rec.autos.simulators

west racing legends question...

jon

west racing legends question...

by jon » Sat, 13 Jul 2002 20:07:27

I will put aside the snickering tongue-in-cheek attitude I have had about
the West project long enough to ask a serious question....

Assuming it lives up to the hype, what is the most you would pay for it?

Dan Leac

west racing legends question...

by Dan Leac » Sat, 13 Jul 2002 20:18:04

Well it looks like the sim will be sold in parts ... you buy the parts u
wish to play. But as for overall price for the whole released sim id pay up
to 2-300
 dan

Tim Epstei

west racing legends question...

by Tim Epstei » Sat, 13 Jul 2002 20:22:29

I'd pay 300 / US$500


Isotrip

west racing legends question...

by Isotrip » Sat, 13 Jul 2002 20:41:36

I have read the info on the site, and I was trying to think of just how much
I -would- be willing to spend on it. Given the extras etc. that I could live
with out (Such as the leather Binder etc.) And the game -did- live up to the
hype, and it wasn't a total and complete resource hog on a 1.8ghz or higher
system. I would be willing to spend up to $100.00 USD since I have spent
more than that in one month on multiple titles anyway and got less
entertainment value from it.

My question is, did anyone find anything on the site about Multiplayer? I
looked all over (except the forum which is blocked to me here at work) and
didn't find anything on it.

- Isotrip?


jon

west racing legends question...

by jon » Sat, 13 Jul 2002 20:56:28

There was mention of online leagues and such....


> I have read the info on the site, and I was trying to think of just how
much
> I -would- be willing to spend on it. Given the extras etc. that I could
live
> with out (Such as the leather Binder etc.) And the game -did- live up to
the
> hype, and it wasn't a total and complete resource hog on a 1.8ghz or
higher
> system. I would be willing to spend up to $100.00 USD since I have spent
> more than that in one month on multiple titles anyway and got less
> entertainment value from it.

> My question is, did anyone find anything on the site about Multiplayer? I
> looked all over (except the forum which is blocked to me here at work) and
> didn't find anything on it.

> - Isotrip?



> > I will put aside the snickering tongue-in-cheek attitude I have had
about
> > the West project long enough to ask a serious question....

> > Assuming it lives up to the hype, what is the most you would pay for it?

jason moy

west racing legends question...

by jason moy » Sat, 13 Jul 2002 21:00:10


>I will put aside the snickering tongue-in-cheek attitude I have had about
>the West project long enough to ask a serious question....

>Assuming it lives up to the hype, what is the most you would pay for it?

Hm.  Depends on how good it is and what ships with the core engine.

If the core game contains a decent selection of cars and tracks I'd
likely pay $200-500 for it.  Expansion pack wise, probably $50-200.  

In all honesty, before I spend any money they need to prove to me that
this sim is not going to disappear in 6 months.  The big question mark
to me is how well they're going to be able to pull this off without
dealing with a publisher.  This could end up being a very good move,
but they're still a new development team and haven't released so much
as a modification for an existing sim, nevertheless a finished
product.

Going purely on the info available now, I'd consider $50 for the core
engine and an amount in that range for each expansion.  Really it
depends on how they do things.  I'd pay $200 for a single car or track
if it were fully licensed and developed with the help of the engineers
who designed the real car.  I mean overall it depends on the quality
of the product and if there is enough evidence that the cost incurred
in developing the game justifies the expense

I can't imagine how 2 people are going to be able to pull this off
without recruiting outside help tho.  If they could get some respected
industry and simulation people to join their team, I'd be more
confident about throwing cash at their product.  If they had someone
like Dave Kaemmer or even Doug Arnao or Alison Hine on the team, I'd
be salivating.  

As it stands, if I'm going to be sending them $50 or more every month
or so I'm going to expect a product that puts Papyrus and ISI to
shame.  The Westies don't have a track record to instill any
confidence in that happening, however.

I guess we'll see how the demo is this fall if it's ever released.

Jason

Bob

west racing legends question...

by Bob » Sat, 13 Jul 2002 21:13:51

Designed For Online & Network Play

Racing Legends has been designed to be raced either online or on a network. You can race multiplayer on one machine but it is the human v human racing over the Internet that should appeal to most people. We are including scrutineering code to prevent cheating and can supply software and support for setting up online Racing Leagues and Championships. We also have a spectator mode that will allow those not actually racing to watch the action live.


> I have read the info on the site, and I was trying to think of just how much
> I -would- be willing to spend on it. Given the extras etc. that I could live
> with out (Such as the leather Binder etc.) And the game -did- live up to the
> hype, and it wasn't a total and complete resource hog on a 1.8ghz or higher
> system. I would be willing to spend up to $100.00 USD since I have spent
> more than that in one month on multiple titles anyway and got less
> entertainment value from it.

> My question is, did anyone find anything on the site about Multiplayer? I
> looked all over (except the forum which is blocked to me here at work) and
> didn't find anything on it.

> - Isotrip?



> > I will put aside the snickering tongue-in-cheek attitude I have had about
> > the West project long enough to ask a serious question....

> > Assuming it lives up to the hype, what is the most you would pay for it?

