After some experimenting, including finding out that the Solstice at Lime
Rock is nowhere near as much of a handful as at Laguna Seca, I decided
tonight I'd better try a little online racing. It is, after all, what
this sim is all about.
My first and, it has to be said, lasting impression was one of confusion.
I find the race interface puzzling and had difficulty working out what I
was supposed to do to get a race. This is probably entirely down to me
being a famously slow learner, and the fact that I'm new to the game. But
I suspect I'm not the only one who finds it less than transparent.
I want to be led by the nose...
Race -> which car? -> which track? -> list of sessions available and
when.
Part of this might be down to the fact your choices are so limited as a
basic package holder of rookie status. I'm not sure. It's probably unfair
of me to comment on this though, because I do tend to pick up things
slowly. However the race interface left me feeling a bit alienated as a
beginner.
Speaking of which, my first race. :-)
Solstice rookie at (full) Lime Rock. I tried to find a way of practising
with other cars on the track before qualification, but failed to find
anything. I may just be missing something, but I could *really* do with
some kind of open server just to get used to other cars on the track.
Anyway, qualified at the back of about ten cars (my natural position
throughout my racing 'career') and had a fairly uneventful race. Managed
not to***up anyone's race and wasn't lapped until lap four. There was
still someone who hadn't lapped me by the time we finished, so I guess
that counts as a good race for me. :-)
Overall I enjoyed getting out of people's way cleanly, found the mirrors
reliable, and was relieved not to have caused anyone to lose any points.
In fact that was pretty much my only goal... forget racing, just don't be
the reason someone else gets penalties!
Which made me ponder the fact that I may not, as I suspected, be cut out
for iRacing if that's going to weigh on my mind so heavily. Still, back
in my GPL days I was always eager to be clean rather than successful.
That's great in one way, but ultimately being the nicest backmarker in
town is probably not worth spending money every month on.
Actually it wasn't all that much fun for free. ;-)
Ok, second race... worked out how to swap to the only other race I seemed
eligible for, Coupe rookie at Boston South. Now B.S. is a *** little '4
turn' (can they count in the USA? I only ever found two! :-) track with
less of a comfort zone for a natural backmarker. No peace between
overtakings!
Still, I thought it would be useful to hone my mirror-watching skills so
I joined a field of about ten again.
Again, safely qualified at the back with only one late joiner behind me.
This time it took six short laps for me to be watching the rear view
mirror filling up. However I managed to avoid incident throughout this
and many, many subsequent overtakings and survived a clean race without
seeing or causing any problems. The winner lapped me three times in a 38
lap race. :-)
You may remember me mentioning I may not be cut out for this iRacing
lark.
Right, so my overall thoughts are as follows... The iRacing experience
does seem to be everything it promises to be. A solid and fairly well set
up online racer for serious sim users. There is nothing whatsoever casual
about it, and I suspect until there's a 'complete novices' series or
practise server I'll not really be inclined to do much more racing.
On balance I'd probably rather have fired up the PC tonight, dived
straight into a race against some AI, and turned off the PC an hour or so
later. Instead I got sucked into the waiting for the next race/session
thing, and while a race of some kind (not necessarily anything you might
want to race) once every hour is fair enough for a serious setup like
iRacing, for the average simmer it's probably too restricted.
As other have said, iRacing fits nicely into your sim repertoire
alongside other titles. It is no doubt the best coded simulation out
there, and the cars are very satisfying to drive (even that poxy Solstice
on the right track, if you bring a book to read while waiting for it to
do something interesting). But my argument is that if I'm going to be
paying $xx dollars a month to drive (and only then be allowed to drive
certain cars at certain times if I've been a good enough driver to earn
(and keep!) the right to drive the cars I've bought) then I want to be
driving one sim and one sim only.
So does iRacing hit that sim g-spot? For me, I think not. I'm too much of
a casual racer to be drawn in.
I want to love it, don't get me wrong. On one level I certainly *do* love
it... it's great to be back in safe, ex-Papyrus hands again. But the
regimented and restricted structure is not, sadly, for me. So while I
really long to be a part of this ongoing adventure, I don't see me making
it past my first month.
I have no doubt, however, that I will be lured back again from time to
time. I may even change my mind and 'forget' to cancel my account, who
knows... I'm already racing the Solstice after my initial outright
hatred.
But without spending more money on more cars and tracks the initial
experience is a bit empty, and I need to race a lot to clock up the right
to race anything interesting. So I may well be caught in the catch22
situation of being too tight to spend the money (and time) I need to
spend in order to really get into the sim. It lacks a 'killer app' from
the word go.... a Lotus + Watkins Glen online demo to woo the masses and
make us dribble with desire.
I seem to be writing an essay. Oh well, maybe it'll be of some use to
those of you debating whether or not to try it. And to all of you I say
you *must* try a month, even if it's only to find out what you're missing.
:-)
Who knows, I may be completely wrong in most of my impressions so far,
and the iRacing forums (open only to members, though I think viewing only
for non-members would be a good idea) seem to be full of people doing a
*lot* of racing and having an awful lot of fun.
If only I had the talent, time, and positive attitude to be one of them.
The latter is probably all that's really required though.
Andrew McP.