rec.autos.simulators

N2 3dfx Patch

Patrick Lowyc

N2 3dfx Patch

by Patrick Lowyc » Fri, 28 Nov 1997 04:00:00

Is this for real or what?I need to know something official.Where do i look ?
Pat.
I hope this isn't just spreading a rumour.

Jo

N2 3dfx Patch

by Jo » Fri, 28 Nov 1997 04:00:00


>Is this for real or what?I need to know something official.Where do i look ?
>Pat.
>I hope this isn't just spreading a rumour.

It is for real, 3dfx have publically stated they are working on it.
They are hoping it will be done by Xmas.

Joe

kingk..

N2 3dfx Patch

by kingk.. » Fri, 28 Nov 1997 04:00:00

yes, this is very much for real. there are posts up from the guys at
3dfx.
it is using GLIDE not D3D, so it is going to be great im sure!!!
postings at 3dfx.game.upcoming  or 3dfx.game.requests

ss

esoter

N2 3dfx Patch

by esoter » Sat, 29 Nov 1997 04:00:00


>yes, this is very much for real. there are posts up from the guys at
>3dfx.
>it is using GLIDE not D3D, so it is going to be great im sure!!!
>postings at 3dfx.game.upcoming  or 3dfx.game.requests

If this 3DFX patch is using GLIDE, that means it will be both DOS &
Win95 capable. If so, the smart direction for 3DFX programmers to take
since the game is both a DOS/Win95 game.

I prefer to play N2 in DOS. It's much faster on my P200MMX

Stev

N2 3dfx Patch

by Stev » Sat, 29 Nov 1997 04:00:00

i have a p200 (classic) with a 4mb millenium and yes, dos is much faster.
GLIDE is going to be great!!! (even if it just smooths out the graphics
and better distance view, ill be happy either way!!)

ss



> >yes, this is very much for real. there are posts up from the guys at
> >3dfx.
> >it is using GLIDE not D3D, so it is going to be great im sure!!!
> >postings at 3dfx.game.upcoming  or 3dfx.game.requests

> If this 3DFX patch is using GLIDE, that means it will be both DOS &
> Win95 capable. If so, the smart direction for 3DFX programmers to take
> since the game is both a DOS/Win95 game.

> I prefer to play N2 in DOS. It's much faster on my P200MMX

John Walla

N2 3dfx Patch

by John Walla » Sun, 30 Nov 1997 04:00:00

On Thu, 27 Nov 1997 22:57:46 +0100, "Patrick Lowyck"


>Is this for real or what?I need to know something official.Where do i look ?
>Pat.
>I hope this isn't just spreading a rumour.

So far _nothing_ is official.

Cheers!
John

Stev

N2 3dfx Patch

by Stev » Sun, 30 Nov 1997 04:00:00

what do you mean nothing is official. 3dfx has said them selves that it will be
out around christmas.  sounds pretty official to me.

ss


> On Thu, 27 Nov 1997 22:57:46 +0100, "Patrick Lowyck"

> >Is this for real or what?I need to know something official.Where do i look ?
> >Pat.
> >I hope this isn't just spreading a rumour.

> So far _nothing_ is official.

> Cheers!
> John

Simproje

N2 3dfx Patch

by Simproje » Mon, 01 Dec 1997 04:00:00

Nothing's official 'til the code is done, and the patch is released.

Cheers!

Marc

Marc J. Nelson
The Sim Project - http://members.aol.com/simproject

John Walla

N2 3dfx Patch

by John Walla » Tue, 02 Dec 1997 04:00:00



And 3dFX own _what_ part of NASCAR2? Nothing at all. I very much doubt
that 3dFX can make any decision on a 3dFX patch, so until you hear
from Papyrus themselves what will happen about a 3dFX patch, what
features it will have, what products it will support (NROS etc) then I
wouldn't be getting too worked up.

Like I said, it ain't official.

Cheers!
John

Stev

N2 3dfx Patch

by Stev » Tue, 02 Dec 1997 04:00:00

you sure are opionionated (if thats how you spell it) arent you  :)

ss

btw: 3dfx said they have the go ahead from papy.

Coco

N2 3dfx Patch

by Coco » Tue, 02 Dec 1997 04:00:00

Maybe Mr. Eric Busch could find out for us, since he has friend working at Papyrus.

Bye Coco




> >what do you mean nothing is official. 3dfx has said them selves that it will be
> >out around christmas.  sounds pretty official to me.

> And 3dFX own _what_ part of NASCAR2? Nothing at all. I very much doubt
> that 3dFX can make any decision on a 3dFX patch, so until you hear
> from Papyrus themselves what will happen about a 3dFX patch, what
> features it will have, what products it will support (NROS etc) then I
> wouldn't be getting too worked up.

> Like I said, it ain't official.

> Cheers!
> John

John Walla

N2 3dfx Patch

by John Walla » Tue, 02 Dec 1997 04:00:00



Actually I am quite opinionated, but this is not an opinion, it's a
fact. The last I heard there was NO go ahead given from Papyrus to
3dFX, which was about three days ago. Unless you know it has changed
since then, it looks like we're both opinionated.

I can't imagine that Papyrus would decide not to release the 3dFX
version, but be aware it's not certain yet. Keep sending Papyrus and
3dFX your Christmas wish lists and ask them both nicely for 3dFX
NASCAR2.

Cheers!
John

Robin Sequir

N2 3dfx Patch

by Robin Sequir » Tue, 02 Dec 1997 04:00:00

Well, even if they didn't get the go-ahead, they are doing it, and they said
it will be here by Christmas, so even if the don't have Papy's permissions,
it's being worked on.

--
<<Phoenix>>




>>you sure are opionionated (if thats how you spell it) arent you  :)

>>btw: 3dfx said they have the go ahead from papy.

>Actually I am quite opinionated, but this is not an opinion, it's a
>fact. The last I heard there was NO go ahead given from Papyrus to
>3dFX, which was about three days ago. Unless you know it has changed
>since then, it looks like we're both opinionated.

>I can't imagine that Papyrus would decide not to release the 3dFX
>version, but be aware it's not certain yet. Keep sending Papyrus and
>3dFX your Christmas wish lists and ask them both nicely for 3dFX
>NASCAR2.

>Cheers!
>John

Stev

N2 3dfx Patch

by Stev » Tue, 02 Dec 1997 04:00:00

Well, even if they didn't get the go-ahead, they are doing it, and they
said
it will be here by Christmas, so even if the don't have Papy's
permissions,
it's being worked on.

--
<<Phoenix>>

you know it!!!

Jo

N2 3dfx Patch

by Jo » Tue, 02 Dec 1997 04:00:00


>Actually I am quite opinionated,

For thre record, so am I - just in case someone hadn't noiced yet. ;-)

I can't imagine that either - I can only just barely imagine the size
of the s#&$-storm coming down if 3dfx finishes the patch and Papyrus
chooses not to release it.

Joe


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