rec.autos.simulators

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

Nosfera

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Nosfera » Thu, 05 Feb 1998 04:00:00



In your theory, all tech support is divided on how many calls you get
for a specific title. The more calls you get the more tech support
costs.What utter rubbish! They are paid hourly. If they get 200 or10
calls within the hour, it still costs the same.Sierra has a 1-800
number. They don't pay per call. If what you say is  true then I say
get rid of tech support because those people you pay to answer the
phones know nothing about anything. OK, they know they have a cheque
coming next week if they keep answering the telephone. I've dealt with
Sierra tech support once and it was a joke. I solved the problem
myself and emailed them the answer. The game in question was Fast
Attack, I believe. Any of you ever get Command: Aces of the Deep
running stable ? If you did you are lieing. Tech support will give you
some bull about drivers etc. The game is unstable even on the best of
finely tuned machines. Now I'm not trying to harp on Papyrus or
anything, but there are far too many apologists in this group, And I
still believe you  are a bunch of pussies. Pussies ! As in plural.

--
Nos


http://www.racesimcentral.net/~nosfer/index.html                

Nosfera

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Nosfera » Thu, 05 Feb 1998 04:00:00


>Thanks very much for the info....its a relief to see that at least ONE
>developer has not forgotten this forgotten newsgroup. Makes it less a
>boys club and more of a useful place for news. Thanks again.

>And yes I also really appreciate all the work the independent developers
>are doing towards making all of our sims that much better. For instance
>thanks to the Developer of the Name Editor...for F1 Racing sim...

>Now if we could get more participation...

Stop being so self important you ***! You think anyone gives a
shit about what you think? I sure as hell know I don't. But, you know
what? I care more about what you think than all of the other ***s
in this group. At least you're not a  snotty nosed snob too. :-)

--
Nos


http://www.racesimcentral.net/~nosfer/index.html                

Ronald Stoeh

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Ronald Stoeh » Thu, 05 Feb 1998 04:00:00



> >Thanks very much for the info....its a relief to see that at least ONE
> >developer has not forgotten this forgotten newsgroup. Makes it less a
> >boys club and more of a useful place for news. Thanks again.

> >And yes I also really appreciate all the work the independent developers
> >are doing towards making all of our sims that much better. For instance
> >thanks to the Developer of the Name Editor...for F1 Racing sim...

> >Now if we could get more participation...

> Stop being so self important you ***! You think anyone gives a
> shit about what you think? I sure as hell know I don't. But, you know
> what? I care more about what you think than all of the other ***s
> in this group. At least you're not a  snotty nosed snob too. :-)

You two should get together for some ass kissing. It would keep you
busy for a while and relieve this ng from further brainless rubbish.

Hey, it's just a suggestion... 8^P

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Greg Cisk

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Greg Cisk » Thu, 05 Feb 1998 04:00:00


>It's not at ALL that simple, Greg. Tech support calls are tagged as
>regarding a specific title, and these counts are used to spread the
>costs of tech support among all the projects' bottom lines. It affects
>royalties, etc.

This sounds more like an internal issue with how Sierra handles the
finances for Tech support. ie sucking money from title royalties to
pay for it. What a joke. I'd be willing to bet that the Sierra parent
company could do this better if they wanted. The fact is that they
employ some number of tech support who get paid whether they
answer the phones or not. How they pay these people does not
really intrest me or Mr. Joe Gamer I would think.

--
Header address intentionally scrambled to ward off the spamming hordes.

>steve

>--
>Steven Travers


papa..

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by papa.. » Thu, 05 Feb 1998 04:00:00

Geez Ronnie you are really upset about the ass*** you got eh...?

Sorry.....but you should be careful whose chain you pull.....

PAPA DOC

Pierre PAPA DOC Legrand
Infamous
Pink Flamingo Pilot...

Eric T. Busc

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Eric T. Busc » Thu, 05 Feb 1998 04:00:00

Keep in mind Steve used to work for Papyrus, so I'm pretty sure he knows
what he's talking about...

--
Eric T. Busch

http://ebusch.akorn.net


>In your theory, all tech support is divided on how many calls you get
>for a specific title. The more calls you get the more tech support
>costs. What utter rubbish!...

Michael E. Carve

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Michael E. Carve » Thu, 05 Feb 1998 04:00:00



% > Well, if rumors are anywhere to being half true, the patch is done (not
% > by Papyrus).  So where is the financial gain in not releasing it?

% The potential "gain" is the avoidance of loss on tech support calls if
% the patch has stability problems, or needs integration with NROS, or
% doesn't work right on sub-standard CPUs, or whatever...

% Remember, money doesn't just flow in one direction when patches are
% released.

And as it turns out, the patch is not done.  There are/were problems
with the 3DFX patch and Papyrus is still working on fixing the problems.

However, I do have a bone to pick about Tech Support.  It won't cost
Sierra much more to give their stock Tech Support answer:

"Run Scan Disk and re-install."

I am sorry, but Sierra's Tech Support has never been their strength.
--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Steven Trave

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Steven Trave » Thu, 05 Feb 1998 04:00:00

On Wed, 4 Feb 1998 07:43:11 -0600, "Greg Cisko"



>>It's not at ALL that simple, Greg. Tech support calls are tagged as
>>regarding a specific title, and these counts are used to spread the
>>costs of tech support among all the projects' bottom lines. It affects
>>royalties, etc.

>This sounds more like an internal issue with how Sierra handles the
>finances for Tech support. ie sucking money from title royalties to
>pay for it. What a joke. I'd be willing to bet that the Sierra parent
>company could do this better if they wanted.

I'm not talking about how they get paid. I was simply explaining to
Greg that there is indeed an incentive to reduce the number of tech
support calls, something which Jim S. stated, and he doubted the truth

of.

