engine.
For racing simulators, it is -the- essential point to create a successful
and serious racing simulator. Few companies have a quality game engine.
Some titles on the market have great ones, but fail to attach the correct
things to it (per example the 3d model structure for track accuracy, bad AI
or simply faulty physics). The opposite can be true, where everything else
attached is great but the core of the game is lacking. Note that Im talking
about racing simulators, and on purpose excluding arcade-type racing games.
It's a little different, since the external attachments are a little more
important, and the game engine a little less (even if still essential).
To get back to N4, Papyrus has with GPL created a completely new game
engine. Since IndyCar Racing 1 (Papyrus second title back in the early
90's) they have used the same core game engine that was patched with time.
Somehow for a very complicated reason (err... reasons) that would be too
long in this thread to talk about, they have never developed a new one until
GPL. It took to David Kaemmer's team many many years to develop it, and
they decided that the first racing simulation using it would be GPL. It
could had been any other title, but it was GPL, modeling cars that are
extremely difficult to drive.
In no way should you think or being thought that N4 will be "GPL with a
roof". People saying "it's an altered GPL engine" use misleading words.
The term "GPL engine" is simply to difference it to every other Papyrus
title on the market, since at the moment it's unique. Don't make any
relation between GPL the game and GPL the game engine. The game engine is
amazing and incredible (like the game also) and years ahead of anything
else. Of course it's been altered so that stockcars are modeled, but some
people misled and make people think that N4 will be an dumbed down game to
N3-quality, since GPL is very difficult to the mass market.
What they will do with N4 is to take the incredible "GPL" game engine and
model Stockcars inside the game engine instead of 1967 F1's. That's all.
Fear nothing. It will be more complex that's for sure, but it's not because
of GPL. It's because the game engine is the best on the market. I try on
r.a.s. to call the game engine the "new one" instead of "GPL engine" since
some confusion still exist it seems.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.