rec.autos.simulators

Questions for anyone with Midtown Madness?

Kyle Robert

Questions for anyone with Midtown Madness?

by Kyle Robert » Tue, 11 May 1999 04:00:00

I have a couple questions for anyone that has the retail version, these are
questions I have after playing a beta(legal, I won it from Next-Generation).
It is fun, nothing like blasting through a crowded intersection at 130mph or
forcing one of those annoying Beetles into the back of a bus, Muahahaha!
Haven't tried multiplayer yet, but I am worried it will get old rather
quickly.

1.  Is the '99 Mustang GT only a 4-speed in the full version like it is in
beta(What is up with that)?  Also is it very twitchy to drive compared to
other cars?

2.  Does the Beetle sound and run like it has a V-8?  In the beta it will
run with the Caddy and Mustang, yeah right!

3.  Are the cops still Kamikaze and will only chase after you.  Nothing more
frustrating than passing the last checkpoint while leading only to get
t-boned by a copper.

4. Biggest question, is there a replay mode?

Thanks,

Kyle

Daxe Rexfor

Questions for anyone with Midtown Madness?

by Daxe Rexfor » Tue, 11 May 1999 04:00:00


I haven't tried to use automatic for any of the cars, but there is an automatic
trans checkbox of sorts on the car selection screen that seems to be available
with any of the vehicles offered.  The handling on any of the vehicles is pretty
strange as far as I can tell.  Part of this may be that the visual sensation
doesn't always seem to agree with the speedo reading.

The car sounds are kind of bizarre.  I have never ridden in a new Beetle so I
could say if it is accurate.  It accelerates very slowly but will eventually
build up some decent speed.  The Caddy and the Mustang GT accelerate more
quickly but don't seem to be able to generate a whole lot more top end.  I
haven't checked the speedo to confirm that, though, since in the game I am
usually trying not to run into something else when I am going fast.

Yeah, they are still there, but you can avoid them if you are crafty about it.
It sure isn't EASY.

Hmm..I don't remember!!  I don't think so..  I am always so eager to get to the
next race that I have never thought about it.

~daxe

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Tim (fusio

Questions for anyone with Midtown Madness?

by Tim (fusio » Wed, 12 May 1999 04:00:00


>The car sounds are kind of bizarre.  I have never ridden in a new Beetle so I
>could say if it is accurate.  It accelerates very slowly but will eventually
>build up some decent speed.  The Caddy and the Mustang GT accelerate more
>quickly but don't seem to be able to generate a whole lot more top end.  I
>haven't checked the speedo to confirm that, though, since in the game I am
>usually trying not to run into something else when I am going fast.

If the car sounds bizarre, it's not accurate. The New Beetle is a
watercooled inline 4. Just like every other econo-shitbox on the
market. <eg>
A turbo version is in the works (called 2.0ti or something like that).

Tim

Tim Buckne

Questions for anyone with Midtown Madness?

by Tim Buckne » Wed, 12 May 1999 04:00:00



> > 1.  Is the '99 Mustang GT only a 4-speed in the full version like it is
in
> > beta(What is up with that)?  Also is it very twitchy to drive compared
to
> > other cars?

> I haven't tried to use automatic for any of the cars, but there is an
automatic
> trans checkbox of sorts on the car selection screen that seems to be
available
> with any of the vehicles offered.  The handling on any of the vehicles is
pretty
> strange as far as I can tell.  Part of this may be that the visual
sensation
> doesn't always seem to agree with the speedo reading.

I like the fact that the perspective isn't warped to rty to give you most of
an
impression of speed.  It does make the apparent speed seem slower.  Then
I discovered the theater perspective!!  Hit 'w' to get the wide field!  Wow!

It's better than having the car stop automatically (ala NFS 3).  I want to
be
an outlaw!!  I want to ram them back!   I love it when they explode!!!

Anyone beat Freeway Flyer?  I heard you have to take the beefy F-350 out and
ram your way through it.  I keep killing my car.   Loads of fun!!

==-----

Daxe Rexfor

Questions for anyone with Midtown Madness?

by Daxe Rexfor » Wed, 12 May 1999 04:00:00


Is that the wrong direction one?  I found that driving in the left breakdown
lane was a pretty good way to avoid the oncoming traffic.

~daxe

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Mike Lew

Questions for anyone with Midtown Madness?

by Mike Lew » Thu, 13 May 1999 04:00:00

The Turbo Beetle is out and available
I work at a VW dealer in Phoenix. We sold our first
99 Beetle GLX just last week I believe.

I think you maybe refering to  the TDI ( turbo diesel) which is not
out yet as far as i know

Mike Lewis



Daxe Rexfor

Questions for anyone with Midtown Madness?

by Daxe Rexfor » Thu, 13 May 1999 04:00:00



> > Anyone beat Freeway Flyer?  I heard you have to take the beefy F-350 out and
> > ram your way through it.  I keep killing my car.   Loads of fun!!

> Is that the wrong direction one?  I found that driving in the left breakdown
> lane was a pretty good way to avoid the oncoming traffic.

Nope, I was wrong.

ACtually, I just won that one tonight.  I tried both directions and finally won
it going the apparently 'correct' direction using the Mustang GT and driving
'carefully'.  I earned the Mustang pursuit vehicle tonite, too.  It tips over
really easily !?!?

dx

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Jo

Questions for anyone with Midtown Madness?

by Jo » Thu, 13 May 1999 04:00:00


>Anyone beat Freeway Flyer?  I heard you have to take the beefy F-350 out and
>ram your way through it.  

Naw, I beat it in the Mustang. The trick is to get a really fast start
(and go straight for a couple blocks after the first left, when the
others go right). You need to get ahead of the pack before you hit the
alleys.

Joe


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