for us. Your input and hard work helps make NCR the special product it
is....So much for sucking up <G>. I'm sure it's been discussed before,
but IMHO the most essential thing that needs to be addressed in NCR2
in tire wear on computer cars. You must vary the lap speeds for the AI
cars to simulate tire wear. I think that is the biggest drawback to
NCR and the biggest stunter of it's realism (is that a sentence?).
Even if you just put in some sort of overlay formula adjustment so the
cars slow down when the tires get some laps on them (and a little
adjustment at a restart before the tires heat up wouldn't hurt
either!) Thanks for looking, sorry to add to the clutter!
Hawaii: Rustbucket