do the same for F1 2000. And to my believe to be able to edit a sim is more
2000.
C-ya.
>DjFIL is exactly right I can not release detailed info about F1 2000. What
I
>can say is give F1 2000 a try and I'm sure most sim racers will be very
>pleased with it. But make up your own mind if you like it or not.
>Screenshots dont do justice for this sim. We haven't seen any really good
F1
>racing sims since GP2 and now we have 2 coming out this year. I'm sure GP3
>will have things which are better then F1 2000 as F1 2000 will have things
>better then GP3. Now all we need is a good CART sim.
>Art
>Stealth Racing
>http://www.***sys.com/stealthracing.html
>> First... cause it's simple to point out... another advantage f1 2000 has,
>2000
>> season. That is a huge push. To beable to race along with the real
>thing.
>> Ain't beta testers supposed to keep their yap shut except to the
>designers?
>> SCGT wasn't really pushed. It was in makings way before it hit the
>market.
>> Don't forget they got it when EA bought over Westwood Studios\***
>Interactive
>> Entertainment which was to release it with the Vipers and Profesional
>Sports Car
>> rights. Which later got droped for reasons I don't know of.
>> And I think the most of it will be fine. From everyone that I heard from
>they
>> physics\controls are really good. I'm wondering persoanly about the
crash
>> models since SCGT didn't have any visual damage.
>> But I'm gonna get it any way, I've made my decision already. Hopefuly
>it'll be
>> atleast good enough to satisfy me.
>> DjFIL
>> > OK, I am sorry. I do hate it when everyone compares stuff that is not
>even
>> > out ...vodoo5 and so on, so I shouldn't have spoken so soon. Those
where
>> > really the first screens I looked at and based my judgement on the
>biased
>> > GP3 post that dominate this group and my fear of EA being able to put
>out a
>> > real sim.
>> > After looking closer at the pics and reading some of the write-ups and
>> > interviews I would have to say I would surely give this game a
>chance...EA
>> > has produced the NFS series which is one of my favorite arcade racers
>and I
>> > do love SCGT (even if it does seem a bit incomplete).
>> > It appears the physics may be better than I thought after all, as is
the
>AI
>> > perhaps and, as I said before, I do love the color pallet. Much better
>than
>> > the bright greens and blues of MGP-RS2. I read it doesn't have weather
>> > effects, which is disappointing, but nor does GPL which is top5 (not 7,
>> > sorry).
>> > If you were a beta tester why don't you let is in on some more....like;
>how
>> > does the graphic engine handle a full field of cars on an average pc?
>how is
>> > the damage model? how good is the ai really? what sort of car
>adjustments
>> > can be made? how cool is the pits/crew implementation?
>> > It does have one big thing going for it -- it will beat GP3 to market
by
>a
>> > few month...which is hopefully not because EA is pushing it out the
door
>> > early, which seemed like the case with SCGT.
>> > So, I leave you with this, drop Rouge Spear out of the top 10 and move
>GPL
>> > up...no way was RS even better than the original R6.
>> > > Why dont you try it before opening your big mouth. It does have
>realistic
>> > > physics just to let you know.
>> > > Art
>> > > Stealth Racing
>> > > http://www.***sys.com/stealthracing.html
>> > > > Not impressive looking at all. Why are those cars floating? and the
>> > >***pit
>> > > > views are no good either. This is obviously a game being pushed out
>the
>> > > door
>> > > > early to capture some cash from dear hunter/nascar revolution fans
>who
>> > buy
>> > > > their software from the same place they buy their dogfood and
>deoderant.
>> > > If
>> > > > they would only include some of the more important features like
>> > realistic
>> > > > physics (even if it can be turned off) and the real fixings
>(weather,
>> > > > saftycar...) I might have been able to over look these odd
graphics.
>> > Well,
>> > > > at least the colors look good.
>> > > > I guess we'll all be waiting for GP3. Im also putting money on RS3
>in
>> > late
>> > > > 2000 as the dark horse to capture the title again. I think the
>ubisoft
>> > > model
>> > > > is a good one with easy/realistic modes (good for sim$ and
>arcader$), a
>> > > > career mode, outstanding weather, animated pit crews and easy to
>edit
>> > > > graphics built right in the game. Now if they just improve on the
>> > already
>> > > > decent physics and graphics we'll see FS steal GP's title again.
>> > > > Why don't all sims take a leason on that one - I mean, why not
build
>a
>> > > game
>> > > > so the true SimAttics can tweak the hell out of it without first
>> > breaking
>> > > > all kinds of code. It would give games a far greater life and a
>broader
>> > > > audience. And Im not talking about that SHIT hole n3 calls a paint
>> > shop -
>> > > > sure, you can edit cars out of the game but you have to jump
through
>> > hoops
>> > > > to do it. The only reason I can see a company not wanting fans to
>edit
>> > > > everything is if they plan on releasing season patches or
something,
>but
>> > > > what company does that?
>> > http://www.racesimcentral.net/
>> > > > > David G Fisher