rec.autos.simulators

# of AI opponentes in GPL

Tim Elhaj

# of AI opponentes in GPL

by Tim Elhaj » Sun, 25 Mar 2001 00:35:32

I'm interested in how many AI opponents people running with and what type of
processor their using. I just started racing against the AI now that I have
my new machine (1.2g AMD) and was surprised to see a fair amount of chop
with 19 opponents, 1024x768, full detail, Glide. For the most part framerate
stays at 36, but occasionally everything just freezes for a second. When I
turn opponents down, it goes away. Not sure if that much AI is just too much
or if something's wrong with my box. I've had problems with my sound card,
but I thought I solved it. Input would be appreciated.

--Tim

Ashley McConnel

# of AI opponentes in GPL

by Ashley McConnel » Sun, 25 Mar 2001 01:07:50

Tim,
Is your sound-card Yamaha based by any chance - eg. Guillemot Fortissimo?

I installed the latest yamaha drivers and it went away......

Ash


| I'm interested in how many AI opponents people running with and what type
of
| processor their using. I just started racing against the AI now that I
have
| my new machine (1.2g AMD) and was surprised to see a fair amount of chop
| with 19 opponents, 1024x768, full detail, Glide. For the most part
framerate
| stays at 36, but occasionally everything just freezes for a second. When I
| turn opponents down, it goes away. Not sure if that much AI is just too
much
| or if something's wrong with my box. I've had problems with my sound card,
| but I thought I solved it. Input would be appreciated.
|
| --Tim
|
|

Rob Adam

# of AI opponentes in GPL

by Rob Adam » Sun, 25 Mar 2001 01:34:12

I run against 19 opponents on a PII 333/Voodoo3 at 1024x768. I have the
detail slider WAY to the left and a bunch of other options turned down, but
I have no frame rate problems. It dips below 30 at the start if I don't
qualify at the front, but otherwise stays at 36. With your PC (I assume you
have a V3 or V5) you should never have frame rate problems.

Are you running anything in the background like ICQ, Task Scheduler, etc.?
You should kill all running applications except Explorer and Systray. If
you're getting freezing, it could be that something running in the
background is stealing CPU cycles and/or accessing the hard drive.


elh4j

# of AI opponentes in GPL

by elh4j » Sun, 25 Mar 2001 03:49:29

I'm using the santa cruz card from turtle beach. What processor and in-game
settings are  using?


> Tim,
> Is your sound-card Yamaha based by any chance - eg. Guillemot Fortissimo?

> I installed the latest yamaha drivers and it went away......

> Ash



> | I'm interested in how many AI opponents people running with and what
type
> of
> | processor their using. I just started racing against the AI now that I
> have
> | my new machine (1.2g AMD) and was surprised to see a fair amount of chop
> | with 19 opponents, 1024x768, full detail, Glide. For the most part
> framerate
> | stays at 36, but occasionally everything just freezes for a second. When
I
> | turn opponents down, it goes away. Not sure if that much AI is just too
> much
> | or if something's wrong with my box. I've had problems with my sound
card,
> | but I thought I solved it. Input would be appreciated.
> |
> | --Tim
> |
> |

elh4j

# of AI opponentes in GPL

by elh4j » Sun, 25 Mar 2001 03:55:45

I'm not convinced it's a framerate problem. Framerate stays at 36. During
the freezes I don't notice a dip in framerate. But it is frustrating. Maybe
something is wrong with how I have this box setup.

I'm running WinMe and I've got most everything turned off, except 3dfx tools
and some little dealy my sound card loads into the background. I can't
imagine either of those apps taking up that many CPU cycles.


> I run against 19 opponents on a PII 333/Voodoo3 at 1024x768. I have the
> detail slider WAY to the left and a bunch of other options turned down,
but
> I have no frame rate problems. It dips below 30 at the start if I don't
> qualify at the front, but otherwise stays at 36. With your PC (I assume
you
> have a V3 or V5) you should never have frame rate problems.

> Are you running anything in the background like ICQ, Task Scheduler, etc.?
> You should kill all running applications except Explorer and Systray. If
> you're getting freezing, it could be that something running in the
> background is stealing CPU cycles and/or accessing the hard drive.



