rec.autos.simulators

Attn Papyrus:

NanaKo

Attn Papyrus:

by NanaKo » Tue, 14 Dec 1999 04:00:00

     In reference to a GPL post.

All I have to say is "GREAT GAME!" and I'm glad you guys went through with
plans and ideas and actually DID the game!   I personally think you should be
applauded since NO OTHER COMPANY has decided to do what you folks have done in
the world of sim auto racing games.

Once again, Awesome Game!!!!!!!!

James Pickar

Attn Papyrus:

by James Pickar » Tue, 14 Dec 1999 04:00:00

Please don't refer to it as a game..

it is a SIM   :-)

James


Douglas Elliso

Attn Papyrus:

by Douglas Elliso » Tue, 14 Dec 1999 04:00:00

No...it's  a game. They are ALL GAMES.....

GPL, SCGT, TOCA 2, STCC, RC2K, N3, N2, N1, Le Mans 24, ad nausiam..

THEY ARE ALL GAMES.....

A simulator is a 6 axis hyadraulic device using multiple monitors
powered out of a Silicon Graphics machine, that is used to train Jumbo
Jet Pilots..as mentioned in a previous post - that got much praise, and
was at onetime described as 'best post of the year'..

So, they're you have it.. Gpl - GAME GAME GAME..... does that make you
cry??

Doug


> Please don't refer to it as a game..

> it is a SIM   :-)

> James



> >      In reference to a GPL post.

> > All I have to say is "GREAT GAME!" and I'm glad you guys went through with
> > plans and ideas and actually DID the game!   I personally think you should
> be
> > applauded since NO OTHER COMPANY has decided to do what you folks have
> done in
> > the world of sim auto racing games.

> > Once again, Awesome Game!!!!!!!!

Andre Warrin

Attn Papyrus:

by Andre Warrin » Tue, 14 Dec 1999 04:00:00

Ehhhh... of all driving games available, GPL comes closest to being a
real sim...

Andre

Olav K. Malm

Attn Papyrus:

by Olav K. Malm » Tue, 14 Dec 1999 04:00:00


> No...it's  a game. They are ALL GAMES.....

> GPL, SCGT, TOCA 2, STCC, RC2K, N3, N2, N1, Le Mans 24, ad nausiam..

> THEY ARE ALL GAMES.....

GPL is on the very edge between a game and a simulator.

A car can't be simulated then ?

--
Olav K. Malmin
remove spam when replying

Andrew Cowel

Attn Papyrus:

by Andrew Cowel » Tue, 14 Dec 1999 04:00:00

Here we go again. Ho hum.

>Please don't refer to it as a game..

>it is a SIM   :-)

>James

ymenar

Attn Papyrus:

by ymenar » Tue, 14 Dec 1999 04:00:00


And thus.. Mr. Semantic spoke...

*Thou have gained 5pt of experience in the art of breaking up a thread.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

skott

Attn Papyrus:

by skott » Tue, 14 Dec 1999 04:00:00




>> THEY ARE ALL GAMES.....

>And thus.. Mr. Semantic spoke...

>*Thou have gained 5pt of experience in the art of breaking up a thread.

LOL!
LL

Attn Papyrus:

by LL » Tue, 14 Dec 1999 04:00:00

Ok, so GPL is the missing link between a gameboy running mokemon and the
hydraulics stuff running kennedy airport approach  by night with engine 3 on
fire and a pouring rain....

Everybody happy with this ?



> Here we go again. Ho hum.


> >Please don't refer to it as a game..

> >it is a SIM   :-)

> >James

Douglas Elliso

Attn Papyrus:

by Douglas Elliso » Tue, 14 Dec 1999 04:00:00


> Ehhhh... of all driving games available, GPL comes closest to being a
> real sim...

It's fairly realistic...sure....that's it's commercial downfall.
Douglas Elliso

Attn Papyrus:

by Douglas Elliso » Tue, 14 Dec 1999 04:00:00



> > No...it's  a game. They are ALL GAMES.....

> > GPL, SCGT, TOCA 2, STCC, RC2K, N3, N2, N1, Le Mans 24, ad nausiam..

> > THEY ARE ALL GAMES.....

> GPL is on the very edge between a game and a simulator.

As aformentioned - it's fairly realistic - but it's still only a game...