THE FACT IS, they employ some number of tech support people, and if
the number of calls goes up, then they have to hire more people, or
pay more money to another company to handle the overflow. I said
nothing about how the tech support people get paid.

Seems to make sense to me that a development team that strives to
reduce tech support calls (and thus costs, no matter what you seem to
think you know are facts) should get rewarded for doing so. Simple
logic.

steve
--
Steven Travers

Steven Trave

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Steven Trave » Thu, 05 Feb 1998 04:00:00





>>It's not at ALL that simple, Greg. Tech support calls are tagged as
>>regarding a specific title, and these counts are used to spread the
>>costs of tech support among all the projects' bottom lines. It affects
>>royalties, etc.

>>steve

>In your theory, all tech support is divided on how many calls you get
>for a specific title. The more calls you get the more tech support
>costs.What utter rubbish! They are paid hourly. If they get 200 or10
>calls within the hour, it still costs the same.Sierra has a 1-800
>number. They don't pay per call.

snip

> Now I'm not trying to harp on Papyrus or
>anything, but there are far too many apologists in this group, And I
>still believe you  are a bunch of pussies. Pussies ! As in plural.

>--
>Nos


>http://www.racesimcentral.net/~nosfer/index.html                

Number one, it's not my theory, it's my fact. And I did not say "The
more calls you get the more tech support costs." You did. I said it
affects relative costs between projects, not overall costs, so shut up
you stupid idiot. What's that song in the Wizard of Oz that the
scarecrow sings?

You really need to get a life. I can just see you sitting there, tears
streaming down your cheeks, trembling arm extended, pointing at the
screen, yelling "I can't believe that guy just posted that rubbish
about tech support costs! I'll show him!" clakety-clak-clak, type type
type. I mean, really. Go get outside and get some air or something. Or
get a girlfriend. Or a bonsai tree. Just...something to do. Besides
climbing up here and calling people pussies and ***s.

steve
--
Steven Travers

Barton Spencer Brow

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Barton Spencer Brow » Thu, 05 Feb 1998 04:00:00

Nos--

May I gently remind you that you're not only being unnecessarily rude,
you're also directly violating Concentric's TOS with your abusive
language. The chances of someone turning you into to CRIS' email abuse
department are actually quite high, and believe me, they WILL give you
exactly one warning before terminating your account. This is not a
threat, it is well-informed advice from a long-time Concentric
subscriber.

Whatever the cause of your disagreeable postings, they are intolerable,
in the strictest construction of the phrase, and, compared to those of
Jim Sokoloff and Steven Travers, woefully uninformed, at least as
regards their *actual* -- as opposed to your *theoretical*,
understanding of the workings of Papyrus' tech support.

Please, no flames -- I am as likely to turn you into Concentric as
anyone, believe me.

Bart Brown

Greg Cisk

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Greg Cisk » Thu, 05 Feb 1998 04:00:00

I just want to know why you made a public display of what
amounts to a private email love-letter. Was there some
*NEED* for that?

--
Header address intentionally scrambled to ward off the spamming hordes.


>Nos--

>May I gently remind you that you're not only being unnecessarily rude,
>you're also directly violating Concentric's TOS with your abusive
>language. The chances of someone turning you into to CRIS' email abuse
>department are actually quite high, and believe me, they WILL give you
>exactly one warning before terminating your account. This is not a
>threat, it is well-informed advice from a long-time Concentric
>subscriber.

>Whatever the cause of your disagreeable postings, they are intolerable,
>in the strictest construction of the phrase, and, compared to those of
>Jim Sokoloff and Steven Travers, woefully uninformed, at least as
>regards their *actual* -- as opposed to your *theoretical*,
>understanding of the workings of Papyrus' tech support.

>Please, no flames -- I am as likely to turn you into Concentric as
>anyone, believe me.

>Bart Brown

robert mrof

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by robert mrof » Thu, 05 Feb 1998 04:00:00


>The potential "gain" is the avoidance of loss on tech support calls if
>the patch has stability problems, or needs integration with NROS, or
>doesn't work right on sub-standard CPUs, or whatever...

Is the 3dfx port supposed to be launchable under Win95 (unlike Rendition
version) and compatible with NROS?
Jo

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Jo » Thu, 05 Feb 1998 04:00:00


>Is the 3dfx port supposed to be launchable under Win95 (unlike Rendition
>version) and compatible with NROS?

Yes, I'm pretty sure they said they're making it NROS compatible.

Joe

Greg Cisk

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Greg Cisk » Thu, 05 Feb 1998 04:00:00


>You really need to get a life. I can just see you sitting there, tears
>streaming down your cheeks, trembling arm extended, pointing at the
>screen, yelling "I can't believe that guy just posted that rubbish
>about tech support costs! I'll show him!" clakety-clak-clak, type type
>type. I mean, really. Go get outside and get some air or something. Or
>get a girlfriend. Or a bonsai tree. Just...something to do. Besides
>climbing up here and calling people pussies and ***s.

This was so great I thought NOS might like to read it again :-)

Gotta give this round to Steve...

--
Header intentionally scrambled to ward off the spamming hordes.

>steve
>--
>Steven Travers


Marc J. Nelso

Papyrus: it's no longer "early 98". Where's the Nascar2 3dfx patch?

by Marc J. Nelso » Thu, 05 Feb 1998 04:00:00


>If they get 200 or10 calls within the hour, it still costs the
>same.Sierra has a 1-800 number. They don't pay per call.

Who do you suppose pays for this 800-service?...Certainly not Ma-Bell!
Each call costs, no way around it - either the customer gets the bill,
or Sierra - in this case Sierra.

Cheers!

Marc

--
Marc J. Nelson
Sim Racing News - http://www.simnews.com

<remove '_*_' before replying>


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