rec.autos.simulators

GPL 1.1 - a summary please?

Iain Mackenzi

GPL 1.1 - a summary please?

by Iain Mackenzi » Thu, 15 Jul 1999 04:00:00

What is the situation with 1.1? It is unplayable on my system due to the
slowdown effect.
Does anyone know when a fix is going to be released? At the moment, it's
back to 1.0 for me!
Iain
PS I know this must have been answered before, so don't flame me!
Greg Cisk

GPL 1.1 - a summary please?

by Greg Cisk » Thu, 15 Jul 1999 04:00:00

I do not believe there is a definitive answer. Some people are
trying to claim their PC's are setup better than the people with
problems. Unbelievable...

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ddjhenri

GPL 1.1 - a summary please?

by ddjhenri » Thu, 15 Jul 1999 04:00:00


>I do not believe there is a definitive answer. Some people are
>trying to claim their PC's are setup better than the people with
>problems. Unbelievable...

  You mean you find it hard to believe that some folks have a system more
compatible than others?   With all the patching, ini swapping,***pit
replacements,
sound, and graphic patches that are available for gpl, it is no wonder the
effects are
different for many users.  Throw in the fact some systems are overclocked to
within
a micron of their silicon lives and you have plenty of room for "similiar"
systems to
behave differently.
  The quickest way for folks to pin down the patch problems would be to
start cleaning
house, (old drivers etc) and get their systems squeeky clean for gpl to run.
Then team up with drivers that have the same core ini's and timing settings
etc
and THEN determine if the problems still exist.
Iain Mackenzi

GPL 1.1 - a summary please?

by Iain Mackenzi » Thu, 15 Jul 1999 04:00:00

The fact is, that I am running a V3 3000 on a PII 450. I have all the latest
drivers, and I did a new clean install of GPL, and then patched 1.1. Version
1.0 has always been perfect for me with 36fps at 1024x768, but v1.1 is
unplayable! It is like driving through treacle. There is a real problem
here, so please don't put it down to overclocking, bad drivers(?), etc etc.
THERE IS SOMETHING WRONG WITH 1.1, and I am pretty annoyed about it as i
have been waiting on the FF for months now!
Iain


> >I do not believe there is a definitive answer. Some people are
> >trying to claim their PC's are setup better than the people with
> >problems. Unbelievable...

>   You mean you find it hard to believe that some folks have a system more
> compatible than others?   With all the patching, ini swapping,***pit
> replacements,
> sound, and graphic patches that are available for gpl, it is no wonder the
> effects are
> different for many users.  Throw in the fact some systems are overclocked
to
> within
> a micron of their silicon lives and you have plenty of room for "similiar"
> systems to
> behave differently.
>   The quickest way for folks to pin down the patch problems would be to
> start cleaning
> house, (old drivers etc) and get their systems squeeky clean for gpl to
run.
> Then team up with drivers that have the same core ini's and timing
settings
> etc
> and THEN determine if the problems still exist.

Jo

GPL 1.1 - a summary please?

by Jo » Thu, 15 Jul 1999 04:00:00


>I do not believe there is a definitive answer. Some people are
>trying to claim their PC's are setup better than the people with
>problems. Unbelievable...

That is a pretty annoying type of illogic isn't it? I mean in today's
world where almost every PC is unique in some way 95% of bugs are only
apparent on some configurations, even when they are real, fixable bugs
in the software. That's why they are so hard to find.

(I'm fairly sure that all cars aren't SUPPOSED to warp out of the
starting gate just before a race starts, to re-appear halfway down the
track 15 secinds later, already running - or was there some sort of
particle-physics experiment during the 1967 GP season that I'm unaware
of?)

Joe McGinn
==========================================
Staff Writer for the Sports *** Network
http://www.racesimcentral.net/***.com/
==========================================

Iain Mackenzi

GPL 1.1 - a summary please?

by Iain Mackenzi » Thu, 15 Jul 1999 04:00:00

My 'treacle' effect described earlier disappears if I disable FF. With no
FF, there is no slowdown at all in 1.1.
Where does that leave us?
Iain


> >I do not believe there is a definitive answer. Some people are
> >trying to claim their PC's are setup better than the people with
> >problems. Unbelievable...

> That is a pretty annoying type of illogic isn't it? I mean in today's
> world where almost every PC is unique in some way 95% of bugs are only
> apparent on some configurations, even when they are real, fixable bugs
> in the software. That's why they are so hard to find.

> (I'm fairly sure that all cars aren't SUPPOSED to warp out of the
> starting gate just before a race starts, to re-appear halfway down the
> track 15 secinds later, already running - or was there some sort of
> particle-physics experiment during the 1967 GP season that I'm unaware
> of?)

> Joe McGinn
> ==========================================
> Staff Writer for the Sports *** Network
> http://www.racesimcentral.net/***.com/
> ==========================================

Jo

GPL 1.1 - a summary please?

by Jo » Thu, 15 Jul 1999 04:00:00


>My 'treacle' effect described earlier disappears if I disable FF. With no
>FF, there is no slowdown at all in 1.1.
>Where does that leave us?

My warping is there with or without FF turned on.

Joe McGinn
==========================================
Staff Writer for the Sports *** Network
http://www.racesimcentral.net/***.com/
==========================================

Greg Cisk

GPL 1.1 - a summary please?

by Greg Cisk » Fri, 16 Jul 1999 04:00:00



>>I do not believe there is a definitive answer. Some people are
>>trying to claim their PC's are setup better than the people with
>>problems. Unbelievable...

