host server. It looks like AOL doesn't give me an IP address which is needed
to connect to the host server. Can I race using VROC on AOL? How? BTW, it
works fine on my Compuserve connection.
Thanks,
Peter
Thanks,
Peter
Although I can't help you on the VROC issue(haven't tried it yet), I can tell
you that AOL *does* give you an IP address. If you run WINIPCFG after you
login in, you can see your address...
Eldred
Mclarenm6 schrieb in Nachricht
Your stated problem is probably due to VROC/GPL simply 'timing
out' waiting to get sync'd to the server... which means a latency
problem. If you see the server ping time higher than 300-350ms
on the VROC page, you shouldn't try to join. Hit the Refresh
button a few times while on the VROC page to see if the ping is
stable. If you do manage to get into the race, and your
connection is poor, you'll probably warp all over the place.
This generally causes havoc for everyone.
I'd strongly suggest you shop for a new ISP. I've been thru at
least half a dozen... it can be frustrating, but that's life <g>.
Rgds,
Mark R.
It ALSO could be related to 'peak-time' usage. When I tried NROS, sometimes I
would get a marginal but 'good' connection. Other times I would get 'forget
it'. Nothing in my system had changed, not even the access number I was
dialing. I never really tried to *purposely* test it at different times of the
day, though.
Eldred
<snip> but I can't believe none of the GPL players use AOL.
Peter, the hard cold truth is that at least on my GPL host, I'd
rather not see any AOL players due to the latency situation. So,
with all due respect, it's time to wake up and smell the coffee.
They are shunned in the online flight sim world too.
AOL is training wheels, pure and simple. It's not designed for
speed and efficiency, it's designed for hand-holding.
Rgds,
Mark R.
Yow...
How much do they(we) slow down the races/connections...?
Eldred
>(Mark R.) writes:
>>Peter, the hard cold truth is that at least on my GPL host, I'd
>>rather not see any AOL players due to the latency situation. So,
>>with all due respect, it's time to wake up and smell the coffee.
>>They are shunned in the online flight sim world too.
>>AOL is training wheels, pure and simple. It's not designed for
>>speed and efficiency, it's designed for hand-holding.
>>Rgds,
>>Mark R.
>Yow...
>How much do they(we) slow down the races/connections...?
>Eldred
AOL says they've spent big bucks upgrading their system over the
past year or two, so perhaps things have improved a bit, but I
wouldn't bet the farm on it. There are so many other ISP's out
there... certainly no need to be wedded to a particular one for
life. If all the other cars seem warpy or jerky from your point
of view, you've probably got a poor connection or a poor ISP.
Rgds,
Mark R.
So if you SEE the other cars warp(even though your view is stable), that means
YOU have the poor connection? Dang...
And I *have* had another car pop up right in front of me. It did WONDERS for
my heart rate. <g>
>>So if you SEE the other cars warp(even though your view is stable), that
>means
>>YOU have the poor connection? Dang...
>>And I *have* had another car pop up right in front of me. It did WONDERS
>for
>>my heart rate. <g>
Eldred
> >AOL says they've spent big bucks upgrading their system over the
> >past year or two, so perhaps things have improved a bit, but I
> >wouldn't bet the farm on it. There are so many other ISP's out
> >there... certainly no need to be wedded to a particular one for
> >life. If all the other cars seem warpy or jerky from your point
> >of view, you've probably got a poor connection or a poor ISP.
> So if you SEE the other cars warp(even though your view is stable), that means
> YOU have the poor connection? Dang...
> And I *have* had another car pop up right in front of me. It did WONDERS for
> my heart rate. <g>
Eldred