>>>> Hmmm, are they going to support DirectX or should I just not bother
>>>> buying it? (I have a dual PII 400, 256MB with a Matrox G200 AGP card).
>>>> I would say I find it hard to believe they'd be stupid enough not to,
>>>> but I'm sort of used to the stupidity of software vendors these days.
>>> Gotta agree with you there. Never could work out why they did not do a D3D
>>> version in
>>>light of the supposedly much improved Direct X 6.
>>Or at the least a Gl version. Must admit to be a bit suprised at their choice
>>of 3D API's.
>Here's my 2 cents worth on the matter. One has to remember that the
>game has been in development for 4 years. Only recently have Direct 3D
>and OpenGL come into the *** arena with real quality. Perhaps there
>would have to be a lot of tweaking to be made to the game engine for
>it to work well with the newer APIs, which would have added another
>year or two to the development schedule. If this is the case, it mat
>have not been financially possible for Papy to take the time to cater
>to those APIs.
>The last statement was my opinion only. Do not flame me too bad :)
>Chris
Chris, maybe, but outside the Papy-sim fans, no one uses rendition- so
effectively, you have a sim which caters to people who are going to buy it no
matter what, and 3Dfx owners.
With all the new cards (TNT, G200, i740, etc) it seems quite silly to limit
yourselves to these people. Even more so with this engine forming the basis of
Nascar 3- a good year away.
They'd have to plan on adding it by then, i'd think.
Regardless of how good it is, i think convincing the casual owner to spend
more money on a 3Dfx card over their G200 or similar is not going to happen.
Z.