1. letting go of the throttle in all corners
2. pressing brake and/or throttle too hard
3. wasn't building up my speed, but just as fast as I could go.
4. I was trying to avoid mistakes (most important one!!!)
so that 3rd lap I tried to:
- hold my foot on the throttle (gently !),and your car will go easier
thru a corner (at 1st a strange feeling)
- brake earlier then I would like to do, but this way I approach a
corner with confidence (cause it I still control it)
- when starting a lap, just drive on 80% of your speed, so you can
control your car, and you won't trash it in the 1st corner!
- try to concentrate on the next 25 meters, and get your car in postions
for that corner/straith/etc.
Hope it helps,
Bart
> I'm surprised how much posting is going on. Would think everyone is too busy
> trying to complete a clean lap to worry about this ng ;). I'm still trying
> to learn how to keep any of these beasts going forward... If this is a
> realistic simulation - I wonder how much difference the "acceleration"
> (sideways as well) feedback had on the 1967 drivers ability to keep in
> control.
> Any suggestions on how to complete a full lap - any track - any car - just a
> clean lap? I'm thinking of big front ARB's to induce understeer and ???
> Tony
-----
MISSING - do you recognize these people? http://www.tros.com/vermist
VERMIST - herkent u deze mensen? http://www.tros.com/vermist
Run with less fuel than the default setup.
Brake before you get into a corner.
Run behind a slower car and watch his line and braking.
Most important, laps, laps and more laps.
You must know the track
Regards
Michael
>1. letting go of the throttle in all corners
>2. pressing brake and/or throttle too hard
>3. wasn't building up my speed, but just as fast as I could go.
>4. I was trying to avoid mistakes (most important one!!!)
>so that 3rd lap I tried to:
>- hold my foot on the throttle (gently !),and your car will go easier
>thru a corner (at 1st a strange feeling)
>- brake earlier then I would like to do, but this way I approach a
>corner with confidence (cause it I still control it)
>- when starting a lap, just drive on 80% of your speed, so you can
>control your car, and you won't trash it in the 1st corner!
>- try to concentrate on the next 25 meters, and get your car in postions
>for that corner/straith/etc.
>Hope it helps,
>Bart
>> I'm surprised how much posting is going on. Would think everyone is too
busy
>> trying to complete a clean lap to worry about this ng ;). I'm still
trying
>> to learn how to keep any of these beasts going forward... If this is a
>> realistic simulation - I wonder how much difference the "acceleration"
>> (sideways as well) feedback had on the 1967 drivers ability to keep in
>> control.
>> Any suggestions on how to complete a full lap - any track - any car -
just a
>> clean lap? I'm thinking of big front ARB's to induce understeer and ???
>> Tony
>--
>-----
>MISSING - do you recognize these people? http://www.tros.com/vermist
>VERMIST - herkent u deze mensen? http://www.tros.com/vermist
This is going to take a lot of practice!!
If you want my setup, then just email me :o).
/Christer
--
http://home4.swipnet.se/~w-41236/ (Read all about the "Global online
racing"-proposal under "For developers". Read it a couple of times, cause noone
has understood it the first time they've read it yet :o)).
bob (fellow novice)
/Christer
> I'm surprised how much posting is going on. Would think everyone is too busy
> trying to complete a clean lap to worry about this ng ;). I'm still trying
> to learn how to keep any of these beasts going forward... If this is a
> realistic simulation - I wonder how much difference the "acceleration"
> (sideways as well) feedback had on the 1967 drivers ability to keep in
> control.
> Any suggestions on how to complete a full lap - any track - any car - just a
> clean lap? I'm thinking of big front ARB's to induce understeer and ???
> Tony
I only have the demo, but at the Glen I find the cars have a natural
tendency to understeer with a snap oversteer when the pedal is lifted, and
this can be used to great advantage through fast corners. The art of
modulating throttle pressure and its response in this sim is one of the
reasons that makes it so popular with those who have actually driven an
openwheeler at speed.
Chris Porter
I finally managed a clean lap there yesterday as well. I also did a
really cool four wheel drift at that 3rd gear chicane, it even left skid
marks around half the corner!
Later,
John
Well, that's how it worked for me :) I can't tell you how stunned I was to
see my times gradually come down to a very consistent 1:14, with a best time
in the 1:13 bracket. Granted, it's still a ways off from the really quick
guys, but it was immensely satisfying to finally feel like I was getting the
hang of things.
Honestly, I believe that GPL would be more than worth the money if they only
gave us one car, one track, and no competition - the driving model is that
satisfying once you start to get the hang of it.
Rick
Remco
A well balanced car should be accelerating as it drifts. Check your
replay and see if this is not the case. You want a bit of neutral
throttle oversteer coming out of a corner. As you roll the power back on
at apex, weight shifts back over the rears and balance is restored. The
car then naturally unwinds itself to the turn exit. When done right, it
doesn't feel fast at all. All four wheels are pointing straight ahead,
and the car is accelerating as it drifts to the outside track edge.
But then, what do I know? I'm still struggling to break 1:30 at Monza. I
think it'll happen when I manage to get the power down out of Lesmo 2.
The setup is working great everywhere else, but goes into snap oversteer
if I don't release the wheel just right when getting on the juice.
Have fun. I wouldn't like this game half as much if it were easy.
Michael.