> > I'm interested in how many AI opponents people running with and what
type
> of
> > processor their using. I just started racing against the AI now that I
> have
> > my new machine (1.2g AMD) and was surprised to see a fair amount of chop
> > with 19 opponents, 1024x768, full detail, Glide. For the most part
> framerate
> > stays at 36, but occasionally everything just freezes for a second. When
I
> > turn opponents down, it goes away. Not sure if that much AI is just too
> much
> > or if something's wrong with my box. I've had problems with my sound
card,
> > but I thought I solved it. Input would be appreciated.

> > --Tim

Morgan V. Woote

# of AI opponentes in GPL

by Morgan V. Woote » Sun, 25 Mar 2001 08:09:17

No problems like that on my 1.2 AMD/GF2 GTS machine in D3D/DX8.0. Full detail,
4x FSAA, full field, consistent 30+'s, no freezes.

--

-------------------------------------
Morgan Vincent Wooten
http://home.earthlink.net/~morganv00/
-------------------------------------


Tim Elhaj

# of AI opponentes in GPL

by Tim Elhaj » Sun, 25 Mar 2001 09:28:40

Morgan, what motherboard/chipset are you using? My KT7A is pissing me off
with these constant sound snaffus. I ditched the Live for a turtle beach
because it was supposedly more compatible with the chipset. But each time I
reboot it seems to behave differently. Oiy. I feel like I should have
steared clear of VIA.



Eldre

# of AI opponentes in GPL

by Eldre » Mon, 26 Mar 2001 11:29:59





>> I'm interested in how many AI opponents people running with and what type
>of
>> processor their using. I just started racing against the AI now that I have
>> my new machine (1.2g AMD) and was surprised to see a fair amount of chop
>> with 19 opponents, 1024x768, full detail, Glide. For the most part
>framerate
>> stays at 36, but occasionally everything just freezes for a second. When I
>> turn opponents down, it goes away. Not sure if that much AI is just too
>much
>> or if something's wrong with my box. I've had problems with my sound card,
>> but I thought I solved it. Input would be appreciated.

I run 19 opponents at 1024x768 on a K63-400.  But, the detail slider is only
about at 25%, and I don't run all the textures.  I may drop FPS at the start of
a race, but for the most part, it's 30+.  If *your* system chokes on the
detail, then I'm worried...

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +28.67...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Morgan V. Woote

# of AI opponentes in GPL

by Morgan V. Woote » Mon, 26 Mar 2001 12:05:17

KT7A here too. Old Diamond MX300 A3D card with the latest drivers (still the old
2048's). Absolutely no problems.

--

-------------------------------------
Morgan Vincent Wooten
http://home.earthlink.net/~morganv00/
-------------------------------------


> Morgan, what motherboard/chipset are you using? My KT7A is pissing me off
> with these constant sound snaffus. I ditched the Live for a turtle beach
> because it was supposedly more compatible with the chipset. But each time I
> reboot it seems to behave differently. Oiy. I feel like I should have
> steared clear of VIA.



> > No problems like that on my 1.2 AMD/GF2 GTS machine in D3D/DX8.0. Full
> detail,
> > 4x FSAA, full field, consistent 30+'s, no freezes.

> > --

> > -------------------------------------
> > Morgan Vincent Wooten
> > http://home.earthlink.net/~morganv00/
> > -------------------------------------

Tim Elhaj

# of AI opponentes in GPL

by Tim Elhaj » Mon, 26 Mar 2001 17:24:31

Thanks Morgan! After a few days of struggling, I think I finally got it
sorted out.

I'm now back with the SBLive and all seems to be working well. Did a race
with GPL, all options maxed, and didnt'see any stutter. Did a quick race in
N4, full field, all options maxed, 1024. Much better.

Apparently I needed to shuffle the sound card around and around until I
found a sweet spot. TB goes back to the store tomorrow.

It's amazing what a misbehaving sound card can do to system performance!
I've been pulling my hair out trying to figure this one out. I tried
everything on Paul's unofficial KT7A faq. I ditched WinMe. I scoured the net
for other solutions. Worst part was it would seem to be fixed, only to rear
it's ugly head in a different game or night. Crossing my fingers that I
really do have it***ed this time.

One thing this experience has taught me is that I probably am too busy (or
perhaps impatient) to build my own machines anymore. If I didn't have to
worry with the kids, job, wife, etc, I might have been able to figure it out
a long time ago. As it is, there's never enough time to try every
permutation and so you end up plugging away for during every odd half-hour
you can get and it ends up feeling like an eternity. Yuck!



