Race Sim Central
Rec.Autos.Simulators Archive

NHRA drag racing

8 posts by 6 people · 29 Mar 1998 - 30 Mar 1998

I just got Burnout and love it....I read at first that this was going to be basically an arcade game, but quickly changed my mind after seeing all the changes you can do in the set up of the car. I liked Burnout so much I went to Mind Magic's sight to purchase Tanttum's drag racing sim. I'm banking on Tantrum's game to be even better. First of all I hope NHRA has all the set up oprions Burnout does, but more geared toward Top Fuel motors. ie how much % of Nitro to run in the motor, how much mag to run, what pill is in the blower, how much overdrive in the blower etc. etc. etc. Also hoping they get the sound right. If the Top Fuel Motors don't sound like the real thing I think the simulation part of the game won't be the same... I'm waiting to buy a force feedback steering wheel for Tantrum's game. Does anyone have any ideas Rick Bassanelli [link lost in import: /~triad/index.htm]
Quoted text (7 lines)> I just got Burnout and love it....I read at first that this was going to > be basically an arcade game, but quickly changed my mind after seeing > all the changes you can do in the set up of the car. > I liked Burnout so much I went to Mind Magic's sight to purchase > Tanttum's drag racing sim. I'm banking on Tantrum's game to be even > better.
Rick, I dont think you will be unhappy with "NDR" it is a serious *** drag sim, all the guys at Tantrum are present or past racers, John Carapela runs a dragster now. It has all of this and more :). Wait til you hear it throught a good amp, speakers and a subwoofer, it'll be more than your neighbors can stand<g>! Its all there from the sound of the electric starter to the engine start and then the crackle when the nitro comes in! I dont know anything about FF wheels and so cant comment but I dont think you'll be unhappy with NDR :)! If you are interested in more info on NDR then email me OK? Trev
Greg Cisko 29 Mar 1998#401724
>Also hoping they get the sound right. If the Top Fuel Motors don't sound >like the real thing I think the simulation part of the game won't be the >same... I was using a FC setup which I got from one of the burnout web sites. It had a 4700+ HP motor which sounded quite realistic. Also you cannot build this motor from the provided components. You need to make a custom engine. The best I could do with the components in the game was 1450 hp which did *NOT* sound like a FC or TF motor. 4700hp monster was getting closer though. The game is cool in that respect. -- Header address intentionally scrambled to ward off the spamming hordes.
JulianDat 29 Mar 1998#401725
The PRO version has "nitro" in it.. Also, Burnout has it coded but it's not in t here!!!; ) take care ------------------------------------------------------------------ Hungry for NEWSGROUPS??? USE feedME.ORG Read and Post to 30,000 groups through feedME.ORG FREE FREE FREE http://www.feedME.ORG FREE FREE FREE ------------------------------------------------------------------
R.D. 30 Mar 1998#401843
>The PRO version has "nitro" in it.. Also, Burnout has it coded but it's not in > t >here!!!; ) >take care If this is true Julian then it's a "CROCK of SHIT" why is there a different version of the game, and why isn't it being talked about ? As far as I know Bethesda hasn't said anything about it, publicly. Bob
JulianDat 30 Mar 1998#401844
Welp.. Cause "Motion Software" are the people that designed the "Desktop Dyno". More in likely the PRO will be more expensive. Burnout, in current form, already has the code in it, yet prolly can't "import" the DYN files from Desktop Dyno.. No biggie though. This also has to deal with licensing issues, Since Motion Software let "Bethesda " use the "dyno engine" from Desktop and Bethesda, "created" the physics for the sim. I see no problem though.. The other guy won't be any faster you than.. from what I have seen.. 4.7s ------------------------------------------------------------------ Hungry for NEWSGROUPS??? USE feedME.ORG Read and Post to 30,000 groups through feedME.ORG FREE FREE FREE http://www.feedME.ORG FREE FREE FREE ------------------------------------------------------------------
BClay 30 Mar 1998#401845
Julian, I was on Motion Software's sight and the Burnout pro version isn't any more expensive than the current version. >> If this is true Julian then it's a "CROCK of SHIT" why is there a different
Quoted text (7 lines)>> version of the game, and why isn't it being talked about ? >> As far as I know Bethesda hasn't said anything about it, publicly. >> Bob >Welp.. Cause "Motion Software" are the people that designed the "Desktop
Dyno". >More in likely the PRO will be more expensive. >Burnout, in current form, already has the code in it, yet prolly can't "import" >the DYN files from Desktop Dyno.. No biggie though. >This also has to deal with licensing issues, Since Motion Software let "Bethesda >" use the "dyno engine" from Desktop and Bethesda, "created" the physics for the >sim. >I see no problem though.. The other guy won't be any faster you than.. from what
Quoted text (9 lines)> I have seen.. >4.7s >------------------------------------------------------------------ > Hungry for NEWSGROUPS??? USE feedME.ORG > Read and Post to 30,000 groups through feedME.ORG > FREE FREE FREE http://www.feedME.ORG FREE FREE FREE >------------------------------------------------------------------
JulianDat 30 Mar 1998#401846
Okay.. point taken.. ------------------------------------------------------------------ Hungry for NEWSGROUPS??? USE feedME.ORG Read and Post to 30,000 groups through feedME.ORG FREE FREE FREE http://www.feedME.ORG FREE FREE FREE ------------------------------------------------------------------

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy