rec.autos.simulators

f1 2002 Stuttering

Ian Dickso

f1 2002 Stuttering

by Ian Dickso » Sun, 09 Jun 2002 06:40:49

during qualifying and races..

mini pause like stutter every now and then???

Anybody else experience that??

I have tried turning off replies but no good.

Is it the telemetry maybe??

<somecallme..

f1 2002 Stuttering

by <somecallme.. » Sun, 09 Jun 2002 08:24:20

Stuttering in games is usually due to graphics. If you are using high res
32bit textures and have insufficient video memory then it happens when the
textures have to re-load into the card's memory across the agp bus. Try
using 16bit textures or get card with more mem. My new GeForce 4400ti has
128meg so no more stuttering in games but ven on that it stutters on the
amazing looking codecreature nvidia demo which uses an awsome amount of
memory (something like 256meg!).

Some Call Me Tim

Ian Dickso

f1 2002 Stuttering

by Ian Dickso » Sun, 09 Jun 2002 09:57:58

Thanks for that Tim

I have a Geforce 3 running 16bit colour (64meg ddr)
512 Meg ram
XP 1500+

I have tried 29.42 (immediate lockup)
29.40 (immediate lockup)
28.32 (blue screen dump)
23.11 and 23.12 run but give stutter (2 or 3 times a lap)
22.50 (old favorites of mine) same as above

Any suggestions chaps?

,

Haqsa

f1 2002 Stuttering

by Haqsa » Sun, 09 Jun 2002 11:35:48

Sometimes sound cards can cause stuttering too.  What kind of sound card
do you have?


J. Janaso

f1 2002 Stuttering

by J. Janaso » Sun, 09 Jun 2002 13:17:40

I notice with F12001 when hitting the rumble strips I got some
stutterererer.

J. Janasov


> Sometimes sound cards can cause stuttering too.  What kind of sound card
> do you have?



> > Thanks for that Tim

> > I have a Geforce 3 running 16bit colour (64meg ddr)
> > 512 Meg ram
> > XP 1500+

> > I have tried 29.42 (immediate lockup)
> > 29.40 (immediate lockup)
> > 28.32 (blue screen dump)
> > 23.11 and 23.12 run but give stutter (2 or 3 times a lap)
> > 22.50 (old favorites of mine) same as above

> > Any suggestions chaps?

Toad

f1 2002 Stuttering

by Toad » Mon, 10 Jun 2002 11:24:31


Usually turning down the texture detail and/or lowering the res will help.

David Powel

f1 2002 Stuttering

by David Powel » Mon, 10 Jun 2002 05:27:21

its just a shit game....online is glitches for about 3secs when a client
joins the server....i think EA tested multiplayer code on the 10000000mbit
atlantic europe trunkline.....




> > during qualifying and races..

> > mini pause like stutter every now and then???

> > Anybody else experience that??

> > I have tried turning off replies but no good.

> > Is it the telemetry maybe??

> Usually turning down the texture detail and/or lowering the res will help.

Damien Smit

f1 2002 Stuttering

by Damien Smit » Tue, 11 Jun 2002 12:28:38

Nope...runs perfectly here on a 512K cable connection.  Seriously though,
why didn't you read a review of the game before you went and bought it
instead of coming on here and ***ing about the crappy net code...?   I
guess you'll know next time.  I suggest that if you don't have access to a
fast network, you should just enjoy the game for what it is - an awesome
hotlapping game.  Go register at EAs web site...

<somecallme..

f1 2002 Stuttering

by <somecallme.. » Wed, 12 Jun 2002 03:49:13


You shoyuld also have read the back of the box (how many of you actaually do
that?)
It clearly says Multiplayer 56Kbps 2 players!
Multiplayer ISDN,Broadband,Lan, 2-8 players!

Check Ya Specs before ya buy.

Besides a lot of you wingers will just have to wake up and accept that your
old 56k modem just won't cut the mustard anymore.

Some Call Me Tim

Toad

f1 2002 Stuttering

by Toad » Wed, 12 Jun 2002 12:39:43


There is no reason a good 56K hardware modem can't play MP games as well, or
close to, as DSL. When they say two player 56k they are also talking about
cable/DSL users.
I've had DSL and it doesn't do MP any better than my 56k does, so long as
you are not hosting and find a server with low pings.

Toad

f1 2002 Stuttering

by Toad » Thu, 13 Jun 2002 09:50:24


FU. Latency can actually be worse on DSL. Only a small amount of data has to
be transferred for a MP game, not the whole friggin game's graphics.

Toad

f1 2002 Stuttering

by Toad » Thu, 13 Jun 2002 20:47:45


I have, but I prefer Ghost Recon, Delta Force: LW and online masive MP
flight sims. My game has never suffered because I am on a 56k modem, that
applies to N2002 also. There is another thread in this group where it is
pointed out that even a 28.8k modem is sufficient for online ***. The
only problem with a slower connection is the long downloads to get new maps
for games like Q3A.

As I said before, FU, it is you who doesn't know WTF he is talking about.
For most games 56k is fine so long as you have a good ping. It is your ISP's
backbone that is more important than the speed of your connection. I've been
doing MP since 1993 - mostly ON A MODEM!!!

Damien Smit

f1 2002 Stuttering

by Damien Smit » Thu, 13 Jun 2002 22:17:53

The best ping that I've ever seen on a modem was about 150ms - totally
appalling compared to 40ms or so for cable in FPS games like CS.  150ms is
probably OK though for racing games.

Toad

f1 2002 Stuttering

by Toad » Fri, 14 Jun 2002 07:08:07


Anything below 300ms is adequate! And that ping can really fluctuate so just
because it says 40ms when you connect doesn't mean it will stay there. When
I had DSL quite often I would get lag due to fluctuations, more so than on
my 56k modem.

Toad

f1 2002 Stuttering

by Toad » Fri, 14 Jun 2002 07:11:41


More friendly than a cable system. Then more users on a cable system the
worse the performance will get, that doesn't happen with a modem.

Anyone who thinks 56k modem isn't adequate for MP *** is an idiot. They
were doing this stuff long before your mommy and daddy let you roam free on
the internet.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.