Did I say that?

No.

However - the only attempts to recreate the full driving experience I've
seen, is a guy who bought a McLaren chassis from 1989, and slapped it
onto the bare bone of a Super-X 6-Axis hydraulic thing...

Didn't say it CAN'T be done - just that GPL isn't of similar genre.

Douglas Elliso

Attn Papyrus:

by Douglas Elliso » Tue, 14 Dec 1999 04:00:00


> Here we go again. Ho hum.

 "

Please don't refer to it as a game..

it is a SIM   :-)

James

"

THAT's why it drives ME mad...the GPL faithfull bursting into tears when
GPL and GAME get mentioned in the same paragraph... whilst it's only as
pathetic as me slating them, it's still pathetic.


> >Please don't refer to it as a game..

> >it is a SIM   :-)

> >James

Richard G Cleg

Attn Papyrus:

by Richard G Cleg » Tue, 14 Dec 1999 04:00:00

:>
:> Ehhhh... of all driving games available, GPL comes closest to being a
:> real sim...

: It's fairly realistic...sure....that's it's commercial downfall.

  No - it's fairly realistic with only extremely limited options to make
it less realistic.  That's its commercial downfall.  (IMHO).  I think a
sim with GPL's feel but with some simple tweaks which could be turned on
to make it more "driveable" without losing the feel would be a winner.

--
Richard G. Clegg       Only the mind is waving
    Networks and Non-Linear Dynamics Group
      Dept. of Mathematics, Uni. of York
    www:  http://manor.york.ac.uk/top.html

Olav K. Malm

Attn Papyrus:

by Olav K. Malm » Tue, 14 Dec 1999 04:00:00




> > > No...it's  a game. They are ALL GAMES.....

> > > GPL, SCGT, TOCA 2, STCC, RC2K, N3, N2, N1, Le Mans 24, ad nausiam..

> > > THEY ARE ALL GAMES.....

> > GPL is on the very edge between a game and a simulator.

> As aformentioned - it's fairly realistic - but it's still only a game...

> > > A simulator is a 6 axis hyadraulic device using multiple monitors
> > > powered out of a Silicon Graphics machine, that is used to train Jumbo
> > > Jet Pilots.

> > A car can't be simulated then ?

> Did I say that?

> No.

I know, I just wanted to point out the flight-sim example you put in two posts.

Here at work we have a full scale simulator of a roadcar and a truck.

Check out http://www.sintef.no/units/civil/transp/simulator/simulato.htm for
some info. Pictures will hopefully show up soon.

The physics model in the professional simulator we use here have worse
framerate, fewer degrees of freedom than GPL, and the physics engine
operate at 100 Hz. AFAIR GPL's physics engine is clocking at 266 Hz. The
guy in charge of the operation of the simulator was really astounded when I
showed him the GPL physics specs found on www.sierra.co.uk.

My point is: Compared to the professional market of car-sims AS I KNOW IT
(In captial letters, not because I brag about knowing stuff, but because my
knowlegde is very limited :) the GPL physics engine is head and shoulders
above the rest.

I have to agree with you on one thing though: GPL is still a game in that way
that I use it for entertainment. But to deny it beeing called a sim is a
crime against those magnificent people who made it.

To keep my employer happy : The statements about our simulator are my own
and should not in any way be connected to my employer.

--
Olav K. Malmin
remove spam when replying

Steve Ferguso

Attn Papyrus:

by Steve Ferguso » Tue, 14 Dec 1999 04:00:00


: Check out http://www.sintef.no/units/civil/transp/simulator/simulato.htm for
: some info. Pictures will hopefully show up soon.

: The physics model in the professional simulator we use here have worse
: framerate, fewer degrees of freedom than GPL, and the physics engine
: operate at 100 Hz. AFAIR GPL's physics engine is clocking at 266 Hz. The
: guy in charge of the operation of the simulator was really astounded when I
: showed him the GPL physics specs found on www.sierra.co.uk.

Likewise, a lot of the vehicle simulation I have done in the past used
fewer degrees of freedom, and didn't come close to running in real time on
a SGI Octane.  Granted, this is mostly because of the commercial code I
was using.  The engine in GPL is a simulator, pure and simple.  The only
thing missing is the interface to the hardware.

Stephen


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