LL skrev i meldingen ...
Gamulator.
There.
Matt K
LL skrev i meldingen ...
Gamulator.
There.
Matt K
> A simulator is a 6 axis hyadraulic device using multiple monitors
> powered out of a Silicon Graphics machine, that is used to train Jumbo
> Jet Pilots..
Sr Captain Jim Tester *(Retired ATP)
*(ATP - Airline Transport Pilot)
--
Kenny L.
#14 Generic Chevy
PRC Member
Wall Scrapers Racing Team
> > A simulator is a 6 axis hyadraulic device using multiple monitors
> > powered out of a Silicon Graphics machine, that is used to train Jumbo
> > Jet Pilots..
> Not just for Jumbo Jet Pilots. But for ANY pilot that is in an Instrument
> Flying Training Program. Back when I learned to fly...over three decades
> ago (1969), I trained for my Instrument Rating in a full-fledged 6 axis
> device with electronic servos called a "Link Trainer". And when I trained
> for my Airline Transport Pilot License a few years later, I flew all sorts
> of simulators...most of which did NOT emulate...or simulate...a Jumbo Jet.
> But just a plain-jane old B-737 or DC-9.
> Sr Captain Jim Tester *(Retired ATP)
> *(ATP - Airline Transport Pilot)
> > A simulator is a 6 axis hyadraulic device using multiple monitors
> > powered out of a Silicon Graphics machine, that is used to train Jumbo
> > Jet Pilots..
> Not just for Jumbo Jet Pilots. But for ANY pilot that is in an Instrument
> Flying Training Program. Back when I learned to fly...over three decades
> ago (1969), I trained for my Instrument Rating in a full-fledged 6 axis
> device with electronic servos called a "Link Trainer". And when I trained
> for my Airline Transport Pilot License a few years later, I flew all sorts
> of simulators...most of which did NOT emulate...or simulate...a Jumbo Jet.
> But just a plain-jane old B-737 or DC-9.
> Sr Captain Jim Tester *(Retired ATP)
> *(ATP - Airline Transport Pilot)
Hell, the only Flight Simulator I've had the pleasure of using is the
BAe Concorde outfit at Filton, nr Bristol, UK.
Doug
MS
> Game? .......GAME?........Did someone say G-g-g-game? <G>
> MS
> > In reference to a GPL post.
> > All I have to say is "GREAT GAME!" and I'm glad you guys went through with
> > plans and ideas and actually DID the game! I personally think you should
> be
> > applauded since NO OTHER COMPANY has decided to do what you folks have
> done in
> > the world of sim auto racing games.
> > Once again, Awesome Game!!!!!!!!
--
=========================================
Mike Barlow of Barlow Racing?
=========================================
http://members.xoom.com/BarlowRacing/
Racing online with the help of......
Race Communications Association
Holodyne Engineering
Mystic Music
(have Your !!Name/Address!! placed here)
No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.
> No...it's a game. They are ALL GAMES.....
> GPL, SCGT, TOCA 2, STCC, RC2K, N3, N2, N1, Le Mans 24, ad nausiam..
> THEY ARE ALL GAMES.....
> A simulator is a 6 axis hyadraulic device using multiple monitors
> powered out of a Silicon Graphics machine, that is used to train Jumbo
> Jet Pilots..as mentioned in a previous post - that got much praise, and
> was at onetime described as 'best post of the year'..
They also have multiple 'hot shots' systems which are used for air
combat training which have full combat avionics (ie radar) and a simple
screen - again no motion platform.
It is not unusual to have a simulator with no motion platform. The Air
Forces take on this is with a high enough frame rate quite often you
don't need a motion platform (doesn't help you in zero visibility
conditions of course :-).
They get 100Hz for the Aermacchi simulator. Having flown the thing I
believe them.
BTW the hydraulic stick was great!
I think a better definition of a distinction between a simulator and a
game is that a simulator will have instructor workstations - where they
control the action - failure modes, weather, etc etc. Every simulator I
am aware of has instructor stations.
--
Bill Ryder SGI New Zealand SGI V-Mail: 234 1456
Systems Engineer Ph: (+64 4) 494 6326
DISCLAIMER: Unless explicitly stated all opinions are mine not SGI's
> Game? .......GAME?........Did someone say G-g-g-game? <G>
LOL
> > All I have to say is "GREAT GAME!" and I'm glad you guys went through with
> > plans and ideas and actually DID the game! I personally think you should
> be
> > applauded since NO OTHER COMPANY has decided to do what you folks have
> done in
> > the world of sim auto racing games.
> > Once again, Awesome Game!!!!!!!!
I think it's just that "racing sim" guys like to think of themselves above
mere games. But, in fact, racing sims are far closer to the "arcade games"
they so dispise than they are to reality. And I'd be perfectly happy to
have a calm rational discussion on another thread about my reasons for
ststing such.
> > Here we go again. Ho hum.
> "
> Please don't refer to it as a game..
> it is a SIM :-)
> James
> "
> THAT's why it drives ME mad...the GPL faithfull bursting into tears when
> GPL and GAME get mentioned in the same paragraph... whilst it's only as
> pathetic as me slating them, it's still pathetic.
> > >Please don't refer to it as a game..
> > >it is a SIM :-)
> > >James
Other than the fact that we don't have "seat of the pants" feedback in GPL, I
would venture to guess it is VERY accurate in it's simulation of the reality of
driving a 1967 Formula One car on the circuits of that day...
--David Cook