Indeed, framerate has been increased by using an additional file in the
patch--trid3d.dll. Referring to my previous post, this time, I disabled
"dither" and "pixelDoublBlit." While driving behind the AI, my framerate
reached to 16 to 17. Yet, I not did experience pauses which are commonly
the case with slower framerates. Apparently, certain graphic features are
disabled. Yet, the addition file compensates.
--
Victor Chan