Developers / Game developers and publishers
Tantrum Entertainment
discussed in 75 posts, 1997-2000 · overall tone mixed
Posts per month
How the mood changed
Starts at zero. Every post that spoke well of them moves the line up, every critical post moves it down (weighted −2 to +2).
Press releases
| Date | Release |
|---|---|
| 1998-07-22 | NHRA Drag Racing final update: game goes gold July 24 |
| 1999-02-04 | NHRA Off-Line Racing League launched (excerpt) |
Key threads
- NHRA Drag Racing released: praise and complaints 1998-08-15 · 32 postsA buyer praised Tantrum's newly released NHRA Drag Racing over Burnout, and drivers discussed realistic dragster braking with parachutes. Others complained it shipped unfinished, with broken 3dfx support, pedal problems and slow menus, and argued over how much beta testers could have done. Burnout testers said Bethesda had been more responsive, and testers from the two camps exchanged barbs.
- First impressions of Burnout drag racing 1998-03-21 · 35 postsBuyers of Bethesda's Burnout discussed its lack of a dashboard view, system requirements and stability under Windows 95. Bethesda's Brent Erickson and Todd Howard answered questions about AI tyre slip, burnouts and heads-up racing classes, and players compared quarter-mile times. Others said they would wait for Tantrum's NHRA Drag Racing.
- NHRA Drag Racing delay and real Top Fuel insight 1998-06-17 · 24 postsA fan complained that Tantrum's site still listed an April release for NHRA Drag Racing. A poster who had driven a Top Fuel dragster explained that the cars have no tachometer, few adjustments and tuning centred on the clutch, and described tyre shake, while a former fuel dragster driver added period detail. Others debated how much engine work teams do between runs.
- Greg Cisko's Burnout impressions 1998-03-28 · 26 postsGreg Cisko reviewed Burnout, listing missing keyboard commands in the manual and trouble doing burnouts with a ThrustMaster T2. Playtesters explained trans brake and line lock use, and he returned the game. Trevor Thomas was criticised for promoting NHRA Drag Racing without trying Burnout.
- NHRA Drag Racing delays vs Burnout cockpit debate 1998-05-06 · 32 postsA question about the upcoming NHRA Drag Racing sim led to rivalry with Bethesda's Burnout, comparing NHRA's lack of online play with Burnout's missing cockpit view. A former funny car driver described how little a driver actually sees, and beta tester Trevor Thomas said NHRA modelled tyre shake and engine blowups and supported Riva and 3dfx. Its release, expected around late May, had already slipped.
Busiest threads
- NHRA Drag Racing released: praise and complaints (5 posts about it)
- NHRA tip for Graphics (4 posts about it)
- NHRA: How to use T2 pedals? (3 posts about it)
- Anyone using 12 mb Voodoo2 with NHRA? (3 posts about it)
- NHRA Drag Racing (3 posts about it)
- Drag Racing new game in the works!!!!! (2 posts about it)
- NHRA Drag Racing game coming next year!!! (2 posts about it)
- New Drag Racing Simulator (2 posts about it)
- First impressions of Burnout drag racing (2 posts about it)
- NHRA drag racing (2 posts about it)
- Possible NHRA Drag Racing release date... (2 posts about it)
- NHRA Drag Racing delay and real Top Fuel insight (2 posts about it)
- NHRA first impressions (2 posts about it)
- NHRA.....It ain't that bad! (2 posts about it)
- NHRA Wheel setup--please help!!! (2 posts about it)
Sentiment by year
| Year | Posts | Positive | Negative | Tone |
|---|---|---|---|---|
| 1997 | 6 | 3 | 0 | very positive (+0.67) |
| 1998 | 60 | 12 | 24 | negative (-0.28) |
| 1999 | 5 | 1 | 0 | positive (+0.20) |
| 2000 | 4 | 0 | 1 | negative (-0.25) |
Who talked about them most
Craig · 6 Trevor Thomas · 5 Don Wilshe · 4 Todd Walker · 3 Tim Deatherage · 3 Mike Dun · 3 Greg Cisko · 3 Kevin Earl · 2 Marc J. Nelson · 2 Mach · 2 racerfa · 2 Kyle Roberts · 2 TimW · 2 BClay · 2 Guywith Nonam · 2 Tabber · 1 Mark · 1 L.A. Ming · 1 Scott Ragsdal · 1 Luke Phillips · 1


































