rec.autos.simulators

iRacing... help... must... resist!

Andrew MacPhers

iRacing... help... must... resist!

by Andrew MacPhers » Sun, 10 Aug 2008 17:30:00


> Every soldier goes through Boot Camp :)

Yes, but they don't have to pay for the 'pleasure'. :->

Andrew McP

hoove

iRacing... help... must... resist!

by hoove » Sun, 10 Aug 2008 23:33:01


> Uve,

> Hang in there bud.  Once you get to the Class C Mazda and Silver Crown, the
> tendancy to 'bore out' goes down considerably.

> Your progression is exactly like mine was:

> Solstice/Legends - Oh, please PLEASE let me out of these things!
> Skippy/Late Model - Fun, but becomes a bit stagnant after a while.
> Mazda/Silver Crown - Now we're talking!  You are too busy in these cars to
> get bored :)

> Bear with it.  Long before December you'll be singing a different tune :)

Hey Larry, thanks for your support. I had a chance to try the Mazda in
one of the earlier betas, and it didn't do much for me (but that may
have changed in one of the latest patches). I liked the Skippy better
than the earlier incarnation of the F-Mazda.

Right now I'm suffering from a bit of simracing "disillusionment" or
whatever one would like to call it, so maybe it's not exactly fair to
assess iR at the moment ;-)

All the best,

Uwe

hoove

iRacing... help... must... resist!

by hoove » Sun, 10 Aug 2008 23:37:10



>> My subscription lasts
>> until December, maybe they'll come up with something new that gets me
>> going again.

> I was shocked when you said you signed up for 6 months after all that
> pissing and moaning in the iracing forums during the beta. ;-) I

Yeah well, I thought "what the heck, this Skippy is fun", and as all
the content was free for the taking for beta testers I went with it,
wondering what else they'd come up with in this timeframe.

All the best, Uwe

--

hoove

iRacing... help... must... resist!

by hoove » Sun, 10 Aug 2008 23:41:34


> That's why I can't wait for 'GTR Evolution' (Addon for Race07), which will
> contain a (hopefully great) commercial version of the Ring (not to show
> disrespect to the creators of the mod version of the green hell, of course).

While I don't enjoy Race 07's physics (preferred GTR2's in fact),
it'll be great to see an rF conversion of an accurate Nordschleife
once the update is released. Then I'll be forced to buy GTR Evolution
in order to "legalize" my use of their content in rF ;-)

All the best, Uwe

--

0-0-0-0-

iRacing... help... must... resist!

by 0-0-0-0- » Mon, 11 Aug 2008 05:36:17

LOLOLOL

=-=-=-=-=-



>> Every soldier goes through Boot Camp :)

> Yes, but they don't have to pay for the 'pleasure'. :->

> Andrew McP

Wingwong Wo

iRacing... help... must... resist!

by Wingwong Wo » Mon, 11 Aug 2008 06:38:02



Whats' the point of penalizing for going on the grass? Isn't the loss of
time enough of a penalty? They don't get penalized for touching the grass
in real racing.

Ronald Stoeh

iRacing... help... must... resist!

by Ronald Stoeh » Mon, 11 Aug 2008 08:23:20



>> That's why I can't wait for 'GTR Evolution' (Addon for Race07), which will
>> contain a (hopefully great) commercial version of the Ring (not to show
>> disrespect to the creators of the mod version of the green hell, of course).

> While I don't enjoy Race 07's physics (preferred GTR2's in fact),
> it'll be great to see an rF conversion of an accurate Nordschleife
> once the update is released. Then I'll be forced to buy GTR Evolution
> in order to "legalize" my use of their content in rF ;-)

I just received Race07 in the mail. While the physics are not bad, I
really prefer rF's (maybe just because I'm already used to rF too much).

So yes, I'm hoping for a conversion, too. Hmm, driving those 1995 ChampCars
on the Ring -> Schwiiingggggg! ;)

l8er
ronny

Andrew MacPhers

iRacing... help... must... resist!

by Andrew MacPhers » Mon, 11 Aug 2008 14:48:00


> Whats' the point of penalizing for going on the grass?

I suppose it fits into the iRacing ethos of encouraging safe racing. A
driver who spends a lot of time with a foot on the grass is more likely
to cause incidents than one who stays of the black stuff.

A simple off doesn't cost you too much SR, but they do add up if you're
not careful.

