NO MORE NASCAR...
Diverge a little, will you??
There's SO many forms of motorsport, and you focus on one that has already
been done plenty well enough (Nascar's 1 & 2)
So play with wierd stuff.
How's about a Mid 70's F1 sim, and a good sim of 1992, when car's were at
their best.
Doug
Peter
Vienna, Austria
> NO MORE NASCAR...
> Diverge a little, will you??
> There's SO many forms of motorsport, and you focus on one that has already
> been done plenty well enough (Nascar's 1 & 2)
> So play with wierd stuff.
> How's about a Mid 70's F1 sim, and a good sim of 1992, when car's were at
> their best.
> Doug
> >We want a late 70's G.P. game. The time when turbo's took over F-1. And
we
> >want it with the GPL engine! Just think of getting side ways with Gilles
> >Villeneuve in turn one at Watkin's Glen. The racing then was magnificent.
> So
> >put this first in line on your to do list, we don't need another Nascar
> game
> >right now!
-----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==----------
http://www.newsfeeds.com The Largest Usenet Servers in the World!
------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Hmm, racing a dragster on Nurburgring against a 500 cc honda
motorcycle, and against a Monster truck? This combination probably would
only happen in off line racing. But online, sure would be great to race
in a amateur SCCA even where different classes run together. Closest
thing to that right now is SCGT where you can run GTq, GT1 and GT2
together.
> <dream mode on>
> I'd love to see that also. 'Turbo era' F1, contemporary F1... , why not just
> a platform with GPL quality physics, where you get different add-ons for
> carsets, tracks, etc. for different eras of F1... or other racing series
> (drool... :-)
> <dream mode off>
> I think there is the big problem, that you have to simulate aerodynamics
> (wings, drag, ground effect...) to do this. If papy would make a 'winged' F1
> sim using the GPL engine, they'd also want to model aerodynamics as good as
> possible.
> ...and we all know, how much CPU power the GPL physics without aerodynamics
> needs... :-(
> Peter
> Vienna, Austria
> > Actually - just listen to this Papy.
> > NO MORE NASCAR...
> > Diverge a little, will you??
> > There's SO many forms of motorsport, and you focus on one that has already
> > been done plenty well enough (Nascar's 1 & 2)
> > So play with wierd stuff.
> > How's about a Mid 70's F1 sim, and a good sim of 1992, when car's were at
> > their best.
> > Doug
> > >We want a late 70's G.P. game. The time when turbo's took over F-1. And
> we
> > >want it with the GPL engine! Just think of getting side ways with Gilles
> > >Villeneuve in turn one at Watkin's Glen. The racing then was magnificent.
> > So
> > >put this first in line on your to do list, we don't need another Nascar
> > game
> > >right now!
Race Communications Association
http://members.xoom.com/RCA/toc.html
Holodyne Engineering
Mystic Music
(have Your !!Name/Address!! placed here)
Sondog
> >We want a late 70's G.P. game. The time when turbo's took over F-1. And
we
> >want it with the GPL engine! Just think of getting side ways with Gilles
> >Villeneuve in turn one at Watkin's Glen. The racing then was magnificent.
So
> >put this first in line on your to do list, we don't need another Nascar
game
> >right now!
That would be so easy to code, yet make it much more realistic.
Jan.
----
Jan.
----
> NO MORE NASCAR...
> Diverge a little, will you??
> There's SO many forms of motorsport, and you focus on one that has already
> been done plenty well enough (Nascar's 1 & 2)
> So play with wierd stuff.
> How's about a Mid 70's F1 sim, and a good sim of 1992, when car's were at
> their best.
> Doug
> >We want a late 70's G.P. game. The time when turbo's took over F-1. And
we
> >want it with the GPL engine! Just think of getting side ways with Gilles
> >Villeneuve in turn one at Watkin's Glen. The racing then was magnificent.
> So
> >put this first in line on your to do list, we don't need another Nascar
> game
> >right now!
>***all this motorsports crap!!! I want bicycles at a velodrome!!! or how
> about baby buggies down Lombard St. in San Francisco, or those damned ***
> duck races!!!
About 20 people/companies took it seriously and built these
glider/speeder things but there were always dozens more who would build
just the most insane devices out of old beds or just guys flapping their
arms with cardboard wings, etc.
I really miss watching that every year...
I think that's what nintedo is for. ;-)
--
Sean Higgins
"HigPup"
"Hollywood" for R6 "Hollywood__NWO" for ZONE
http://home.sprintmail.com/~higgy/hsts2/ HSTS, Powered by ATI Rage 128
http://home.sprintmail.com/~higgy/
http://www.colormation.com Colormation (sponsor of H.O. Motorsports)
http://www.atitech.ca ATI Technologies
snip
snipo
long straight, 300 MPH+, last hill....... we could compete for
airtime
To email me remove the "u"s