>That is a pretty annoying type of illogic isn't it? I mean in today's

Annoying only if you think that everyone with a problem has
their PC setup wrong. After I patched to the latest version
of SCGT, my Logitech FF controller (which was on ID#2 and
working properly) was no longer available to the game.
So is my PC setup not setup properly or is there some-
thing wrong with the patch?

Ian says that GPL 1.0 works fine while 1.1 does not.
In fact many people say this. I suppose a blind person
would say their PC's are at fault. Randy has said he
was looking into the problem which should be good
enough for everyone.

DIRECTX WAS SUPPOSED TO TAKE CARE OF THAT!!!

And the game MFR's are tasked with ensuring this it happens.
So far it hasn't and DOS games have become more stable
and easier to setup.

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Greg Cisk

GPL 1.1 - a summary please?

by Greg Cisk » Fri, 16 Jul 1999 04:00:00


It leaves us asking what controller you have???

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Iain Mackenzi

GPL 1.1 - a summary please?

by Iain Mackenzi » Fri, 16 Jul 1999 04:00:00

My controller is the Ultimate Per4mer FF which has been magnificent for the
last year- until GPL 1.1 that is!
Iain



> >My 'treacle' effect described earlier disappears if I disable FF. With no
> >FF, there is no slowdown at all in 1.1.
> >Where does that leave us?

> It leaves us asking what controller you have???

> --

> Header address intentionally scrambled to ward off the spamming hordes.

> cisko [AT] ix [DOT] netcom [DOT] com

Greg Cisk

GPL 1.1 - a summary please?

by Greg Cisk » Fri, 16 Jul 1999 04:00:00

It may be sucking CPU cycles then. Randy had numbers for the
MS, Logitech and TM FF wheels, but not for the one you have.
SO it may be as bad as the TM wheel.

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Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com


>My controller is the Ultimate Per4mer FF which has been magnificent for the
>last year- until GPL 1.1 that is!
>Iain




>> >My 'treacle' effect described earlier disappears if I disable FF. With
no
>> >FF, there is no slowdown at all in 1.1.
>> >Where does that leave us?

>> It leaves us asking what controller you have???

>> --

>> Header address intentionally scrambled to ward off the spamming hordes.

>> cisko [AT] ix [DOT] netcom [DOT] com

Iain Mackenzi

GPL 1.1 - a summary please?

by Iain Mackenzi » Sat, 17 Jul 1999 04:00:00

What numbers did Randy give for the TM?
Iain

> It may be sucking CPU cycles then. Randy had numbers for the
> MS, Logitech and TM FF wheels, but not for the one you have.
> SO it may be as bad as the TM wheel.

> --

> Header address intentionally scrambled to ward off the spamming hordes.

> cisko [AT] ix [DOT] netcom [DOT] com



> >My controller is the Ultimate Per4mer FF which has been magnificent for
the
> >last year- until GPL 1.1 that is!
> >Iain




> >> >My 'treacle' effect described earlier disappears if I disable FF. With
> no
> >> >FF, there is no slowdown at all in 1.1.
> >> >Where does that leave us?

> >> It leaves us asking what controller you have???

> >> --

> >> Header address intentionally scrambled to ward off the spamming hordes.

> >> cisko [AT] ix [DOT] netcom [DOT] com

Greg Cisk

GPL 1.1 - a summary please?

by Greg Cisk » Sat, 17 Jul 1999 04:00:00

3,500,000 CPU cycles for one FF effect. The MS wheel
was 1,500,000 while the Logitech FF was 50,000!

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com


>What numbers did Randy give for the TM?
>Iain


>> It may be sucking CPU cycles then. Randy had numbers for the
>> MS, Logitech and TM FF wheels, but not for the one you have.
>> SO it may be as bad as the TM wheel.

>> --

>> Header address intentionally scrambled to ward off the spamming hordes.

>> cisko [AT] ix [DOT] netcom [DOT] com



>> >My controller is the Ultimate Per4mer FF which has been magnificent for
>the
>> >last year- until GPL 1.1 that is!
>> >Iain




>> >> >My 'treacle' effect described earlier disappears if I disable FF.
With
>> no
>> >> >FF, there is no slowdown at all in 1.1.
>> >> >Where does that leave us?

>> >> It leaves us asking what controller you have???

>> >> --

>> >> Header address intentionally scrambled to ward off the spamming
hordes.

>> >> cisko [AT] ix [DOT] netcom [DOT] com

Ed Ba

GPL 1.1 - a summary please?

by Ed Ba » Sat, 17 Jul 1999 04:00:00

On Fri, 16 Jul 1999 07:16:47 -0500,


Hey thats some cool info. Where'd you get that?

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* unit.26 - s.p.u.t.u.m.
* http://www.cabal.net
* http://www.sputum.com

Greg Cisk

GPL 1.1 - a summary please?

by Greg Cisk » Sat, 17 Jul 1999 04:00:00


>On Fri, 16 Jul 1999 07:16:47 -0500,


>>3,500,000 CPU cycles for one FF effect. The MS wheel
>>was 1,500,000 while the Logitech FF was 50,000!

>Hey thats some cool info. Where'd you get that?

Randy Cassidy posted these numbers here in the NG a while ago.

I would suggest using dejanews :-)

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com


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