rec.autos.simulators

GPL + FF trouble

flyingm..

GPL + FF trouble

by flyingm.. » Wed, 05 Jul 2000 04:00:00

Hi all,
I downloaded the GPL 1.2 patch to gain FF but now at the start of
practice or the start of a race (with 20 cars) the framerate drops
really low and the audio is messed up.  This only happens when Force
Feedback is enabled in the core.ini file.  If I disable it everything is
normal.  I have a PIII 700/Voodoo 3000 with the MSFF wheel and can
normally run full graphics and full textures (I think I have it setup
for Glide) and have no real problem even during race starts, etc.  Is
this an issue with the FF taking up so much of the processor power?

Thanks for any suggestions and help because I really like the FF feel of
the car breaking free around corners.

Kevin

Sent via Deja.com http://www.racesimcentral.net/
Before you buy.

Ruud van Ga

GPL + FF trouble

by Ruud van Ga » Thu, 06 Jul 2000 04:00:00


>Hi all,
>I downloaded the GPL 1.2 patch to gain FF but now at the start of
>practice or the start of a race (with 20 cars) the framerate drops
>really low and the audio is messed up.  This only happens when Force
>Feedback is enabled in the core.ini file.  If I disable it everything is
>normal.  I have a PIII 700/Voodoo 3000 with the MSFF wheel and can
>normally run full graphics and full textures (I think I have it setup
>for Glide) and have no real problem even during race starts, etc.  Is
>this an issue with the FF taking up so much of the processor power?

Not really processor power, but the slowness of the MSFF interface,
yes. It takes a bite in framerate.
Although I still use it because I get a reasonable framerate still
with PII-400, Voodoo2. The audio thing is weird however. And I would
assume you should be able to run it at near-always 36fps on the config
you have!?

Ruud van Gaal
MarketGraph / MachTech: http://www.marketgraph.nl
Art: http://www.marketgraph.nl/gallery

David Butte

GPL + FF trouble

by David Butte » Thu, 06 Jul 2000 04:00:00


<snip>

It's the MSFF causing it - it's well known for hitting the frame rate. I'm
surprised you have trouble with your setup though - I have a Celeron 400 with a
V3 2000 PCI, and I never drop below 20fps, even at the back of a 20-car pack.

Try turning down some of the graphics. There's no real need to have the detail
slider more than halfway towards the right, and it speeds things up a lot.
Also, change the mirror details to "Cars and Track" only.

--
David. (GPLRank handicap: +30.02)
"After all, a mere thousand yards - such a harmless little knoll, really."
(Raymond Mays on Shelsley Walsh)

flyingm..

GPL + FF trouble

by flyingm.. » Fri, 07 Jul 2000 04:00:00

I had hoped that by turning the FF on and off via the wheel button that
I could bypass this problem and then turn it back on once the race
gets going, but it doesn't work that way.  The framerate will drop to
around 7fps making the other cars jump up and down and the audio gets
distorted and cuts in and out.  It's bizarre.  I'll try toning down the
graphics settings....but I don't want to.  Any other advice would be
appreciated...like a FF patch to get rid of this problem.

Thanks,
Kevin

Sent via Deja.com http://www.deja.com/
Before you buy.

Julian Taylo

GPL + FF trouble

by Julian Taylo » Fri, 07 Jul 2000 04:00:00

Somethings not right - I used a Celeron at 450mhz with fps in low 20's at
starts and 36fps once the field spread out, and now run a PIII at 550mhz and
get early 30's at the start and 36 fps shortly after. I use a SBlive vlaue
sound card - what sound card are you using? and how many car sounds do you
have activated? Is it a USB wheel - mine is a non-USB. Personally I have
never experience the huge drop in frame rate problem from using the MSFF
wheel -at least not with a SBLive card. my problem is I have a PIII 667 but
at 133 bus GPL locks up, but OK at 112 bus - shame I have to underclock my
cpu to play the game. I have PC133 ram - I wish I had some real high quality
ram to try to see if its the ram or something else.



> >Hi all,
> >I downloaded the GPL 1.2 patch to gain FF but now at the start of
> >practice or the start of a race (with 20 cars) the framerate drops
> >really low and the audio is messed up.  This only happens when Force
> >Feedback is enabled in the core.ini file.  If I disable it
> >everything is normal.  I have a PIII 700/Voodoo 3000 with the MSFF
> >wheel and can normally run full graphics and full textures (I think
> >I have it setup for Glide) and have no real problem even during race
> >starts, etc.  Is this an issue with the FF taking up so much of the
> >processor power?
> <snip>

> It's the MSFF causing it - it's well known for hitting the frame rate. I'm
> surprised you have trouble with your setup though - I have a Celeron 400
with a
> V3 2000 PCI, and I never drop below 20fps, even at the back of a 20-car
pack.

> Try turning down some of the graphics. There's no real need to have the
detail
> slider more than halfway towards the right, and it speeds things up a lot.
> Also, change the mirror details to "Cars and Track" only.

> --
> David. (GPLRank handicap: +30.02)
> "After all, a mere thousand yards - such a harmless little knoll, really."
> (Raymond Mays on Shelsley Walsh)

Ruud van Ga

GPL + FF trouble

by Ruud van Ga » Fri, 07 Jul 2000 04:00:00


>I had hoped that by turning the FF on and off via the wheel button that
>I could bypass this problem and then turn it back on once the race
>gets going, but it doesn't work that way.  The framerate will drop to
>around 7fps making the other cars jump up and down and the audio gets
>distorted and cuts in and out.  It's bizarre.  I'll try toning down the
>graphics settings....but I don't want to.  Any other advice would be
>appreciated...like a FF patch to get rid of this problem.

Hmm, 7fps on a PIII700/V3 with FF? That's TOO much of a frame hit.
I get far better results with my PII400/V2; from near-36fps I go back
to perhaps 32fps. So a framehit, but not like THIS.
And that is with the plain GPL1.2.0.1 (patched for noCD). Are you
using any other patches? (like 3D wheels)

Ruud van Gaal
MarketGraph / MachTech: http://www.marketgraph.nl
Art: http://www.marketgraph.nl/gallery

Ian

GPL + FF trouble

by Ian » Fri, 07 Jul 2000 04:00:00

My P2 333 took a small framerate hit using the MSFF wheel, normally when in
an accident or spin or when there were a lot of cars around. It would drop
from the usual 36 to about 32 or 33 fps and looked a bit stuttery. I'm now
using an Athlon 750 and don't have any framerate hit from the FF.

3000 and MSFF wheel, the only change to Athlon was the processor, rest of
system is the same.

--
Ian Parker
"Ambition is a poor excuse for not having sense enough to be lazy."

<email invalid due to spam>




> >I had hoped that by turning the FF on and off via the wheel button that
> >I could bypass this problem and then turn it back on once the race
> >gets going, but it doesn't work that way.  The framerate will drop to
> >around 7fps making the other cars jump up and down and the audio gets
> >distorted and cuts in and out.  It's bizarre.  I'll try toning down the
> >graphics settings....but I don't want to.  Any other advice would be
> >appreciated...like a FF patch to get rid of this problem.

> Hmm, 7fps on a PIII700/V3 with FF? That's TOO much of a frame hit.
> I get far better results with my PII400/V2; from near-36fps I go back
> to perhaps 32fps. So a framehit, but not like THIS.
> And that is with the plain GPL1.2.0.1 (patched for noCD). Are you
> using any other patches? (like 3D wheels)

> Ruud van Gaal
> MarketGraph / MachTech: http://www.marketgraph.nl
> Art: http://www.marketgraph.nl/gallery


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