Can somebody confirm this with the full game? You could be getting a
medal for this John, good work.
Sound popping in Papyrus games goes back to ....maybe even N2.
Thanks...post this every day ...:)
dave henrie
> > Anybody have a good suggestion for a new sound card, my SB Live has a
> > terrible crackling sound in N2002.
> > I know this seems to be a common problem. So If anyone has a good Audio
> > Card recommendation I think I will just go buy one.
> I made the following edits to the core.ini file on the demo, which
> completely cured the poppping problem I had. I don't know if it works in
> the full game as I don't have it yet. I'm thinking it will though.
> Sound]
> allow_buffer_recreation=1 ; re-create sound buffers to
> improve quality
> enable_3d_interpolation=1 ; enable volume interpolation for
> 3d sound
> force_default_buffer_size=6 ; Set forced buffer size in 1/36
> second units. Define a value of 3 or larger
> interpolationValue=0
> John Cauthen