rec.autos.simulators

new patch and mod thoughts

jon

new patch and mod thoughts

by jon » Wed, 17 Sep 2003 17:38:27

really impressed so far, really like being able to add shadows.
I think people like Doug Ellison who poo-pooed on nr2003 over in the Racing
Whatever forum should not be allowed to play any of the new mods.
Ashley McConnel

new patch and mod thoughts

by Ashley McConnel » Wed, 17 Sep 2003 18:20:54


What mods are possible?  Is it just trucks?

All the best,
Ash
http://www.siroccoracing.com

Doug Elliso

new patch and mod thoughts

by Doug Elliso » Wed, 17 Sep 2003 18:50:31


Not Poo Poooed N2k3 at ANY time. As a racing simulator it is currently
unsurpased. What I HAVE poo-pooed is Nascar Racing itself. I find it
amazingly boring, ugly and outlandishly americanized. Despite that - I've
done two league seasons of racing using N2k2 (not using N2k3 - I had grown
bored of the genre at the time - NOT of the racing titles itself) and
enjoyed both an enormous ammount.

By all means feel free to go and find a quote in which I slag of Papy's work
in producing N2k3 - or where i've "poo-poooed" N2k3 - but you wont find
anything. You'll find me slagging off Nascars themselves till the cows come
home however - but you WONT find me slagging off N2k3 - as it's an excellent
work that combines good netcode, physics, sound, and graphics - my ONLY
gripe is that it's Nascars.  These mods to some extent resolve that -
although the mods are not far enough removed from Nascars for my liking they
are still excellent work.

Doug

jon

new patch and mod thoughts

by jon » Wed, 17 Sep 2003 19:16:49

terribly sorry. my mistake.




> > really impressed so far, really like being able to add shadows.
> > I think people like Doug Ellison who poo-pooed on nr2003

> Not Poo Poooed N2k3 at ANY time. As a racing simulator it is currently
> unsurpased. What I HAVE poo-pooed is Nascar Racing itself. I find it
> amazingly boring, ugly and outlandishly americanized. Despite that - I've
> done two league seasons of racing using N2k2 (not using N2k3 - I had grown
> bored of the genre at the time - NOT of the racing titles itself) and
> enjoyed both an enormous ammount.

> By all means feel free to go and find a quote in which I slag of Papy's
work
> in producing N2k3 - or where i've "poo-poooed" N2k3 - but you wont find
> anything. You'll find me slagging off Nascars themselves till the cows
come
> home however - but you WONT find me slagging off N2k3 - as it's an
excellent
> work that combines good netcode, physics, sound, and graphics - my ONLY
> gripe is that it's Nascars.  These mods to some extent resolve that -
> although the mods are not far enough removed from Nascars for my liking
they
> are still excellent work.

> Doug

Bruce Kennewel

new patch and mod thoughts

by Bruce Kennewel » Wed, 17 Sep 2003 20:21:35

How amazing, considering that NASCAR was conceived in the USofA.
Shouldn't be allowed, really, should it?

:)

Bruce.


ugly and outlandishly americanized.

jon

new patch and mod thoughts

by jon » Wed, 17 Sep 2003 22:09:15

tee hee hee


> How amazing, considering that NASCAR was conceived in the USofA.
> Shouldn't be allowed, really, should it?

> :)

> Bruce.



> > What I HAVE poo-pooed is Nascar Racing itself. I find it amazingly
boring,
> ugly and outlandishly americanized.

jon

new patch and mod thoughts

by jon » Wed, 17 Sep 2003 22:12:13


well I could if I wanted to, but I don't feel like it.

Doug Elliso

new patch and mod thoughts

by Doug Elliso » Wed, 17 Sep 2003 23:12:29


Actually - the art of oval racing was conceived in the UK

Doug

jason moy

new patch and mod thoughts

by jason moy » Wed, 17 Sep 2003 23:13:52

On Tue, 16 Sep 2003 09:20:54 +0000 (UTC), "Ashley McConnell"


>What mods are possible?  Is it just trucks?

