of the MSFFW on these newsgroups. Therefore I am currently experimenting
with a borrowed copy of XP to help me to decide whether to make the jump and
buy it (I currently run Windows 98).
I have no problems running the wheel on XP - it runs with Force Feedback in
all of the games that I have tested so far. The only thing I ever used the
SideWinder software for was to split the pedal axes, and since they are
already split, no worries!
The big thing I want to make sure works before I jump is GPL, and for the
most part it is fine... except the sound. The sound is absolutely horrible -
a muddied, static-filled engine note that builds up to a high squeal when
the engine is revved. It is completely unplayable.
If I enter the core.ini and turn off force feedback the sound is perfect.
Whenever the FF is on, the sound is bad. ONCE I turned off the FF with the
wheel button and then on again and that fixed the sound, but it only worked
once (I could not repeat it). The sound is always bad in-game, but sometimes
it is okay from the replay screens.
Any suggestions for solving this?
Windows XP Home
P4 1.8A
512Mb DDR
Radeon 9500 video card (DirectX9 and Catalyst 3.0)
SB Live! Value (using latest Creative drivers)
MS FF Wheel (running off the soundcard gameport)
GPL is at 1280x1024 in D3D
Thanks,
Murray