rec.autos.simulators

Talladega Rework Attn. Papyrus, Ed, Rick...

Todd Benz

Talladega Rework Attn. Papyrus, Ed, Rick...

by Todd Benz » Tue, 30 Apr 1996 04:00:00

Papyrus, Nascar Racing is AWESOME!  I have read and agree with a couple of articles
stating that Talladega as represented in Nascar Racing needs some serious rework.
I suspect that the problem came to be because it was the first track that you
guys produced, I don't have any real evidence of this, but it makes sense, since
it was the track featured in the demo, before you even had the AI cars programmed.
Please, PLEASE, rework the track to make it more realistic, especially the tri-oval
seeing those guys yesterday going through there using 3 different lines, made me mad
cuz in the sim, if you don't hit it just right, every time, you are toast!  The
other points about the current fastest line being on the apron is another issue,
the pit road doesn't seem that big of an issue for me at least.  I was curious as
to why the simulation limits this in some way?  The tracks that are included in the
track pack seem very realistic and well done compared to the original 9, but that is
to be expected.  How long would it take to do a rework of Talladega and offer it
in a patch?

Since this will be as close as we ever get to driving in a Winston Cup event, we just
want it to be as realistic as possible, thanks in advance for your consideration.

Regards,

Todd (A race fan!)


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