Andrew McP

Byron Forbe

iRacing... help... must... resist!

by Byron Forbe » Tue, 12 Aug 2008 14:31:37




>> A tip about the grass.  Below a certain speed, the off penalties will
>> not appear so if you know you have to go off course, get your speed
>> down.

>> I don't remember if it's 30mph or 10 mph, but one of those will negate
>> off-penalties.

>> -Larry

> Whats' the point of penalizing for going on the grass? Isn't the loss of
> time enough of a penalty? They don't get penalized for touching the grass
> in real racing.

    Yeah, dont like that either. Like to see that modified so that you only
get penanlties for having no wheels on bitumen - a necessity to stop corner
cutting. But even then you get a scenario where you might need to go off
track to avoid an incident unfolding in front of you which is actually good
driving, yet you get a kick in the arse anyway. I do sympathise with the
programmers though - implementing any rules via software can seem an easy
thing at first glance but when you think about all the contingencies that
should ideally be covered it becomes a nightmare.
Larr

iRacing... help... must... resist!

by Larr » Wed, 13 Aug 2008 03:56:45

Except for practice SESSIONS, yes.  They don't count in practice SESSIONS.
It still puts them up to remind you how bad a driver you are :)

-Larry



>> Warm up incidents and post race incidents count
>> against your SR

> I see. I think it's safe to work on the assumption that every time I see
> an incident message online, it's hurting! That way I'm never going to be
> surprised.

> Andrew McP

Larr

iRacing... help... must... resist!

by Larr » Wed, 13 Aug 2008 03:57:50

I sure had to pay for ALL my stuff in Boot Camp, other than clothes :)

In fact, they made me throw all the shit away I brought with me, then go
re-buy it again LOL

-Larry



>> Every soldier goes through Boot Camp :)

> Yes, but they don't have to pay for the 'pleasure'. :->

> Andrew McP

Larr

iRacing... help... must... resist!

by Larr » Wed, 13 Aug 2008 03:58:55

I just spent a horrible weekend at Atlanta in the SilverCrown.  I know the
feeling :)

-Larry


Larr

iRacing... help... must... resist!

by Larr » Wed, 13 Aug 2008 04:01:04

Actually, you get penalized if 1/2 the car goes off the track.

And that is all I will say about that :)

-Larry




>> A tip about the grass.  Below a certain speed, the off penalties will
>> not appear so if you know you have to go off course, get your speed
>> down.

>> I don't remember if it's 30mph or 10 mph, but one of those will negate
>> off-penalties.

>> -Larry

> Whats' the point of penalizing for going on the grass? Isn't the loss of
> time enough of a penalty? They don't get penalized for touching the grass
> in real racing.

jeffarei

iRacing... help... must... resist!

by jeffarei » Wed, 13 Aug 2008 11:48:31

That doesn't excuse doing nothing at all. At least the predecessor,
NR2003 tried to implement some type of rules.

One obvious thing would be no penalty for avoiding or having contact
with one or more cars that were well below the normal speed for a
particular section of track.

Andrew MacPhers

iRacing... help... must... resist!

by Andrew MacPhers » Wed, 13 Aug 2008 20:06:00

Something strange is happening. I thought when I got to the Skippy I'd
enjoy myself more... be racing with people who'd come through the ranks a
little and could be trusted to race sensibly. Instead I've had three
races and in every race my SR has gone down due to...

Well, I guess it could be me. After all, if you see a lot of accidents,
chances are you're the problem, not them. ;-)

But I've had offs because drivers spun in front of me running before the
can walk. I've had collisions because drivers have spun off and been
impatient when passing me again... exhibiting 'I have the right of way
because I'm faster' type behaviour. I've had collisions when I slow down
to be lapped and they collect me with a nice little x4 for my trouble,
despite me being well over on one side of the track. And I've just --
going against the grain -- nearly had some fun!

Found a guy who was a little bit slower than me, but every time we were
getting into some kind of nip & tuck racing groove, either a recovering
spinner or lapping hotshot would put their oar in.

Anyway, that's racing I guess. But it's a real change from the Solstice
racing I had, where it was easy to be slow and considerate. My Skippy
experience so far is turning me off rather than on. I can get racing this
dodgy on any LFS server at any time of say for free! :-)

I suspect the trick will be to hang on for long enough to get put into
the dunce's league with all the other slow-pokes. At this rate though, I
may not make it that far.

Andrew McP


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