rec.autos.simulators

F12002

Henrichse

F12002

by Henrichse » Sat, 14 Sep 2002 17:15:26

Anyone tried "AI Fixes", downloadable from F12k1.de?
How does it work then?

Martin.

Damien Smit

F12002

by Damien Smit » Sat, 14 Sep 2002 19:38:53

Well, like the site says - these are a *must have*,  though the AI still do
silly things like drive into you as you're travelling down the pit lane.
Basically, they make the AI drive similar lines to human players and take
corners at much more correct relative speeds.  They also race at a realistic
pace relative to their qualifying times.  In short, they make it possible to
have a fun race against the AI.  So, if like me, you hated the AI in the
original game, then you'll probably enjoy these fixes...

Chad Roger

F12002

by Chad Roger » Sun, 15 Sep 2002 02:38:18

Could you guys please post the site you are referring to.

Thanks in advance.

Chad


Philip D'Amat

F12002

by Philip D'Amat » Mon, 16 Sep 2002 05:18:38

F12k1.de is named in the post, but I think what he meant was:
http://f12k2.relaygames.com/

--
Philip D'Amato


> Could you guys please post the site you are referring to.

> Thanks in advance.

> Chad



> > > Anyone tried "AI Fixes", downloadable from F12k1.de?
> > > How does it work then?

> > Well, like the site says - these are a *must have*,  though the AI still
> do
> > silly things like drive into you as you're travelling down the pit lane.
> > Basically, they make the AI drive similar lines to human players and
take
> > corners at much more correct relative speeds.  They also race at a
> realistic
> > pace relative to their qualifying times.  In short, they make it
possible
> to
> > have a fun race against the AI.  So, if like me, you hated the AI in the
> > original game, then you'll probably enjoy these fixes...

jason moy

F12002

by jason moy » Mon, 16 Sep 2002 09:04:27

On Fri, 13 Sep 2002 20:38:53 +1000, "Damien Smith"


>Well, like the site says - these are a *must have*,  though the AI still do
>silly things like drive into you as you're travelling down the pit lane.
>Basically, they make the AI drive similar lines to human players and take
>corners at much more correct relative speeds.  They also race at a realistic
>pace relative to their qualifying times.  In short, they make it possible to
>have a fun race against the AI.  So, if like me, you hated the AI in the
>original game, then you'll probably enjoy these fixes...

Damien, the lines are great but the AI is now considerably faster
(probably something most people wanted).  Is there a
strength/aggressiveness you would recommend using if I was finding
100% to be perfect with the default AI?

I'm thinking I may just play with the slow/fast corner speeds since
slowing them to my pace seems to make their straight speeds really
slow.

Jason

-----
GPLRank 24.50
N2002Rank -12.995

Henrichse

F12002

by Henrichse » Thu, 19 Sep 2002 07:00:54

Anyone tried "AI Fixes", downloadable from F12k1.de?
How does it work then?

Martin.


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