> KT7A here too. Old Diamond MX300 A3D card with the latest drivers (still
the old
> 2048's). Absolutely no problems.

> --

> -------------------------------------
> Morgan Vincent Wooten
> http://www.racesimcentral.net/~morganv00/
> -------------------------------------



> > Morgan, what motherboard/chipset are you using? My KT7A is pissing me
off
> > with these constant sound snaffus. I ditched the Live for a turtle beach
> > because it was supposedly more compatible with the chipset. But each
time I
> > reboot it seems to behave differently. Oiy. I feel like I should have
> > steared clear of VIA.



> > > No problems like that on my 1.2 AMD/GF2 GTS machine in D3D/DX8.0. Full
> > detail,
> > > 4x FSAA, full field, consistent 30+'s, no freezes.

> > > --

> > > -------------------------------------
> > > Morgan Vincent Wooten
> > > http://www.racesimcentral.net/~morganv00/
> > > -------------------------------------

Tim Elhaj

# of AI opponentes in GPL

by Tim Elhaj » Mon, 26 Mar 2001 17:28:13

You'd be amazed at what a hosed sound card can do to system performance. I
was seeing stuttering in N4 at 640. If there was an accident, forget about
it. GPL would only work without stutters with a mere 10 opponents at 1024.

Tonight I think I got it fixed, though. <knock on wood>


> I run 19 opponents at 1024x768 on a K63-400.  But, the detail slider is
only
> about at 25%, and I don't run all the textures.  I may drop FPS at the
start of
> a race, but for the most part, it's 30+.  If *your* system chokes on the
> detail, then I'm worried...

> Eldred
> --
> Dale Earnhardt, Sr. R.I.P. 1951-2001
> Homepage - http://www.umich.edu/~epickett
> F1 hcp. +28.67...F2 +151.26...

> Never argue with an idiot.  He brings you down to his level, then beats
you
> with experience...
> Remove SPAM-OFF to reply.

Dave Henri

# of AI opponentes in GPL

by Dave Henri » Tue, 27 Mar 2001 01:18:28

">
  Hey!  Leave my head outta this!!

   Also make sure you are running an up to date set of
via drivers.  When I first installed my board, one of the
files was not included in the driver zip.  But with 4.28
that was solved.  4.29 is also supposed to be final now
so either of those should be stable.  The first day I had
fits with getting the system up and running, but now it purrs like a
kitten..
  Eldred...I read your post above about installation problems...My ONLY
guess is your memory jumper
switch may be set to the wrong speed...i.e.  choosing pc100 setting when you
have pc133.  This held me up for
awhile when I put my box together...good luck.
dave henrie

Eldre

# of AI opponentes in GPL

by Eldre » Tue, 27 Mar 2001 11:01:06



>  Eldred...I read your post above about installation problems...My ONLY
>guess is your memory jumper
>switch may be set to the wrong speed...i.e.  choosing pc100 setting when you
>have pc133.  This held me up for
>awhile when I put my box together...good luck.
>dave henrie

I've tried it both ways - no good.  I thought I had it solved, but I spoke too
soon... :(

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +28.67...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Ashley McConnel

# of AI opponentes in GPL

by Ashley McConnel » Tue, 27 Mar 2001 19:48:03

Tim,

I am using a Duron 800 and 1024*768 usually 36fps.

One thing to check, have you installed the latest VIA drivers (or intel if
your board is an intel chipset) installed (http://www.viatech.com)

Good Luck
Ash


| I'm using the santa cruz card from turtle beach. What processor and
in-game
| settings are  using?
|


| > Tim,
| > Is your sound-card Yamaha based by any chance - eg. Guillemot
Fortissimo?
| >
| > I installed the latest yamaha drivers and it went away......
| >
| > Ash
| >


| > | I'm interested in how many AI opponents people running with and what
| type
| > of
| > | processor their using. I just started racing against the AI now that I
| > have
| > | my new machine (1.2g AMD) and was surprised to see a fair amount of
chop
| > | with 19 opponents, 1024x768, full detail, Glide. For the most part
| > framerate
| > | stays at 36, but occasionally everything just freezes for a second.
When
| I
| > | turn opponents down, it goes away. Not sure if that much AI is just
too
| > much
| > | or if something's wrong with my box. I've had problems with my sound
| card,
| > | but I thought I solved it. Input would be appreciated.
| > |
| > | --Tim
| > |
| > |
| >
| >
|
|


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