rec.autos.simulators

New F1 2000 Pics

Metho

New F1 2000 Pics

by Metho » Sat, 11 Mar 2000 04:00:00

So who do you listen to?  A guy that did a quick test drive or a beta
tester?



> > Why dont you try it before opening your big mouth. It does have
realistic
> > physics just to let you know.

> Reports from some people attending the F1 GP in Australia tell us that F1
> 2000 will be a disappointment.

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.racesimcentral.net/
> -- People think it must be fun to be a super genius, but they don't
realise
> how hard it is to put up with all the idiots in the world.

David G Fishe

New F1 2000 Pics

by David G Fishe » Sun, 12 Mar 2000 04:00:00

http://www.gamespot.co.uk/pc.gamespot/driving/f12k_uk/galleryshot1.html

David G Fisher

Andrew

New F1 2000 Pics

by Andrew » Sun, 12 Mar 2000 04:00:00

Are the wheels too big, or is it the small heads which ***s the
proportions of the entire car?

The game is looking good.  The color palette and textures look much the same
as SCGT.  I just hope the game engine has been tweaked to eliminate the cpu
bottle necks when driving with a full field.

-Andrew

Andrew

New F1 2000 Pics

by Andrew » Sun, 12 Mar 2000 04:00:00

One more thought... Why is the Jag catching air in pic 7?

-Andrew

ymenar

New F1 2000 Pics

by ymenar » Sun, 12 Mar 2000 04:00:00


Car proportions are incredibly poor.  Front wheels (F1 wheels aren't
cylindric-shaped, they are almost balloons!), sidepods, rear wing support,
helmets, etc... And a jag a couple of inches in the air.  Btw I've sit in a
F1 car, and be sure that in the***pit you don't see them wheels as high as
in the picture #9.  It's not like GPL!

Look at picture #16, you'll see the front wheels almost a feet out of the
car compared to the rear wheels.  How can they forget this? :(

Will they ever learn? How many people is it going to need to say them that
the cars make the overall game look ridiculous in all their press releases
and previews? <g> :)

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.racesimcentral.net/
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.

Rolf Euverma

New F1 2000 Pics

by Rolf Euverma » Sun, 12 Mar 2000 04:00:00

Let's all send them an email and say.. change this or we don't buy this
game... ;-)



SlipStrea

New F1 2000 Pics

by SlipStrea » Sun, 12 Mar 2000 04:00:00

Not impressive looking at all. Why are those cars floating? and the***pit
views are no good either. This is obviously a game being pushed out the door
early to capture some cash from dear hunter/nascar revolution fans who buy
their software from the same place they buy their dogfood and deoderant. If
they would only include some of the more important features like realistic
physics (even if it can be turned off) and the real fixings (weather,
saftycar...) I might have been able to over look these odd graphics. Well,
at least the colors look good.

I guess we'll all be waiting for GP3. Im also putting money on RS3 in late
2000 as the dark horse to capture the title again. I think the ubisoft model
is a good one with easy/realistic modes (good for sim$ and arcader$), a
career mode, outstanding weather, animated pit crews and easy to edit
graphics built right in the game. Now if they just improve on the already
decent physics and graphics we'll see FS steal GP's title again.

Why don't all sims take a leason on that one - I mean, why not build a game
so the true SimAttics can tweak the hell out of it without first breaking
all kinds of code. It would give games a far greater life and a broader
audience. And Im not talking about that SHIT hole n3 calls a paint shop -
sure, you can edit cars out of the game but you have to jump through hoops
to do it. The only reason I can see a company not wanting fans to edit
everything is if they plan on releasing season patches or something, but
what company does that?



Erik Frechett

New F1 2000 Pics

by Erik Frechett » Sun, 12 Mar 2000 04:00:00

Brings back memories of F1 Racing Simulation, no?

--

Erik Frechette
The Pits Grand Prix Legends
www.theuspits.com/owheel/gpl/gpl.html
The Pits Rally Championship
www.theuspits.com/fbody/rallychamp/rallychamp.html


David Kar

New F1 2000 Pics

by David Kar » Sun, 12 Mar 2000 04:00:00

I do think a comment David G. made earlier about these being screenshots
from a wide-angle-lensed replay camera is worth considering.  That certainly
seems to be the case in a few of these shots (with splayed-out wheels, for
example).

--DK


David Kar

New F1 2000 Pics

by David Kar » Sun, 12 Mar 2000 04:00:00

If you're writing about the wheel track (front vs. rear), I do think this is
a result of what seems to be a "wide-angle lens" effect in the replay.
Could be wrong, but it does look this way . . .

-DK


[snippee snip snip]
car compared to the rear wheels.  How can they forget this? :(

SlipStrea

New F1 2000 Pics

by SlipStrea » Sun, 12 Mar 2000 04:00:00

OK, I am sorry. I do hate it when everyone compares stuff that is not even
out ...vodoo5 and so on, so I shouldn't have spoken so soon. Those where
really the first screens I looked at and based my judgement on the biased
GP3 post that dominate this group and my fear of EA being able to put out a
real sim.

