Where are *these* settings?
Eldred
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Where are *these* settings?
Eldred
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>> Noon Eastern on Saturday, F1rst to connect. No website, no rules,
>> etc, at the moment. Definitely no pit babes...<g>
>I just want to confirm, you definately mean Saturday right? Because in
>that other thread "RASF1 race time" you suggested a time of noon Sunday.
Eldred
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>eldred, change steering to 50% and speed sensitivity to 0% and then drive a
>few laps i think you will like it much better
Eldred
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>>> Um...I don't know. Whatever was default, I think. Hang on...
>>> I assume you mean controller rates?
>>> Steering - 20%
>>> Throttle - 50%
>>> Brake - 50%
>>> Clutch - 20%
>>> Speed sens. - 75%
>>> look ahead - 0%
>>> Head movement - 75%
>>eldred, change steering to 50% and speed sensitivity to 0% and then drive a
>>few laps i think you will like it much better
>Ok, I'll try it...
>Eldred
Andre
dh
I did that serveral times.... it doesn't trigger the action ....
Haven't found another yet...
I have heard hitting the enter button works. I have also verified that
pushing a button on my wheel that coresponds to changing the LCD screen
works as well. (at least for me) You might want to try the old fashioned
method....miss your marks...and then hit every button/key to see if they
start working.
dave(the scientific method man)henrie
>>high frequency physics/hat sampling
>>client forced to use server settings
>Where are *these* settings?
Half Rate="0" // 0 = super-high physics rate, 1 = normal
Tire Sampling="1" // 0 = normal, 1 = extra HAT samples (*slightly*
more accurate over sharp curbs, otherwise a waste of CPU)
Telemetry Version="0" // Version of telemetry to write out
The next one is important, as it forces clients connecting to the
server to use the same settings as the server:
Force Physics="31" // add the following to enforce server settings:
1=auto-lift, 2=auto-blip, 4=half-rate, 8=launch control, 16=collision
thresh (for example, auto-lift + half-rate = 1 + 4 = 5)
Jason
Why would you want to enfore auto-lift or auto-blip? I guess I'm missing the
point of this setting...
Eldred
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Don't worry about it. Before any time was set, I couldn't plan around it.
Well, we haven't determined whether my connection is stable enough to really
compete in the races yet... ;-(
The team will take care of that. You're here to drive and bring home a good
result. Take an example from your real life counterparts! <g>
Jan.
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> >Damn... My pb is only a 1:29. Something tells me I'm not going to like
my
> >results in this race...
> It's like GPL, Eldred. 2./3 of the cars will spin off on the first
> lap, I'm sure if you just concentrate on being consistent at your pace
> you'll be in the points if not on the podium.
> I'm going to bed now, when I wake up I'll post a 1:19.850 replay in
> the Minardi, and do some more work on getting that down and post the
> setup. I'm a wimp/horrible driver so the car is probably too
> pushy/stable for most people, but you might like it too.
You're forcing clients to use the same blip/lift settings as the
server, not actually forcing them to use auto-blip or lift. Same
thing with physics rate - if the server is setup with high-frequency
physics, clients can still connect with half-rate physics unless you
force it using that line. Essentially you can have drivers running
completely different physics models, which kinda sucks.
Jason
My complaint about any sim is i don't feel like i'm actually driving a car,
but rather a car in a game, but with enough tweaking this may be the best
I've felt (would be nice to see that transam papy mod)
I'm not in the league, but i really would highly recommend the super high
physics, even on my P3 700 it's playable with decent graphics settings
(thanks mostly in part to a GF4200).
jonathan
FWIW I'm puttering around at your pace as well. It's good to know that I
won't be alone at the back. LOL (Assuming of course you don't get down to
those alien times as well)