rec.autos.simulators

Losing Sound In NR2002

Intrepi

Losing Sound In NR2002

by Intrepi » Mon, 18 Feb 2002 10:14:22

I know there is an apparent conflict with some Nvidia cards and the 3D
sound setting in this game using the 23.11 driver.  Before I change
the driver, has anyone else run accros the problem where they lose
their own engine sound upon acceleration?  At idle, the sound is fine.
If I uncheck the 3D sound option, I get the sound back.  But I paid
good $$$ for 3D sound and I want to use it.  Will rolling back my
video drivers do it?
Here are my system specs:
Athlon 1600XP Unlocked to 1800XP
Visiontek Ti200 240/460 overclocking
MSI K7T266 Pro2 VIA 266A Chipset
256MB PC2100 DDR Ram
Creative Audigy Platinum Sound card
WD 40GB ATA100 Hard Drive
Netgear NIC Card
DSL Modem hooked thru Netgear router
Optiquest V95 19" Monitor
Win98SE & WinXP on dual boot
Acer CDRW
Creative Labs 52X CD-ROM
double

Losing Sound In NR2002

by double » Mon, 18 Feb 2002 10:22:33

I know this isn't an answer, but I have the same exact problem, and have not
tried previous detonators yet.


Marc Collin

Losing Sound In NR2002

by Marc Collin » Mon, 18 Feb 2002 10:52:31

The readme says it is a problem with Audigy and Live! sound cards...but
whose job it is to fix it I am not sure.

Marc


> I know this isn't an answer, but I have the same exact problem, and have
not
> tried previous detonators yet.



> > I know there is an apparent conflict with some Nvidia cards and the 3D
> > sound setting in this game using the 23.11 driver.  Before I change
> > the driver, has anyone else run accros the problem where they lose
> > their own engine sound upon acceleration?  At idle, the sound is fine.
> > If I uncheck the 3D sound option, I get the sound back.  But I paid
> > good $$$ for 3D sound and I want to use it.  Will rolling back my
> > video drivers do it?
> > Here are my system specs:
> > Athlon 1600XP Unlocked to 1800XP
> > Visiontek Ti200 240/460 overclocking
> > MSI K7T266 Pro2 VIA 266A Chipset
> > 256MB PC2100 DDR Ram
> > Creative Audigy Platinum Sound card
> > WD 40GB ATA100 Hard Drive
> > Netgear NIC Card
> > DSL Modem hooked thru Netgear router
> > Optiquest V95 19" Monitor
> > Win98SE & WinXP on dual boot
> > Acer CDRW
> > Creative Labs 52X CD-ROM

Andre Warring

Losing Sound In NR2002

by Andre Warring » Mon, 18 Feb 2002 11:17:40

On Sat, 16 Feb 2002 20:52:31 -0500, "Marc Collins"


>The readme says it is a problem with Audigy and Live! sound cards...but
>whose job it is to fix it I am not sure.

>Marc

I had the same problem after I tried those core.ini changes to fix the
cracking noise problems. The changes didn't fix the cracking sound
problem, so I went back to the original core.ini, and the disappearing
of the sound problem was gone again.

I checked out the N2002 forum on Sierra.com, and we're not the only
ones having problems with N2002 and the SBLive card :-/

The most annoying problem I have is that I can barely hear the
spotter, I even set all the volumes on 25% and the spotter to 100%,
but I still could hardly hear him :(

Andre

MadDAW

Losing Sound In NR2002

by MadDAW » Mon, 18 Feb 2002 12:03:50

Its not just the Creative cards. I have a Philips AE and this is the first
title that I have ever had sound problems with. I already had the 27.20
drivers installed so I started with them. I was getting a sound looping
problem during game play, and the game would crash when trying to exit.
Giving me a BSOD and the only way out was a hard boot. 3d sound din't seem
to make a differance in this, and I'm not really sure if it was working. I
dropped back to the 21.81 drivers and I got rid of the sound looping and
lock ups, but now if I try and enable 3d sound I get a high pitch squeal
that wakes up every dog within a mile of me

MadDAWG

Iain Mackenzi

Losing Sound In NR2002

by Iain Mackenzi » Tue, 19 Feb 2002 04:53:06

For what it's worth, the engine sound after idle in N2002 comes 100% from
the centre channel in my 5.1 Audigy system.  This is pretty unusual as most
games don't support 5 channel sound, usually just 4.
Do you guys who are having trouble have 5 speakers or 4?
Iain


> I know this isn't an answer, but I have the same exact problem, and have
not
> tried previous detonators yet.



> > I know there is an apparent conflict with some Nvidia cards and the 3D
> > sound setting in this game using the 23.11 driver.  Before I change
> > the driver, has anyone else run accros the problem where they lose
> > their own engine sound upon acceleration?  At idle, the sound is fine.
> > If I uncheck the 3D sound option, I get the sound back.  But I paid
> > good $$$ for 3D sound and I want to use it.  Will rolling back my
> > video drivers do it?
> > Here are my system specs:
> > Athlon 1600XP Unlocked to 1800XP
> > Visiontek Ti200 240/460 overclocking
> > MSI K7T266 Pro2 VIA 266A Chipset
> > 256MB PC2100 DDR Ram
> > Creative Audigy Platinum Sound card
> > WD 40GB ATA100 Hard Drive
> > Netgear NIC Card
> > DSL Modem hooked thru Netgear router
> > Optiquest V95 19" Monitor
> > Win98SE & WinXP on dual boot
> > Acer CDRW
> > Creative Labs 52X CD-ROM


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.