% Okay all, I am sorry about the lack of information from Papyrus in
% this newsgroup as of late. What I have found in the past is that it
% becomes a no win situation. If we say it's going to be done by x date
% and then it misses that date, we are screamed at for missing the date.
% If we don't say anything thing, we are screamed at for not saying
% anything. That's the reason we have been reluctant to say anything
% about the N2 3DFX patch on this group.
Adam, thanks for taking the risk and keeping us informed. You are right
that more than likely people will still scream ***y ***, no what
information you post. However, the majority truly appreciate the
"contact". I am sure most of the regular followers of r.a.s. know
exactly who will be posting the inflamatory posts (except those with a
well loaded killfile). ;-)
In the long run, I think keeping us informed is the better alternative
to leaving the information well dry and allowing the "pissers" to fill
it.
% Having said that, here is the scoop. We are still working on the
% patch. There is no *** with Rendition to not complete this
% patch. And, there is not effort on Papyrus' part to take all the
% credit for the patch. Andy at 3DFX has done a tremendous job.
% Without his effort, this patch would not even be on the table.
% We are in the last stages of getting this patch done. Andy is still
% working on some issues which we hope to have complete soon. No, I
% won't give you a date because I don't have one. When we have done all
% we can with the patch, we will release it. Sorry for the silence and
% the delay but trust me when I say it is coming. Thanks.
% Adam Levesque
% General Manager
% Papyrus
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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