Thanks!
Tom
Thanks!
Tom
> Is there a max frame rate that GPL can provide?
> Thanks!
> Tom
--
Fester
I have an odd problem in this area. On my system, it always reports 2.47
fps (that's two point four seven).
It's obviously MUCH faster than that :)
I also have a problem with intermittent, temporary screen stutters that
cause me grief. They are so bad sometimes that I'm off the track before it
stabilizes.
I've yet to figure this out.
Next Weekend, I'm going to uninstall GPL, including throwing away the old
folder, and reinstall everything fresh and hope it goes away.
-Larry
>> Thanks!
>> Tom
--
Darryl
Nonsense. The server load is in no way tied to the frame rates of clients.
Neither is the rate at which clients send data to the server tied to their
frame rate. Also the frame rate is not tied to the physics engine in a rigid
way. It is for the max frame rate of 36, but when there is a cpu shortage,
gpl drops the frame rate but not the "frequency" of the physics engine (as
opposed to slomo mode of GP2/3).
What can happen on a fully loaded client (which is what is indicated by fps
<36) is that the modem does not get all the attention it wants and this may
cause delays and packet loss. Although the server has to rely more on
prediction than normal when this happens, it does not increase his load
because he is predicting all the time anyway (he is doing 3 physics
evaluations for every client frame (send_every = 3)).
Not all kinds of connections suffer from full cpu load. For instance I ran
successfully in the first days of gpl on an internal isdn card while fps
were around 30. Serial connections are much more vulnerable as every byte
received requires interrupt processing.
Bart Westra