rec.autos.simulators

CPR GREAT!! Framerate sucks!..I'm concerned

WalkWal

CPR GREAT!! Framerate sucks!..I'm concerned

by WalkWal » Sat, 08 Nov 1997 04:00:00

Randy I can't believe I'm agreeing with you after our Don Wilshe Dave Matson
 episode, but I am!

 I have a p100, 64M ram, no 3d card and CPR demo rocks!! I'm getting a max of
 12fps running w/ everything on. (I can't deal with the 320X200 res.) There are
 so many good things about this sim, and it is a sim, I mean come on folks.
 Arcade games do not let you change you ballast rate! Once I got the steering
 adjusted, I started having a lot of fun at Laguna Seca. (I can't wait to run
 Michigan). This is a truly remarkable first effort for MS/TRI. Even at 12 fps,
 gameplay is solid and physics model is different, no doubt, but I feel that it
 is if anything more realistic than ICR2. It amazes me that so many people have
 mistaken different for bad. Did anyone here turn a fast lap the first week
 they were running ICR2? (Rhetorical question - save the bragging for another
 time)

As you have stated, this is version 1.0 and the feature set is incredibly
 expansive. I'm totally intimidated with all the options I have in the garage.
 I think with the commitment of MS behind them, we will certainly see a vast
 improvement in v2.0 and I wouldn't be suprised to see a patch in the
 not-so-distant future.

Right on Randy, let's be thankful for what we've got, not griping about crossed
 t's and dotted i's.

Walk Walker - turn left and go very very fast until they tell you to stop.....


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