After looking closer at the pics and reading some of the write-ups and
interviews I would have to say I would surely give this game a chance...EA
has produced the NFS series which is one of my favorite arcade racers and I
do love SCGT (even if it does seem a bit incomplete).

It appears the physics may be better than I thought after all, as is the AI
perhaps and, as I said before, I do love the color pallet. Much better than
the bright greens and blues of MGP-RS2. I read it doesn't have weather
effects, which is disappointing, but nor does GPL which is top5 (not 7,
sorry).

If you were a beta tester why don't you let is in on some more....like; how
does the graphic engine handle a full field of cars on an average pc? how is
the damage model? how good is the ai really? what sort of car adjustments
can be made? how cool is the pits/crew implementation?

It does have one big thing going for it -- it will beat GP3 to market by a
few month...which is hopefully not because EA is pushing it out the door
early, which seemed like the case with SCGT.

So, I leave you with this, drop Rouge Spear out of the top 10 and move GPL
up...no way was RS even better than the original R6.


> Why dont you try it before opening your big mouth. It does have realistic
> physics just to let you know.

> Art
> Stealth Racing
> http://www.***sys.com/stealthracing.html



> > Not impressive looking at all. Why are those cars floating? and the
>***pit
> > views are no good either. This is obviously a game being pushed out the
> door
> > early to capture some cash from dear hunter/nascar revolution fans who
buy
> > their software from the same place they buy their dogfood and deoderant.
> If
> > they would only include some of the more important features like
realistic
> > physics (even if it can be turned off) and the real fixings (weather,
> > saftycar...) I might have been able to over look these odd graphics.
Well,
> > at least the colors look good.

> > I guess we'll all be waiting for GP3. Im also putting money on RS3 in
late
> > 2000 as the dark horse to capture the title again. I think the ubisoft
> model
> > is a good one with easy/realistic modes (good for sim$ and arcader$), a
> > career mode, outstanding weather, animated pit crews and easy to edit
> > graphics built right in the game. Now if they just improve on the
already
> > decent physics and graphics we'll see FS steal GP's title again.

> > Why don't all sims take a leason on that one - I mean, why not build a
> game
> > so the true SimAttics can tweak the hell out of it without first
breaking
> > all kinds of code. It would give games a far greater life and a broader
> > audience. And Im not talking about that SHIT hole n3 calls a paint
shop -
> > sure, you can edit cars out of the game but you have to jump through
hoops
> > to do it. The only reason I can see a company not wanting fans to edit
> > everything is if they plan on releasing season patches or something, but
> > what company does that?




http://www.racesimcentral.net/

- Show quoted text -

Frank Roger Vange

New F1 2000 Pics

by Frank Roger Vange » Mon, 13 Mar 2000 04:00:00

It has jumped the start

ehh...



DjFI

New F1 2000 Pics

by DjFI » Mon, 13 Mar 2000 04:00:00

No matter what... I enjoyed SCGT... if they improved on the engine
(regarding being a cpu hog with ai), and the physics\handleing are as good
as people who've played it are saying, I'll be just happy with this game.
Don't forget we made brand new cars for SCGT so why couldn't we fix the
models in F1 2000.

See you at indy in f1 2000.

DjFIL


> http://www.gamespot.co.uk/pc.gamespot/driving/f12k_uk/galleryshot1.html

> David G Fisher

Arthur Axelra

New F1 2000 Pics

by Arthur Axelra » Mon, 13 Mar 2000 04:00:00

Why dont you try it before opening your big mouth. It does have realistic
physics just to let you know.

Art
Stealth Racing
http://www.***sys.com/stealthracing.html


> Not impressive looking at all. Why are those cars floating? and the
***pit
> views are no good either. This is obviously a game being pushed out the
door
> early to capture some cash from dear hunter/nascar revolution fans who buy
> their software from the same place they buy their dogfood and deoderant.
If
> they would only include some of the more important features like realistic
> physics (even if it can be turned off) and the real fixings (weather,
> saftycar...) I might have been able to over look these odd graphics. Well,
> at least the colors look good.

> I guess we'll all be waiting for GP3. Im also putting money on RS3 in late
> 2000 as the dark horse to capture the title again. I think the ubisoft
model
> is a good one with easy/realistic modes (good for sim$ and arcader$), a
> career mode, outstanding weather, animated pit crews and easy to edit
> graphics built right in the game. Now if they just improve on the already
> decent physics and graphics we'll see FS steal GP's title again.

> Why don't all sims take a leason on that one - I mean, why not build a
game
> so the true SimAttics can tweak the hell out of it without first breaking
> all kinds of code. It would give games a far greater life and a broader
> audience. And Im not talking about that SHIT hole n3 calls a paint shop -
> sure, you can edit cars out of the game but you have to jump through hoops
> to do it. The only reason I can see a company not wanting fans to edit
> everything is if they plan on releasing season patches or something, but
> what company does that?



> > http://www.racesimcentral.net/

> > David G Fisher

ymenar

New F1 2000 Pics

by ymenar » Mon, 13 Mar 2000 04:00:00


Reports from some people attending the F1 GP in Australia tell us that F1
2000 will be a disappointment.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.


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