Internet Use

west racing legends question...

by Internet Use » Sat, 13 Jul 2002 21:22:07



> In all honesty, before I spend any money they need to prove to me that
> this sim is not going to disappear in 6 months.  The big question mark
> to me is how well they're going to be able to pull this off without
> dealing with a publisher.

The way it's designed, they may end up licensing the engine to other
development houses for their games.  So that possibility may add another
revenue stream.  Perhaps a racing game engine similar to the Quake and
Unreal engines?  The key word when talking about West Racing is always
"may".  As in "it may cure cancer".

I'd probably go for $100 for the core engine and $50 for expansion
packs. Not much more.

They haven't pulled it off for their last two games.  Who knows, maybe
the third time is the charm.  My fingers are crossed (and cramped from
two years of crossing).  I'll believe it when I see it, and I don't
think I'll see it in 2003.

Zonk

west racing legends question...

by Zonk » Sat, 13 Jul 2002 21:58:34


The one thing in this plan that concerns me is licensing of all the
cars/tracks, etc. WHat is this going to cost? Is it doable?

Z.

--
Please remove my_pants when replying by email.

Douglas Elliso

west racing legends question...

by Douglas Elliso » Sat, 13 Jul 2002 22:17:31


I'd pay a 100 a year subscription - so if it's still going strong in 5
years (and theres NO reason to think otherwise) - 500
Doug

MadDAW

west racing legends question...

by MadDAW » Sat, 13 Jul 2002 22:33:20

I think that's why the whole Legends theme. Probably alot cheaper than
current.

MadDAWG

Wayne Templi

west racing legends question...

by Wayne Templi » Sat, 13 Jul 2002 22:43:24

There is a comment on one of the pages about online leagues not allowing
computer checking of the car for damage or wear.  Other than that, I didn't
see anything else about multiplayer.

Wayne Templin

> I have read the info on the site, and I was trying to think of just how
much
> I -would- be willing to spend on it. Given the extras etc. that I could
live
> with out (Such as the leather Binder etc.) And the game -did- live up to
the
> hype, and it wasn't a total and complete resource hog on a 1.8ghz or
higher
> system. I would be willing to spend up to $100.00 USD since I have spent
> more than that in one month on multiple titles anyway and got less
> entertainment value from it.

> My question is, did anyone find anything on the site about Multiplayer? I
> looked all over (except the forum which is blocked to me here at work) and
> didn't find anything on it.

> - Isotrip?



> > I will put aside the snickering tongue-in-cheek attitude I have had
about
> > the West project long enough to ask a serious question....

> > Assuming it lives up to the hype, what is the most you would pay for it?

MadDAW

west racing legends question...

by MadDAW » Sat, 13 Jul 2002 22:43:38

I think that is the big issue: If it lives up. I'd be willing to pay a god
amount for it if it lived up to my version of the hype. The most important
thing they need is a killer demo. I know that's how I plan to evaluate the
product and decide on what its worth. If its the greatest thing since sliced
bread and I'll never need another race sim again it be worth alot more than
if its a good title but not what all what I want it to be.  Alot will come
down to personal opinion. For me first and foremost it must be fun to play.
If its so spot on that you have to be Mario Andretti to make a lap then I
just don't have the time to spend to get good at it. Now if it can be a
totally experience even if I'm slow then it will be a must have

MadDAWG

Isotrip

west racing legends question...

by Isotrip » Sat, 13 Jul 2002 23:24:50

Thanks guys I totally over looked that in my attempt to actually find it....
A co-worker pointed it out to me after reading my post on here this
morning... D'oh! :oP

- Isotrip?


> There is a comment on one of the pages about online leagues not allowing
> computer checking of the car for damage or wear.  Other than that, I
didn't
> see anything else about multiplayer.

> Wayne Templin


> > I have read the info on the site, and I was trying to think of just how
> much
> > I -would- be willing to spend on it. Given the extras etc. that I could
> live
> > with out (Such as the leather Binder etc.) And the game -did- live up to
> the
> > hype, and it wasn't a total and complete resource hog on a 1.8ghz or
> higher
> > system. I would be willing to spend up to $100.00 USD since I have spent
> > more than that in one month on multiple titles anyway and got less
> > entertainment value from it.

> > My question is, did anyone find anything on the site about Multiplayer?
I
> > looked all over (except the forum which is blocked to me here at work)
and
> > didn't find anything on it.

> > - Isotrip?



> > > I will put aside the snickering tongue-in-cheek attitude I have had
> about
> > > the West project long enough to ask a serious question....

> > > Assuming it lives up to the hype, what is the most you would pay for
it?

Zardo

west racing legends question...

by Zardo » Sun, 14 Jul 2002 00:10:02


> I will put aside the snickering tongue-in-cheek attitude I have had about
> the West project long enough to ask a serious question....

> Assuming it lives up to the hype, what is the most you would pay for it?

For the initial product I would expect to pay about the same as any other
PC game, maybe a bit more. The expansion packs depend on what is in each
one and should be priced accordingly. But there is no end to how much I am
willing to pay to get everything. When you pay a bit at a time you don't
think about the overall cost. Buying a brick at a time doesn't seem as
expensive as buying them all at once, even if it costs more in the long run.
You buy what parts you want and are not forced to buy everything.

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