Papyrus added 3 new physics models:

Busch Grand National Series
Craftsman Truck Series
Papyrus Trans Am Series (basically generic road racing physics)

The last one is to die for, in terms of driving, and the graphical
addon being prepared by Project Wildfire is going to be gorgeous
(Vettes, Camaros, Mustangs, Jaguars).  Driving the GPL tracks in PTA
cars has actually caused me to go back and enjoy GPL more.  The bit of
the TPTCC race at the Glen that I was able to make was awesome, we ran
about 10-15 laps nose to tail back through the field, which is pretty
incredible considering the range of driver skills.  It's good fun and
taking Masta flat at 210mph with a low rear wing is exhilerating. =)

Jason

Ashley McConnel

new patch and mod thoughts

by Ashley McConnel » Wed, 17 Sep 2003 23:36:40


> On Tue, 16 Sep 2003 09:20:54 +0000 (UTC), "Ashley McConnell"

> >What mods are possible?  Is it just trucks?

> Papyrus added 3 new physics models:

> Busch Grand National Series
> Craftsman Truck Series
> Papyrus Trans Am Series (basically generic road racing physics)

Trans Am might be worth a blast :)

I have NR2003 but have never installed it!  I will have to give it a go
soon.

Thanks!
All the best,
Ash
http://www.siroccoracing.com

Ed Solhei

new patch and mod thoughts

by Ed Solhei » Thu, 18 Sep 2003 00:25:27

"Doug Ellison" said:

Didn't the roman's ride around in oval too?

--
ed_

spamtra

new patch and mod thoughts

by spamtra » Thu, 18 Sep 2003 00:28:24

On Tue, 16 Sep 2003 17:25:27 +0200, "Ed Solheim"


>Didn't the roman's ride around in oval too?

Cool, could Project Wildfire do a Ben Hur mod next please?
--

Help make Usenet a better place:
Check groups.google.com before asking a question.
Don't top post. Trim your messages to include only relevent text.
Doug Elliso

new patch and mod thoughts

by Doug Elliso » Thu, 18 Sep 2003 00:30:35


Depends if you call Martinsville an oval

Doug

jason moy

new patch and mod thoughts

by jason moy » Thu, 18 Sep 2003 01:01:46

On Tue, 16 Sep 2003 14:36:40 +0000 (UTC), "Ashley McConnell"


>I have NR2003 but have never installed it!  I will have to give it a go
>soon.

Definitely get the patch, and then grab at least the beta Trans Am
addon at project wildfire's site.  It doesn't have the new car models,
but it has new menu art and adds the series so you can test out the
physics.

Jason

Rusty Unge

new patch and mod thoughts

by Rusty Unge » Thu, 18 Sep 2003 01:13:43

There is also a IRL mod in the works, but I have a sneaky suspicion
this one wont ever see the light of the day.  Address is
http://www.nros.org/irlmod  Look interesting, just have a gut feeling
about it though.



>On Tue, 16 Sep 2003 09:20:54 +0000 (UTC), "Ashley McConnell"

>>What mods are possible?  Is it just trucks?

>Papyrus added 3 new physics models:

>Busch Grand National Series
>Craftsman Truck Series
>Papyrus Trans Am Series (basically generic road racing physics)

>The last one is to die for, in terms of driving, and the graphical
>addon being prepared by Project Wildfire is going to be gorgeous
>(Vettes, Camaros, Mustangs, Jaguars).  Driving the GPL tracks in PTA
>cars has actually caused me to go back and enjoy GPL more.  The bit of
>the TPTCC race at the Glen that I was able to make was awesome, we ran
>about 10-15 laps nose to tail back through the field, which is pretty
>incredible considering the range of driver skills.  It's good fun and
>taking Masta flat at 210mph with a low rear wing is exhilerating. =)

>Jason


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